Breached Game Cover
Breached's storytelling is strong, but its mechanics wear thin
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"Breached" is a single-player mystery adventure game where you play as Corus Valott, awakening from cryogenic sleep to a ruined world. Explore the environment, repair your shelter, and manage your energy to survive while uncovering the truth of what occurred. The game features data mining through Corus' journal, drone expeditions, puzzle-solving, and energy management, offering an offbeat blend of genres and a good story in a desolate world.

Reviews

45%
Audience ScoreBased on 43 reviews
story8 positive mentions
stability3 negative mentions
  • The game features impressive visuals and a well-designed atmosphere that enhances the sci-fi experience.
  • The concept of resource management and exploration in a post-apocalyptic setting is intriguing and has potential.
  • Some players appreciate the immersive sound design and the sense of solitude it creates.
  • The controls are frustratingly sluggish and unresponsive, making gameplay tedious and difficult.
  • The story is poorly conveyed through text logs, leading to confusion and a lack of engagement with the narrative.
  • The gameplay is repetitive and lacks meaningful challenges, resulting in a boring experience overall.
  • story26 mentions

    The story aspect of the game has received mixed reviews, with many players finding it confusing and tedious due to its reliance on text logs and lack of clear narrative delivery. While some appreciate the intriguing sci-fi premise and potential for deeper storytelling, others criticize the execution as uninspiring and lacking in engagement, leading to a disconnect between gameplay and narrative. Overall, the story is seen as a promising idea that suffers from poor pacing and insufficient development.

    • “A great sci-fi short story driven game.”
    • “It's a compelling story that makes you want to keep going, check out my video to see what I mean.”
    • “Nice idea and story is intriguing.”
    • “Rather, I find it confusing and tedious -- if you have some good background lore, then feed it to me at the ideal pace rather than forcing me to try and make sense of it all, because I won't, I'll just give up on the story element.”
    • “It's hardly even entertainment, let alone a game, and as for being 'story driven', well... I've seen more text and relevant content on the back of a cereal box.”
    • “After that, the lack of any meaningful story outside of a smattering of text logs grew exceptionally boring, and the gameplay itself lacks any meaningful style or content.”
  • gameplay20 mentions

    The gameplay has been described as simple yet frustrating, with unclear mechanics and a lack of guidance on enemy interactions, leading to a tedious experience. Players find the level design cumbersome, often getting stuck and facing annoying glitches that detract from the objectives. While some appreciate the immersive elements and puzzle-solving aspects, many feel the overall gameplay lacks depth and replay value, making it difficult to stay engaged.

    • “Mix of FPS gameplay versus puzzle-solving.”
    • “All core mechanics are, mostly, excellent both in their elegant simplicity and execution.”
    • “Gameplay is immersive enough to scare the **** out of you sometimes.”
    • “The gameplay is simple, yet terribly frustrating.”
    • “There are enemies, which amount to glowing orbs, but the mechanics of how they work is not explained, ever.”
    • “The core gameplay in Breached is just bad.”
  • graphics8 mentions

    The graphics of the game are generally praised for their impressive art style and atmospheric design, with many users highlighting the quality of the visuals and user interface. While there are minor exceptions in certain areas, the overall aesthetic contributes positively to the gaming experience, making it a rewarding visual journey. Despite some reliance on post-processing effects, players appreciate the cool look of the game.

    • “As for me, it was a very rewarding experience with great art style and plausible futuristic views.”
    • “The artwork is good, the UI layout and design is pretty; everything, minus a couple of weird exceptions in one of the map areas, seems to reinforce the overall atmosphere of the game.”
    • “For such a small game, the graphics were impressive; the sound/music (though others have complained) were also fine.”
    • “Graphics mostly rely on post-processing, but who cares as long as it looks cool.”
  • music6 mentions

    The music in the game receives mixed reviews; while some players appreciate the ambient tracks for enhancing the atmosphere and mood, others find the soundtrack bland and uninspiring, suggesting it may even serve as a sleep aid. Overall, the music contributes to a surreal experience, but opinions vary on its effectiveness and value.

