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Botworld Odyssey

Botworld Odyssey Game Cover
79%Game Brain Score
gameplay, story
grinding, monetization
79% User Score Based on 131 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
Botworld Odyssey Game Cover

About

Botworld Odyssey is a single player and multiplayer role playing game. It was developed by Featherweight Games and was released on October 23, 2024. It received mostly positive reviews from players.

"Botworld Odyssey" is an open-world exploration game where players scavenge for rare scrap and build/collect bots in various environments. Engage in real-time tactical battles using unique abilities and ultimate moves, with each victory earning experience points for bot upgrades. Overcoming obstacles and enemies requires strategy and well-timed deployments of player abilities to support the bot team.

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79%
Audience ScoreBased on 131 reviews
gameplay12 positive mentions
grinding46 negative mentions

  • The game features a charming art style and cute bot designs, making it visually appealing.
  • The combat system is engaging, allowing for strategic team building and the use of unique abilities during battles.
  • The removal of microtransactions and the transition to a one-time purchase model has improved the overall experience compared to the mobile version.
  • The game is excessively grindy, especially in the late game, making progression feel tedious and slow.
  • Players often feel gated by resource requirements and enemy scaling, which can lead to frustration during gameplay.
  • The user interface and controls can be clunky, leading to a less enjoyable exploration experience.
  • grinding
    46 mentions Positive Neutral Negative

    The reviews indicate that the game features a significant amount of grinding, particularly in the late game, which can become tedious and repetitive for many players. While some appreciate the grind as part of the gameplay experience, others find it overwhelming, especially when trying to upgrade or experiment with new bots. Overall, the game is seen as improved from its mobile version, but it still retains a grindy nature that may not appeal to everyone.

    • “It's way, way too grindy.”
    • “A cute and fun game overall, but its nature as a former mobile game makes itself apparent with a bit too much tedious grinding, and I'm not the type to usually mind a bit of a grind.”
    • “Suddenly progress grinds to a halt as you need to choose between working toward upgrading your bots or advancing the game; made so much worse by the fact that any new bot you want to add to your team is going to need to get the full grind from level 1 - and when the grind starts getting this tedious, it becomes less and less desirable to try out new bots.”
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay is characterized by a blend of creature collection and auto-battler mechanics, offering depth and engaging mechanics that appeal to fans of the genre. However, many players find the experience marred by a significant grind, especially towards the end, with repetitive tasks and a lack of diverse activities outside of combat. While the core gameplay loop is enjoyable and well-designed, the absence of player housing and side tasks contributes to a feeling of monotony for some players.

    • “I’ve always liked auto battling mechanics, and this game has a surprising amount of depth.”
    • “This is a fun game with a lot of interesting mechanics that keep me wanting to play it over and over again.”
    • “Overall, I find the gameplay loop engaging and well designed.”
    • “The gameplay loop lacks substance.”
    • “No player housing, no decoration or in-game events to change up the areas you visit (you can get random quizzes and fight opportunities, but that doesn't do much to make the maps feel lived-in), no side tasks to distract you from the gameplay loop, which is grind until you get materials, level up, fight endlessly against the same reskinned enemies.”
    • “Granted it is a grindy sort of game, so if you don't like grinding for making the perfect team or if you don't enjoy a somewhat repetitive mechanic (which most monster collection and battle games are at its core) then you should probably look elsewhere.”
  • story
    19 mentions Positive Neutral Negative

    The game's story is generally considered serviceable, featuring some mature themes suitable for all ages, but it often feels bland and repetitive, with quests that lean heavily on fetch mechanics. While the main storyline and world-building have unique elements, many players find the environments and quests dull, leading to a sense of aimlessness in exploration. Despite these criticisms, the game offers a full single-player experience with a variety of side quests and the ability to select missions, allowing for some enjoyable gameplay.

