Bring Me that Shawarma
- June 7, 2024
- SHAWAVERSE
In this visual novel you’ll find out: how dangerous white sauce can be, what humanization of shawarma looks like, whose yelling is heard on the streets of Samara at night, and what secrets hide within the kitchens of elite shawarma shops.5 EPISODES ARE AVAILABLE NOW Doner Kebab: Fear and Loathing in Samara Gray days, work, depression... Sometimes it feels like there's nothing that can make you…
Reviews
- The game features unexpected stories and a humorous take on food horror, particularly centered around shawarma.
- Players find the writing to be hilarious and the overall experience enjoyable, making it a fun visual novel.
- The game has a unique charm and is considered a must-play for fans of absurd humor and visual novels.
- Many reviewers criticize the game for lacking substantial gameplay, describing it more as an e-book than a traditional game.
- The writing quality is often deemed poor, with some suggesting it resembles high school fan-fiction rather than professional work.
- The game is short and may leave players wanting more, with concerns about its unfinished state and slow updates.
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in these absurd anime visual novels is characterized by a blend of "scary-funny" elements and hilarious writing, creating a delightfully silly plot that keeps players laughing throughout. Many users highlight the comedic brilliance and the sheer fun of the experience, with some episodes eliciting uncontrollable laughter. Overall, the game is praised for its ability to entertain with its unique and absurd humor.
“Bunch of 'scary-funny' absurd anime visual novels about shawarma, which gather into one big universe.”
“Amazing writing that's hilarious and the plot is so dumb but so much fun.”
“I've been laughing my ass off almost the entire game.”
- story2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The story is characterized by its hilarious writing and a delightfully absurd plot, making it an entertaining experience despite its simplicity.
“Amazing writing that's hilarious, and the plot is so dumb but so much fun.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay of this visual/interactive novel is criticized for being minimal, primarily consisting of clicking through poorly written dialogue that detracts from the overall experience. Many users question how such subpar writing made it to publication on platforms like Steam.
“As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print. This poses the question, 'How did something this badly written end up on Steam?'”
“The gameplay is incredibly repetitive and lacks any real challenge, making it feel more like a chore than an enjoyable experience.”
“The mechanics are clunky and unresponsive, which detracts from the overall experience and makes it frustrating to play.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a mouse click, detracting from the enjoyment of the narrative.
“Visual novels and e-books can be tedious at best. Imagine the best novel you've ever read, whether it's 'The Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or even 'Twilight' (if you have terrible taste in literature). Now, translate that into a format where the words dribble out, and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged. It often feels like I'm just going through the motions without any real sense of progress.”
“I find the grinding mechanics to be a chore rather than a challenge. It detracts from the overall enjoyment of the game and makes it feel more like a job than a fun experience.”