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A Game of Thrones: The Board Game

A functional, basic board game port isn't enough to truly shine off the tabletop.
A Game of Thrones: The Board Game Game Cover
72%Game Brain Score
gameplay, graphics
stability, replayability
68% User Score Based on 1,139 reviews
Critic Score 86%Based on 3 reviews

Platforms

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A Game of Thrones: The Board Game Game Cover

About

A Game of Thrones: The Board Game is a single player and multiplayer strategy game with a fantasy theme. It was developed by Dire Wolf and was released on October 6, 2020. It received positive reviews from critics and mostly positive reviews from players.

A Game of Thrones: The Board Game – Digital Edition is the digital adaptation of the top-selling strategy board game from Fantasy Flight Games. During the game, players spread their influence across Westeros through a combination of strategic planning, masterful diplomacy, and military might. As one of the Great Houses, will you conquer with force, forge alliances, rally your townsfolk, or cunning…

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68%
Audience ScoreBased on 1,139 reviews
gameplay29 positive mentions
stability92 negative mentions

  • Faithful adaptation of the physical board game, capturing the essence of political intrigue and military strategy.
  • Streamlined gameplay with automated bookkeeping, making it easier to focus on strategy rather than rules.
  • Challenging AI and engaging multiplayer experience, especially when played with friends.
  • Numerous bugs and glitches that can disrupt gameplay, especially in multiplayer matches.
  • Lack of a turn timer for players, leading to frustrating AFK situations that can halt the game for extended periods.
  • Limited content and expansions available, with some players expressing disappointment over the absence of popular expansions like 'Mother of Dragons'.
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay of the digital adaptation of "A Game of Thrones: The Board Game" is praised for its strategic depth, blending area control, diplomacy, and military tactics, while the user interface is noted for being intuitive and user-friendly. However, players have reported significant bugs and issues that can disrupt the experience, particularly in multiplayer settings, and the lack of social interaction diminishes some of the game's appeal. Overall, while the mechanics are well-implemented and the game offers a satisfying experience for fans of strategic gameplay, it may not be as enjoyable for casual players or those unfamiliar with the complexities of the original board game.

    • “At its core, the gameplay is about area control and military conquest, but unlike many traditional war games, brute force is rarely enough to secure victory.”
    • “The digital edition does an excellent job of translating the complex mechanics of the physical game into a streamlined, intuitive interface.”
    • “The game's mechanics are a blend of diplomacy, warfare, and cunning strategy, making each session feel like a true battle for Westeros.”
    • “A 'Game of Thrones: The Board Game' had the potential to be an immersive experience in the world of 'Game of Thrones,' but I was deeply disappointed by the numerous bugs that plagued my gameplay, particularly one critical issue where player turns would get stuck, rendering the game unplayable.”
    • “The gameplay experience was marred by an overwhelming number of bugs.”
    • “Many of the mechanics look novel, but too many of them get in the way of enjoying the game.”
  • stability
    93 mentions Positive Neutral Negative

    The stability of the digital version of the game is widely criticized, with numerous reports of persistent bugs, including freezing, glitches, and issues in multiplayer that render it nearly unplayable. Many users express frustration over the lack of updates or fixes for these problems, leading to a disappointing experience despite the game's enjoyable core mechanics. While a few players report minimal issues, the overwhelming consensus is that the game suffers from significant stability problems that detract from its overall enjoyment.

    • “This version plays just like the board game and is mostly bug-free, but seems to be actively correcting the few issues.”
    • “Bugs persist: order skips, alignment glitches, and freezing mid-game sessions have all been reported many times, but no fixes in almost 2 years now.”
    • “The digital version is so buggy that I can have my 3-year-old kid make a better version!”
    • “This digital version of the game is almost unplayable because it is incredibly buggy, meaning most games you play will not be finished.”
  • graphics
    39 mentions Positive Neutral Negative

    The game's graphics are generally well-received, featuring a clean and stylized representation of Westeros with detailed maps and character models that enhance the overall aesthetic. While many players appreciate the beautiful artwork and smooth animations, some note that the visuals can feel flat or lack the grandeur of a physical board game, with occasional bugs and glitches detracting from the experience. Overall, the graphics contribute positively to the game's atmosphere, though there is room for improvement in certain areas.

    • “Visually, the game presents Westeros in a clean, stylized map format that is both functional and aesthetically pleasing.”
    • “The game's graphics are beautifully designed, with detailed maps of Westeros and animated character models.”
    • “Great job on the graphics.”
    • “The digital presentation lacks the grandeur of a physical board: visuals are serviceable but uninspired - maps and units feel flat, not immersive.”
    • “Numerous glitches in notification and other graphical issues.”
    • “Poor graphics (they didn't even make unique models for castles...), animations, bugs, no customization (I mean visual and game modes).”
  • music
    19 mentions Positive Neutral Negative

    The music in the game effectively enhances the atmosphere, immersing players in the world of "A Song of Ice and Fire" with ambient sounds and subtle audio cues. However, some players feel the soundtrack lacks engagement and would have preferred a more dynamic score, such as Ramin Djawadi's original compositions, to better reflect in-game events. Overall, while the sound design is polished and complements the game's theme, there are mixed feelings about the memorability and impact of the music.