    • “Suitable for all ages, no gore or graphic content but has some interestingly mature story beats that hint at a more complex world.”
    • “It has an amazing story with many side quests that can be found in contracts.”
    • “The game is at its core a monster collection game but with an interesting twist for its combat mechanic, allowing for auto-play for the easier battles. Most importantly, the world-building and story premise are very fun and unique - as are the bots themselves.”
    • “The story is bland, but serviceable enough considering that's not what you're playing this for.”
    • “It's exploration feels incredibly aimless and repetitive and all quests feel very fetchy.”
    • “Environments are dull... quests are dull...”
  • monetization
    14 mentions Positive Neutral Negative

    Overall, the monetization model of the game has been positively received, with players appreciating the removal of ads and microtransactions that were present in the mobile version. The game is now a one-time purchase, allowing players to earn everything in-game without additional costs, which enhances the overall experience. While some players noted remnants of the previous monetization strategies, the consensus is that the game is significantly improved without the grind and limitations associated with microtransactions.

    • “I want to support the practice of rereleasing mobile games as single purchases with the microtransactions stripped out, and they definitely made it a lot less grindy than the mobile version, but I reckon they could have gone a little bit further.”
    • “There are no microtransactions; all is earnable in-game.”
    • “The core gameplay loop of the game has a lot of strange decisions that were clearly motivated by the microtransactions that used to exist, but I think overall the game works well now with them removed.”
    • “The mobile game monetization removal surgery left scars, but this game is still beautiful.”
    • “Played this game for a while over and over again on mobile and kept getting annoyed by ads or microtransactions.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute art style and pleasant aesthetics, contributing to an overall comforting experience. Players appreciate the character designs and the vibrant visuals, which enhance the gameplay and evoke nostalgia while modernizing classic elements. Overall, the graphics are considered one of the standout features, elevating the game's appeal despite some criticisms of its gameplay.

    • “The designs and aesthetics are pleasant, the player character options and bots are all cute and good.”
    • “Definitely the best part is the gameplay and the graphics are good with a cute art style.”
    • “Just perfect.. little tech poke grind game with a huge world, nice graphics, lovely characters.”
    • “The game pulls vibes from Robotrek (SNES game back in the 90s) and modernizes it with the flavor of Team Fight Tactics from League of Legends, but the art style resembles that of Totally Accurate Cat Tank Battle Simulator.”
    • “The graphics are better.”
    • “The game also plays differently from the mobile version and features enhanced graphics.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many praising the soundtrack as amazing and fitting for the game's aesthetic. While some users noted occasional issues with the battle music not playing, the overall combination of visuals and music contributes to a comforting and enjoyable experience. The soundtrack, alongside the game's art style and design, enhances the appeal for players.

    • “The soundtrack, the visuals, the bot design - it all culminates into a real comfort game for those it reaches in a similar way.”
    • “Amazing soundtrack!”
    • “The game has beautiful landscapes, a good soundtrack, the bot designs are a refreshing mix of cute and badass, and is easy to get into.”
    • “More than a few times, the battle music doesn't even play when that happens.”
    • “The music/art style is basic.”
  • stability
    3 mentions Positive Neutral Negative

    While the game generally runs well, players have reported that minor glitches become more pronounced over time, particularly affecting audio and performance, which can lead to significant slowdowns. However, it is noted that the game performs admirably on the Steam Deck.

    • “Aside from that, I'm thoroughly enjoying it and the game runs great on Steam Deck.”
    • “Minor glitches become more obvious the further you progress.”
    • “Audio becomes buggy and slows the game down to slideshow level, ruining your current run.”
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41h Median play time
31h Average play time
12-50h Spent by most gamers
*Based on 2 analyzed playthroughs
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Botworld Odyssey is a role playing game.

Botworld Odyssey is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 31 hours playing Botworld Odyssey.

Botworld Odyssey was released on October 23, 2024.

Botworld Odyssey was developed by Featherweight Games.

Botworld Odyssey has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Botworld Odyssey is a single player game with multiplayer support.

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