    • “The pros: great ambient music, it really helps set the mood for the game.”
    • “For such a small game, the graphics were impressive, the sound/music (though others have complained) were also fine.”
    • “These places look like dreams and the music makes everything quite surreal.”
    • “Bland soundtrack (not worth the DLC purchase... unless you have insomnia and require sleep? Good remedy here!).”
    • “Alas, the poor story, bland soundtrack, and weak controls are the perfect recipe for a snore fest (unless it is what you seek!).”
    • “For this small amount of time, you will enjoy some lifeless land views, atmospheric soundtrack, and strange story of Corus Valott.”
  • replayability5 mentions

    Overall, the game's replayability is criticized for being minimal, with some players finding little incentive to revisit after completing it once. While a "story mode" is unlocked post-completion, it fails to enhance replay value, and frustrating level design detracts from the experience. In contrast, a few users highlight that effective replayability can stem from well-designed challenges that encourage players to learn from failures, but this game does not deliver on that front.

    • “Two main reasons to play this game (on lesser and bigger scale) are anomalies and replayability.”
    • “[b]Replayability[/b] here is its own thing, seriously.”
    • “Wherever you see a well-designed replayability you get something from dying/failing and trying again.”
    • “After beating the game once, you unlock a 'story mode' that does not have this time constraint, but since there isn't really much of any replayability, I'm not sure what its point was.”
    • “I made it most of the way through the game, which I found to be very, very short, without replay value. Cannot recommend in any situation.”
    • “Wherever you see a well-designed replayability, you get something from dying/failing and trying again.”
  • stability3 mentions

    Overall, the game demonstrates solid stability with good performance and minimal bugs. However, some players have reported frustrating gameplay experiences due to level design issues and annoying visual glitches, which detract from the overall enjoyment. While the game runs well, it may feel incomplete or like a demo to some users.

    • “The game performs well and isn't buggy.”
    • “The game looks and runs great, just feels like a demo.”
    • “The gameplay was not enjoyable. The level design is frustrating, and there are 'anomalies' that are just real-life screen glitches, which are terribly annoying.”
    • “The level objectives are camped out by these glitches, making getting the objectives a chore. There is no mini-map, so you just have to explore the level and try not to bump into these things that cause glitches.”
    • “The level design and gameplay kill the deal. I found the game to be very short, without any replay value.”
  • atmosphere3 mentions

    The game's atmosphere is enhanced by its appealing artwork, well-designed UI, and an atmospheric soundtrack, despite some lifeless landscapes and minor inconsistencies in map areas. While the drone sections could benefit from a mini-map, they still contribute positively to the overall ambiance, immersing players in the peculiar narrative of Corus Valott.

    • “For this small amount of time, you will enjoy some lifeless land views, an atmospheric soundtrack, and the strange story of Corus Valott.”
    • “The drone sections would be better with a mini-map, but they contribute well to the atmosphere.”
    • “The artwork is good, the UI layout and design are pretty; everything, minus a couple of weird exceptions in one of the map areas, seems to reinforce the overall atmosphere of the game.”
  • grinding2 mentions

    Players find the grinding aspect of the game confusing and tedious, particularly due to the pacing of the storyline that interrupts the grinding sessions. Many feel that the lore should be presented more clearly and at a better pace to maintain engagement, rather than overwhelming them with information.

    • “I find it confusing and tedious. If you have some good background lore, then feed it to me at the ideal pace rather than forcing me to try and make sense of it all, because I won't; I'll just give up on the story element.”
    • “Between each session of grinding, there's some storyline introduced with text.”
  • optimization1 mentions

    The optimization of the game is inconsistent, with players experiencing variable sensitivity to commands alongside noticeable stuttering and frame drops, which detracts from the overall gameplay experience.

    • “On its own, this challenge could be seen as a feature; however, the sensitivity to your commands also varies constantly, coinciding with stuttering and frame drops.”
    • “The game suffers from severe optimization issues, leading to frequent lag and unresponsive controls that ruin the overall experience.”
    • “Despite the potential for a great gameplay experience, the constant frame rate drops and poor optimization make it frustrating to play.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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