- January 20, 2019
- Bloober Team SA
Brawl
Platforms
About
"Brawl" is a fighting game featuring local multi-player options for 2 players, including co-op and single-player modes. Navigate through 6 different scenes with smooth animation and responsive controls, battling various enemies and improving your fighting skills. Though the last two levels are donation-dependent, the game is open-source and encourages learning about multi-platform game development through its repository on GitHub.
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- Brawl features an interesting dark and gritty setting with unique character designs and abilities, adding depth to the gameplay.
- The game offers a variety of modes, including a well-structured single-player campaign that serves as a tutorial for each character's abilities.
- It provides solid local multiplayer gameplay, making it a fun option for playing with friends, despite the lack of a robust online community.
- The level design and gameplay mechanics are often criticized for being unfun and repetitive, leading to a lack of excitement.
- Controls can be uncomfortable, especially when using a keyboard, and there are issues with responsiveness that detract from the overall experience.
- The game is considered overly difficult, with some players finding it frustratingly punishing, particularly in single-player mode.
story
15 mentions Positive Neutral NegativeThe story mode is well-voiced and offers a twisted narrative that, while sometimes lengthy and corny, adds depth to the gameplay. Each character's storyline serves as an engaging tutorial, providing backstory and skill insights, while the fast-paced missions and challenging boss fights enhance the overall experience. Players appreciate the dark and gritty atmosphere, likening it to a mix of Bomberman and Twisted Metal, making the story mode both strategic and enjoyable.
“I've completed all of the campaigns, and each character's storyline is pretty well put together for a game like this.”
“Also interestingly, there is a story mode where the stories of these different dark and gritty characters are told by what seems to be the owner of the emporium, who teaches you their abilities, as well as their personalities and ideas for how to use them.”
“The story mode was well voice acted but long-winded, and I ended up skipping most of it.”
“The story modes play out like in-depth tutorials for each character; you will get to learn a little bit of their backstory, but at the same time, you're going to learn exactly what their skills do, instead of being forced to simply try trial and error.”
“If you wish to survive and complete more than two levels of story mode, or stand a chance in multiplayer, you really need to learn to use those abilities to your advantage.”