    • “Sound design is similarly restrained but effective—ambient music and subtle audio cues enhance the tension of planning and executing orders without becoming distracting.”
    • “The art style is based on the books, and the music and sound effects immerse players in the world of 'A Song of Ice and Fire.' The attention to detail in recreating the setting is commendable.”
    • “It is very polished, great theme and soundtrack.”
    • “One negative might be the music.”
    • “[forgettable music, predictable AI]”
  • story
    18 mentions Positive Neutral Negative

    The game's story aspect is a mixed bag, with players appreciating the narrative authenticity and engaging scenarios drawn from the source material, such as rescuing Tyrion Lannister. However, challenges in the story mode can be frustrating due to AI issues and bugs, leading to a sense of imbalance in gameplay. While the single-player missions serve as a helpful tutorial, many players express a desire for more content and replayability in the story-driven elements.

    • “Martin’s novels make for an experience that feels narratively authentic even without scripted story content.”
    • “These set you up in scenarios from the 'Game of Thrones' universe and give you specific objectives to complete; it was such a fun surprise to find this story mode style gameplay.”
    • “The challenges are missions that come from situations in the books, like for example, you play as the Lannisters and have to rescue Tyrion from the Eyrie.”
    • “The AI cheats relentlessly, and even on the hardest difficulty, it is so stupid. One of the campaign missions is literally impossible to complete. I have attempted the 'Growing Strong' (the first Tyrell) mission 8 times now, always playing to the last turn, and never once has the 'Muster Units' tactics card been drawn, even though that's the purpose of that mission.”
    • “Supposedly there's a story, but I mean... in a way, every game you play is kind of a story, so I don't know.”
    • “You have a few extra missions (5), but that's it.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while it offers variety through different houses and unpredictable human opponents, time constraints and limited skirmish options hinder frequent play. Some players find the mechanics engaging enough for multiple sessions, but the lack of certain expansions and the uneven playability of factions detract from its overall replay value.

    • “This adds substantial replayability and flexibility for those with busy schedules.”
    • “This variety, combined with the unpredictability of human opponents, adds significant replayability to the experience.”
    • “The mechanics and strategy of the board game leave a lot of room for replayability, but with time constraints and schedules, it is difficult to get it to the table often enough to really play it from all angles.”
    • “The 10-turn limit and lack of configurable skirmish options just gives this game very low replay value.”
    • “I otherwise would recommend it, especially if it had the more densely packed Mother of Dragons expansion, but as it is, it just lacks replay value.”
    • “The mechanics and strategy of the board game leave a lot of room for replayability, but with time constraints and schedules (and the godforsaken COVID-19, the great game night killer!), it is difficult to get it to the table often enough to really play it from all angles.”
  • grinding
    4 mentions Positive Neutral Negative

    Players appreciate that digital tools streamline the grinding aspects of gameplay, such as bookkeeping and order management, making the experience faster and less tedious compared to traditional board games. While the digital format may lack the social presence and emotional reactions of in-person play, it compensates by automating many details that can otherwise slow down the game. Overall, the convenience of the digital version is seen as a significant improvement over the cumbersome setup and play of the physical game.

    • “This is the main pain point making playing the game very tedious.”
    • “I could never get my hands on the actual board game as I heard it was very tedious to set up and play, so I'm glad this was released. It had been a while I had been waiting for an actual strategy game on Steam.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game is praised for its smooth performance and user-friendly design, though players express a desire for further optimization improvements. The aesthetic appeal is also noted positively, contributing to the overall experience.

    • “The game runs smoothly, and the aesthetics are nice.”
    • “I can't wait to see more optimization put towards the game.”
    • “As I said, it's very user-friendly, and everything runs smoothly on it (unlike Talisman).”
    • “I can't wait to see some more optimization put towards the game.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for being overly aggressive, with constant advertisements for other games and a perceived lack of care from developers, as evidenced by long-standing bugs. Many users feel that the game prioritizes profit over player experience, labeling it a "pathetic cash grab."

    • “It's clear the developers really didn't care much as many of the bugs took years to fix, and they're constantly advertising other games down your throat in the menu.”
    • “I would rather never play the board game again than waste my time on this pathetic cash grab any further.”
    • “Fake advertising.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a tense and dynamic environment, where simultaneous planning fosters opportunities for misreads and bluffing that can dramatically shift the game's outcome. The graphics complement this intensity, enhancing the overall immersive experience.

    • “The graphics and atmosphere are truly immersive, drawing players into the game's world.”
    • “This simultaneous planning phase creates a tense atmosphere where misreads and bluffing can turn the tide of the game in an instant.”
    • “Graphics and atmosphere: The visuals feel outdated and fail to immerse players in the game world.”
  • humor
    2 mentions Positive Neutral Negative

    Players generally find the humor in the game to be enjoyable, often highlighting interactions with friendly and funny individuals. However, there are also mentions of less pleasant experiences with players who struggle with losing, indicating a mixed social atmosphere. Overall, the game is appreciated for its comedic elements.

    • “During five games, I met friendly and funny players, as well as kids and people who can't bear defeat or losing.”
    • “Really great game, very funny.”
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8h Median play time
10h Average play time
2-14h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

A Game of Thrones: The Board Game is a strategy game with fantasy theme.

A Game of Thrones: The Board Game is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 10 hours playing A Game of Thrones: The Board Game.

A Game of Thrones: The Board Game was released on October 6, 2020.

A Game of Thrones: The Board Game was developed by Dire Wolf.

A Game of Thrones: The Board Game has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its stability.

A Game of Thrones: The Board Game is a single player game with multiplayer support.

Similar games include Terraforming Mars, Small World, Axis & Allies Online, Scythe, Root and others.