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Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.  Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability. Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in …

Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
Broken Arrow screenshot
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78%
Audience ScoreBased on 6,172 reviews
story118 positive mentions
optimization94 negative mentions

  • The game features deep unit customization and a variety of strategies, making each match feel unique and engaging.
  • The graphics and sound design are impressive, enhancing the immersive experience of modern warfare.
  • The developers are responsive to community feedback and have quickly implemented changes and fixes since launch.
  • The game lacks a save feature for single-player campaigns, making long missions frustrating for players with limited time.
  • There are significant issues with multiplayer, including frequent disconnects and a lack of penalties for players who leave matches early.
  • The AI in skirmish mode is unbalanced, often overwhelming players with superior numbers and tactics.
  • story
    1,086 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it lackluster and poorly executed, often relying on clichés and uninspired dialogue. The campaign missions are lengthy, sometimes exceeding two hours, and the absence of a save or restart option has led to significant frustration, especially when bugs prevent mission completion. While some players appreciate the strategic depth and mission variety, the overall narrative and execution have been criticized for not meeting expectations, particularly in comparison to previous titles in the genre.

    • “The gameplay is amazing, the story isn't half bad, and the graphics are spectacular.”
    • “It's not just an afterthought – it’s actually well-written, engaging, and full of varied mission objectives that force you to adapt and experiment with different strategies.”
    • “The campaign missions have been enjoyable and fairly challenging, although the 'story' isn't anything to write home about, it does set the scene for the missions.”
    • “The campaign missions are so long (hours and hours each) and no way to save or checkpoint.”
    • “Campaign missions cannot be saved and need several tries, as they are really hard even at the easiest difficulty.”
    • “The campaign is a joke — shallow story, embarrassing dialogue.”
  • gameplay
    728 mentions Positive Neutral Negative

    The gameplay of "Broken Arrow" has received mixed reviews, with many praising its depth, tactical mechanics, and engaging multiplayer experience, particularly the deck-building aspect. However, players have expressed frustration over issues such as a lack of single-player content, bugs, and balance problems, which detract from the overall experience. While the core gameplay is considered solid and addictive, the game is seen as needing further polish and improvements to fully realize its potential.

    • “The gameplay is phenomenal.”
    • “The core gameplay is already a blast—deep, tactical, and full of satisfying combined arms combat that really captures the chaos of modern warfare.”
    • “Broken Arrow is an outstanding modern reimagining of a beloved cult classic, breathing new life into the tactical strategy genre with next-gen features and impressive gameplay mechanics.”
    • “The gameplay is stagnant — you sit on the frontline for an hour until someone makes a mistake.”
    • “I'm sorry to say, but it's nothing new or special under the sun, and even if they will iron out all of the bugs, the core game mechanics will keep this game mediocre.”
    • “Worse still, both allied and enemy AI seem completely disconnected from the game's logic: units ignore orders, vehicles get stuck, and enemies behave in nonsensical ways that undermine any attempt at tactical gameplay.”
  • graphics
    384 mentions Positive Neutral Negative

    The graphics of "Broken Arrow" receive mixed feedback, with many praising the stunning visuals and detailed models that enhance the immersive experience of modern warfare. However, several users report performance issues, including low frame rates and graphical glitches, particularly on high settings, indicating a need for optimization. While the overall aesthetic is appreciated, some players feel the graphics do not live up to expectations set by promotional materials, and there are calls for improved graphical options and fixes for existing bugs.

    • “The graphics in Broken Arrow are stunning, offering a realistic depiction of modern warfare.”
    • “The visuals are sharp, the sounds are impactful, and the overall pacing of matches hits that sweet spot between intensity and strategic depth.”
    • “Broken Arrow is a brilliant real-time strategy game that stands out with its depth and stunning visuals.”
    • “The performance is marginally acceptable but the graphics are grainy; I was actually surprised it looked as bad as it did. I was expecting it to look better than Warno based on the screenshots.”
    • “Despite promising trailers, the actual in-game visuals are a mess.”
    • “Graphics don't look like in the pictures, but far, far worse than that!”
  • optimization
    326 mentions Positive Neutral Negative

    The game's optimization has received overwhelmingly negative feedback, with many players reporting severe performance issues, including stuttering, low frame rates, and high CPU usage even during idle moments. While some users have experienced smooth performance on high-end systems, the majority agree that the game is poorly optimized, requiring urgent updates to address bugs and improve overall stability, particularly for lower-end hardware. Overall, the consensus is that the game feels unfinished and lacks the necessary polish expected from a full release.

