- April 4, 2024
- Avalon Digital
- 600h median play time
Britannia
Platforms
About
"Britannia is a strategy game based on the historical board game, allowing 2 players to compete in local multi-player mode or through single-player. Players take control of a nation from 43 to 1066 A.D., aiming to conquer territories, defeat enemies, and earn victory points to become Bretwalda or King of England. The game faithfully follows the board game rules, ensuring a historically accurate and challenging experience."











- Faithful adaptation of the classic board game, capturing its complexity and strategic depth.
- Visually appealing with good aesthetics and a solid interface, making it easy to learn and play.
- Offers great replayability and historical flavor, making it enjoyable for fans of the original board game.
- Currently plagued by significant bugs, including disappearing units and unresponsive AI, making the game unplayable for many.
- The AI is often frustratingly poor, leading to unbalanced gameplay where one faction consistently wins.
- Multiplayer functionality is lacking and has been delayed, leaving players wanting a more engaging experience against human opponents.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is praised for its engaging historical context and innovative battle mechanics, creating a satisfying dynamic influenced by real invasions. However, some players find it lacking in excitement and player involvement, suggesting that the adherence to board game mechanics may hinder the overall fun, and they desire more content and territory variety to enhance the experience. Overall, while the game has a solid foundation, it currently feels too limited and could benefit from improvements to increase player engagement.
“Pros: engaging history, cool battle mechanics, satisfying ebb and flow based on actual invasions and other twists of history. In this game, you will not always be strong; sometimes you have to hold on and work with what's there.”
“It looks fine; not that looks are the be-all and end-all for this kind of game. Having playtested it, it works well, and the mechanics for quite a complicated set of rules are in place.”
“Cons: none, I just want more content... either for this game or publish another title using the same mechanics but exploring different geography and history.”
“But sometimes what works in a board game is not the same as what works in a computer game, and the desire to stay as faithful to the mechanics of the original may have obscured the designers' vision in making sure it was still fun.”
“Combined with the lack of sufficient reinforcements, I can't help but wonder if increasing the amount of territories within the map and smoothing out the rather clunky system of examining the relative worth of each territory would improve gameplay and give the player smaller achievements to aim for, just to give them something to do!”
“In short, the game seems to have the framework in place to build an enjoyable strategy wargame, but it's just too boring in its current form, with too little player involvement with what happens on the board and a very limited dimension to gameplay.”