BRAIN / OUT Game Cover

"Brain / Out is a multiplayer shooter set in a post-Soviet environment, where mercenaries and marauders fight for cash. The game features a variety of modern weaponry and promises no 'pay to win' philosophy, with skill being the deciding factor. Customize your loadout with a range of NATO and Warsaw Pact rifles."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

71%
Audience ScoreBased on 246 reviews
gameplay8 positive mentions
music2 negative mentions
  • The game is free to play and offers a nostalgic experience reminiscent of classic shooter flash games.
  • It features a variety of weapons and a progression system that encourages players to try different playstyles.
  • The gameplay is fast-paced and addictive, making it enjoyable for both casual and competitive players.
  • The game suffers from significant bugs, including issues with visibility and connection problems, which can hinder gameplay.
  • There is a lack of clear tutorials and instructions, making it difficult for new players to understand the mechanics.
  • Some weapons, particularly the TOZ shotgun, are considered overpowered, leading to balance issues in matches.
  • gameplay30 mentions

    Gameplay reviews are mixed, highlighting solid movement and shooting mechanics alongside a tactical feel, but also criticizing slow pacing and frustrating stealth mechanics. Many players find the game reminiscent of a 2D Call of Duty, with a significant power gap due to leveling systems, and express a need for better tutorials and lobby systems. While some enjoy the variety of weapons and explosives, others feel the gameplay lacks the fast-paced excitement they were seeking.

    • “Really solid movement and shooting mechanics, super low TTK.”
    • “Sick, that game is more tactical than it looks - really nice gameplay and pretty fun!”
    • “The shotgun mechanics are fantastic (some of them you actually have to pump after firing) and there is a variety of explosives and slight perks to take with you into battle.”
    • “- Poor gameplay: it's Call of Duty in '2D' except you take everything frustrating about COD, put it in a blender, shove a 2D onto it, and bam, this is what this game is.”
    • “[*] The 'tutorial' (if you can call it that) is horrendously insufficient, especially since it fails to tell you about the stealth mechanics of the game.”
    • “[*] The stealth mechanics, even after you figure out what the hell is happening, are garbage, with players popping in and out of existence with no transition whatsoever.”
  • graphics10 mentions

    The graphics of the game are described as a mix of nostalgic simplicity and clean art style, appealing to some players for their charm. However, there are contrasting opinions, with some users criticizing the graphics as subpar and not matching the game's potential for enjoyment. Overall, while the visuals have their merits, they seem to fall short for a segment of the player base.

    • “Amazing game and art style, doesn't take a lot to get good.”
    • “The graphics are clean.”
    • “Graphics are garbage.”
    • “Quite a shame, because in its heyday it was an extremely enjoyable 2D PvP shooter with simple, borderline nostalgic graphics and a very easy game to get into or enjoy in short or long sessions alike.”
  • monetization6 mentions

    The monetization model is primarily free-to-play with reasonably priced microtransactions, mostly offering cosmetic items and some in-game resources like XP and weapon parts. While the pricing is considered fair, some users advise caution regarding the microtransactions.

    • “Great free-to-play experience; microtransactions are very reasonably priced and seem to be mainly cosmetics.”
    • “Great free-to-play experience; microtransactions are very reasonably priced and seem to be mainly cosmetics.”
    • “There are microtransactions ($1.30 chest & $0.64 chest), which just give XP, weapon parts, and weapon skins.”
    • “Just stay away from microtransactions.”
  • music4 mentions

    The game's music is limited, featuring only a satisfactory track on the starting menu, while the gameplay lacks any background music, relying solely on sound effects. This absence of music during play has led some players to resort to listening to podcasts instead, indicating a desire for a more immersive audio experience.

    • “On the starting menu, there is some music which does the job fine, but once you enter the game, there is no background music at all—only the sounds of guns and footsteps, which will lead you to put up your favorite podcast quite quickly.”
    • “Very fun game; sadly, not much for a community of players yet. It could use some music while playing, though.”
  • replayability2 mentions

    Players consistently highlight the game's excellent replayability, noting that it remains engaging and enjoyable even after multiple playthroughs. Additionally, its free access enhances the overall appeal, encouraging repeated gameplay.

    • “This game is awesome, free, and has great replayability; it's just perfect.”
  • humor2 mentions

    Users find the humor in the game's destructive environment, but express frustration when it leads to unbalanced gameplay, such as camping points and preventing others from participating. This suggests that while the comedic elements are appreciated, they can be overshadowed by negative player experiences.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

1hMedian play time
1hAverage play time
1-1hSpent by most gamers
*Based on 2 analyzed playthroughs

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