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Bring You Home

Bring You Home Game Cover
77%Game Brain Score
graphics, gameplay
story, music
97% User Score Based on 31 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadSteam DeckMobile PlatformiPhoneWindows
Bring You Home Game Cover

About

Bring You Home is a single player casual puzzle game. It was developed by Alike Studio and was released on July 17, 2025. It received overwhelmingly positive reviews from players.

"Bring You Home" is a charming, family-friendly puzzle adventure where you control the level to guide the hero Polo in rescuing his kidnapped pet. Its innovative gameplay lets you rewind level attempts, making even failures fun. Explore various magical worlds filled with quirky characters, and utilize the mechanic of controlling the environment in this inventive and unexpected game.

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97%
Audience ScoreBased on 31 reviews
graphics4 positive mentions
story3 negative mentions

  • Charming and whimsical art style that changes across levels, creating a visually engaging experience.
  • Relaxed gameplay with a unique mechanic of manipulating the environment rather than controlling the character directly.
  • Humorous and lighthearted tone, making it accessible and enjoyable for players of all ages.
  • Some puzzles may feel too easy or rely heavily on trial and error, which could frustrate players seeking more challenging gameplay.
  • Short runtime may leave some players wanting more content or depth.
  • A few solutions lack clear logic, leading to potential confusion during gameplay.
  • graphics
    16 mentions Positive Neutral Negative

    The graphics in the game are praised for their beautiful and diverse artwork, featuring a variety of styles such as cartoon, pixel art, and pencil drawings that change from level to level. This vibrant and cohesive aesthetic, complemented by a cheerful soundtrack, enhances the overall experience and aligns well with the puzzles, creating an inviting atmosphere that keeps players engaged. Overall, the developers have successfully crafted a visually stunning game that captivates through its artistic variety.

    • “Together, the art and music create a cohesive aesthetic that feels polished and inviting throughout the experience.”
    • “What I love the most about it is the variety of aesthetics and different styles from level to level.”
    • “The developers have done a tremendous job at using every aspect from artwork to puzzles to create an overall wonderful experience.”
    • “The graphics are quite underwhelming, lacking the detail and polish expected from modern games.”
    • “The character models look outdated and the environments feel bland and uninspired.”
    • “There are frequent texture pop-ins and the overall visual performance is disappointing.”
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay in "Bring You Home" is characterized by its innovative core mechanic that subverts traditional player control, offering a unique and engaging experience. The puzzle design is intuitive, gradually introducing new mechanics that build on one another, ensuring each level feels distinct and enjoyable. With a short runtime and beautiful art, the gameplay remains consistently entertaining and relaxing, making it a pleasure to watch unfold.

    • “The most distinctive aspect of Bring You Home is its core mechanic, which flips traditional player control on its head.”
    • “Puzzle design in Bring You Home is generally intuitive, introducing new mechanics gradually and building on them in clever ways.”
    • “Each level has a unique combination of mechanics, which makes each and every one truly unique.”
    • “Eventually you can switch the order of the panel, and once it’s combined with the previous mechanics you’ll find yourself with a lot of options to choose from.”
    • “Instead of using the panel mechanics, this level has some retro puzzles to match the artwork.”
    • “This short runtime works in its favor, ensuring that the mechanics never overstay their welcome and that the experience remains consistently engaging.”
  • story
    11 mentions Positive Neutral Negative

    The game presents a gentle, wordless narrative centered on Polo, a small alien creature on a playful rescue mission to save his kidnapped pet. Through expressive animation and environmental storytelling, it conveys an emotional and sincere story without overwhelming exposition, offering a refreshing and intuitive puzzle experience. Despite its brevity, the heartfelt narrative and charming visuals resonate with players, enhanced by an alternate ending that adds depth.