    • “Performance is smooth with good optimization and minimal bugs, nothing that stands out as a major issue.”
    • “Great game, great performance.”
    • “The performance has improved since the beta tests.”
    • “The optimization of the game is extremely poor.”
    • “This game has one big problem... it's very poorly optimized.”
    • “From the moment you launch the game, performance issues are glaring.”
  • stability
    156 mentions Positive Neutral Negative

    The game's stability is widely criticized, with players reporting numerous bugs, glitches, and performance issues that significantly hinder gameplay. Common problems include frequent crashes, freezing during matches, and various visual glitches, many of which have persisted since the beta phase. While some users note that the game runs well on high-end systems, the overall consensus is that it feels unfinished and requires substantial optimization and bug fixes.

    • “The game runs great, the gameplay and vibes are perfect.”
    • “Game runs great without frame generation and I get 120+ frames on maxed out settings. I just played the first mission; it's very good fighting awesome using the Tomahawk missiles. Still figuring everything else out, literally zero frame tears.”
    • “Great game, runs great on my older PC, and has tons of options for units to play around with building different decks.”
    • “The bug preventing the game from closing without using task manager still exists from the very first beta, graphical glitches still exist that sometimes cause the game to completely bug out and cause your FPS to get stuck below 20 until the match is over (this is on an RTX 4080).”
    • “The constant freezes in a game where speed and fluidity are crucial severely hinder the gameplay experience.”
    • “Campaign missions are buggy and some can't even be finished, which obviously breaks the game; no single player skirmish mode.”
  • music
    52 mentions Positive Neutral Negative

    The music in the game has received generally positive feedback, with many players praising the original soundtrack (OST) as a standout feature that enhances the overall experience. While some reviews note that it may not reach the high standards of iconic composers, the mix of orchestral and synth tracks effectively captures the game's atmosphere. Overall, the soundtrack is described as enjoyable and fitting, contributing significantly to the game's appeal.

    • “The soundtrack being a headbanger is a plus.”
    • “And the OST (original soundtrack) for this game is incredible!”
    • “Its visuals are very clean, the soundtrack is a certified banger, and gameplay is so much fun (especially with friends).”
    • “The OST is not quite Frank Klepacki standards, but nonetheless captures the grimness of the fighting through its mix of orchestral and synth tracks.”
    • “Warno rating: 1/5 (at least the OST is not locked behind a $9.99 DLC).”
    • “There is also a forced wait for about 3 minutes before multiplayer missions, which presumably is used to plan, but you can't delete markers, so good luck figuring out any semblance of the plans anyone else has. The fact that there are so many bugs makes me feel like they never heard of quality assurance, along with a $10 'Vanguard' pack which adds a single skin to a single unit, which you can't see from the viewpoints you'd actually use in the game, access to their generic sounding 'soundtrack', along with free wallpapers you can get from their store page... this game isn't worth $50... it's hardly worth $15.”
  • replayability
    44 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while it offers high replay value through multiplayer scenarios, deck building, and a visual scripting system for custom scenarios, the lack of a map creation tool and limited single-player campaigns detract from its overall potential. Players appreciate the depth provided by strategic interactions and community engagement, but the static nature of missions and inability to customize enemy decks significantly lower replay value for some. Overall, the game is seen as having strong replayability, especially in multiplayer and sandbox modes, but could benefit from additional content and features.