    • “Developed and published by alike studio, the game tells a gentle, wordless story about Polo, a small alien creature whose beloved pet has been kidnapped.”
    • “What follows is not a traditional hero’s journey filled with danger and combat, but a playful and imaginative rescue mission driven entirely by environmental manipulation and curiosity.”
    • “While the story is uncomplicated, it is sincere, and that sincerity gives the game a surprising emotional resonance despite its brevity.”
    • “Narrative delivery is entirely visual, relying on expressive animation, environmental storytelling, and collectible photos that hint at Polo’s past with his pet.”
    • “It offers a refreshing take on puzzle design that feels intuitive and playful, supported by a heartfelt story and strong visual identity.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is praised for its cheerful and unobtrusive nature, enhancing the overall experience without being distracting. Each level features unique soundtracks that maintain a cohesive style, perfectly complementing the visuals and the game's theme of chasing and rescuing a kidnapped alien pet. Overall, the soundtrack is considered polished and well-suited to the game's aesthetic.

    • “Accompanying the visuals is a cheerful and unobtrusive soundtrack that complements the action without ever becoming distracting.”
    • “Together, the art and music create a cohesive aesthetic that feels polished and inviting throughout the experience.”
    • “The music is good; it suits the vibe of chasing and rescuing a kidnapped alien pet through different worlds very well.”
    • “One thing I hate in a game is repetitive music.”
    • “Each screen is visually unique, with a different soundtrack.”
    • “The soundtrack is on par with the visual.”
  • emotional
    6 mentions Positive Neutral Negative

    The game effectively weaves small moments of backstory into its straightforward narrative, creating a sincere emotional resonance that enhances the overall experience without overwhelming players. Its heartfelt story, combined with intuitive puzzle design and a strong visual identity, results in a wholesome and memorable adventure that balances challenge with warmth.

    • “These small moments of backstory add emotional texture without slowing the game down or overwhelming the player with exposition.”
    • “While the story is uncomplicated, it is sincere, and that sincerity gives the game a surprising emotional resonance despite its brevity.”
    • “For anyone looking for a light, clever, and emotionally warm puzzle adventure, 'Bring You Home' delivers a memorable journey built on simplicity and heart.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor is characterized by light-hearted and charming animations that depict failures as part of the learning process, making it suitable for relaxed play. While some users find the humor enjoyable, opinions vary on the overall value of the game, with some recommending it for short, stress-free sessions.

    • “Failure is not punished harshly; instead, Polo's frequent mishaps are treated as part of the learning process, often playing out as humorous or charming animations.”
    • “I certainly recommend it if you're looking for a relaxed and humorous couple of hours.”
    • “Perfect for short sessions, ideal if you like light puzzles with humor and zero stress.”
  • replayability
    3 mentions Positive Neutral Negative

    While "Bring You Home" offers some replayability through optional collectibles and alternate outcomes, it is primarily designed as a brief, self-contained experience rather than one intended for extensive replay.

    • “The optional collectibles and alternate outcomes add a nice layer of replay value, making each playthrough feel unique.”
    • “Bringing you home is designed as a concise, self-contained journey, which encourages players to explore different paths and experiences.”
    • “While it may not be a long-term commitment, the game offers enough variety to make you want to revisit it.”
    • “Optional collectibles and alternate outcomes add a small amount of replay value, but 'Bring You Home' is clearly designed as a concise, self-contained journey rather than a long-term commitment.”
    • “Once you've experienced the story, there's little incentive to go back. The lack of meaningful choices makes replaying feel redundant.”
    • “While the game offers different paths, they don't significantly change the overall experience, leading to a lack of motivation to replay.”
  • optimization
    1 mentions Positive Neutral Negative

    The reviews do not provide specific feedback on the game's optimization, focusing instead on the animated performance of a character named Polo. Therefore, no clear insights on optimization can be drawn from the provided text.

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Frequently Asked Questions

Bring You Home is a casual puzzle game.

Bring You Home is available on Nintendo Switch, PC, Mac OS, Phone and others.

Bring You Home was released on July 17, 2025.

Bring You Home was developed by Alike Studio.

Bring You Home has received overwhelmingly positive reviews from players. Most players liked this game for its graphics but disliked it for its story.

Bring You Home is a single player game.

Similar games include LUNA The Shadow Dust, Pilgrims, Timelie, FRAMED Collection, SCHiM and others.