    • “The interaction with the map is fantastic too; being able to level buildings, use treelines for cover, or set up ambushes in urban areas adds so much depth and replayability.”
    • “Additionally, the game’s visual scripting system allows players to design custom scenarios, further enhancing replayability.”
    • “Being able to tweak and fine-tune your loadouts, vehicles, and overall battle strategy gives the game an incredibly deep level of replayability.”
    • “There is exactly one campaign, and it consists of static missions (replay value is therefore extremely low).”
    • “- you cannot customize enemy decks so the replay value is in the tank already as you will only ever get to fight the same 5 AI options for each side.”
    • “More single-player scenarios or PvE game modes would also make the game more replayable.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is often derived from its absurdities and quirks, such as the ineffective weaponry and the comedic mishaps during gameplay, like paratroopers being repeatedly shot down. Players appreciate the lighthearted moments that arise from strategic failures and the amusing names of achievements, though some feel the writing and voice acting could be improved for a richer comedic experience. Overall, the game successfully fosters a fun atmosphere, especially during multiplayer interactions.

    • “And with this, passing through some steps, for a slightly more experienced player, you will know that all the weaponry in the game cannot kill the unit in one hit, no matter what you do (with one even more hilarious exception).”
    • “I had my paratroopers get repeatedly shot down, and I found this incredibly funny because I just kept cycling men into an airborne meat grinder.”
    • “The game strikes a perfect balance between strategy and action, and when you’re communicating and laughing with your squad, it’s pure gold.”
  • grinding
    24 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, particularly due to unskippable tutorials and lengthy mission restarts that involve multiple load screens and dialogue. Many express frustration with the repetitive nature of combat and the overwhelming AI spam, leading to a sense of boredom rather than enjoyment. Overall, the grinding experience detracts significantly from the game's fun factor, with some players feeling it requires an unrealistic time investment.

    • “Games feel fun but not tedious.”
    • “You'll need a second life for grinding.”
    • “But the campaign itself might be one of the most tedious things I have played for a strategy game.”
    • “This mission is so damn tedious that I just straight up quit after an hour and a half on one run of it.”
    • “If you need to restart a mission, you're forced through multiple load screens and unskippable dialogue, making trial-and-error gameplay incredibly tedious.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and intense qualities, effectively capturing the gritty essence of modern warfare. Reviewers highlight the fantastic sound design, detailed graphics, and animations, contributing to a compelling overall experience reminiscent of titles like "Battlefield 3" and "World of Conflict." Overall, the combination of visuals, sound, and gameplay creates a captivating atmosphere that enhances the game's intensity.

    • “It's one of the most intense RTS games I've ever played; the atmosphere is immersive.”
    • “The atmosphere is fantastic, the sound design is excellent, and if you zoom in on the graphical details, the animations are really well done.”
    • “Fantastic visuals, sounds, and atmosphere.”
    • “Hits the right notes as far as capturing the gritty modern warfare atmosphere.”
    • “Sound and atmosphere are lacking.”
    • “Feels like the atmosphere of Battlefield 3.”
  • emotional
    10 mentions Positive Neutral Negative

    Players describe the emotional aspect of the game as a significant and often tumultuous experience, with references to "emotional damage" and "emotional rollercoasters." The game's mechanics, such as blind recon and vulnerable units, contribute to a sense of unpredictability that can heighten emotional engagement, though some players express frustration with certain gameplay elements that detract from the overall experience. Overall, while the game offers an intense emotional journey, concerns about gameplay balance and AI options may impact long-term enjoyment.

    • “If you're buying Broken Arrow, be ready for the emotional ride.”
    • “Sometimes it even gets you on an emotional rollercoaster.”
    • “Strategy is key, but also optional if you're into YOLO charges and emotional damage.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for its reliance on microtransactions, which many players feel detracts from the overall experience by limiting solo play options and offering a lackluster campaign. Users express frustration over the game's design choices, suggesting that the focus on monetization undermines its strategic elements and gameplay quality.

    • “Clear Russian unit tech/quality advantage versus its real-world capabilities - pinpoint and instant AI artillery sniping, kindergarten mission design, and a clear intent to split content off into microtransactions.”
    • “How can you advertise a war game strategy that removes any and all ability to play with yourself or by yourself outside of the campaign.”
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17h Median play time
21h Average play time
5-46h Spent by most gamers
*Based on 26 analyzed playthroughs
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