Booze Masters: Freezing Moonshine
- December 13, 2023
- Asmodev
"Booze Masters: Freezing Moonshine" is an exploratory adventure and economic game where you play as Quella, a budding influencer trying to break free from a vile boss. Under the guidance of a moonshiner, you'll craft various alcoholic beverages, plant crops, and gather resources to conquer the cold. Interact with eccentric motel residents and join forces to achieve your goals amidst twisted fates.
Reviews
- The game features fun characters and absurd humor that can lead to amusing interactions.
- The gameplay loop of brewing and exploring is enjoyable, providing a unique experience compared to mainstream titles.
- Despite some flaws, the game offers a fresh take and can be entertaining for those who appreciate its quirky style.
- The game is not a true simulation and can feel repetitive, with the brewing mechanics primarily serving to advance the story rather than provide depth.
- There are numerous bugs, inconsistent voice acting, and janky movements that detract from the overall experience.
- Players looking for a more serious or realistic game may be disappointed, as the absurdity and meme-like elements dominate the gameplay.
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The story is described as a disjointed walking-sim with horror elements, where brewing moonshine serves primarily as a mechanic to progress through the narrative. Despite its chaotic nature, players find the story engaging and enjoyable, with recent updates improving the overall experience.
“The story was priceless!”
“Great game so far, cool story, the devs fixed a bug with a quick hotfix.”
“This is a total mess; people aren't kidding in the reviews that it's in no way related to its simulation side. It's a walking-sim story game with horror aspects.”
“The moonshine distilling merely serves to advance the story, as you need different bottles to access different areas.”
“Here you brew booze only to move further through the story.”
- gameplay5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The gameplay is criticized for lacking customization options and being overly reliant on cut-scenes and graphics, which detracts from the core mechanics and atmosphere. However, some players appreciate the gameplay loop, despite noting that certain mechanics feel unnecessary.
“I enjoyed this gameplay loop.”
“There is almost no options to adjust your gameplay, but there are at least audio options.”
“Maybe it's because I'm old, but I prefer when the game entertains me through gameplay, mechanics, and atmosphere rather than cut-scenes and graphics that swallowed 75% of the budget.”
“There are some other small mechanics that serve no purpose.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as hit-or-miss; while it has moments of amusement and absurdity, particularly through character interactions and background antics, it ultimately falls short of being consistently funny. Players appreciate the potential for humor but feel that it could have been executed more effectively, leading to a mixed experience overall.
“By itself, it was 9 hours of fun, laughing, spitting beer and/or vodka on my screen, and sheer determination to discover every possible place, corner, and character, trying to break through invisible walls and get to places I shouldn't before discovering proper booze, etc.”
“However, sight gags, funny model reactions, and recurring characters doing crazy stuff in the background of scenes could take less labor.”
“This game is amusing; not exactly the best thing ever, but the character interactions and general absurdity are funny. I especially enjoyed the little chat in the corner once you get going.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessive, despite some enjoyment in the gameplay loop of farming herbs for crafting. While the developers are addressing issues and incorporating player feedback, the overall consensus is that the grind can detract from the experience.
“While the devs are working on fixing some of it and seem to be actively integrating feedback, like adding a map, it's just too grindy for my taste.”
“Then suddenly there were sentient snowmen, snow magical ball lightning farming methods, brundle-fly teleportation type machinery and several other absurdities.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from stability issues, including inconsistent voice acting, janky movements, and numerous bugs that detract from the overall experience.
“Aside from that, the voice acting is inconsistent, the movements are janky, and the game is fairly buggy.”
- atmosphere1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
Reviewers appreciate a game's atmosphere when it enhances gameplay and mechanics rather than relying heavily on cut-scenes and graphics. A well-crafted atmosphere can significantly contribute to the overall entertainment value of the game.
“The atmosphere in this game is incredibly immersive, drawing you into its world with every detail.”
“I love how the game's atmosphere enhances the storytelling, making every moment feel significant.”
“The combination of sound design and visual elements creates a haunting atmosphere that lingers long after playing.”
“Maybe it's because I'm old, but I prefer when the game entertains me through gameplay, mechanics, and atmosphere, rather than relying on cut-scenes and graphics that consumed 75% of the budget.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers express a preference for gameplay and mechanics over high-end graphics, suggesting that excessive focus on visuals and cut-scenes can detract from the overall gaming experience.
“Maybe it's because I'm old, but I prefer when the game entertains me through gameplay, mechanics, and atmosphere, rather than cut-scenes and graphics that consumed 75% of the budget.”
“The graphics look outdated and lack the detail that modern games offer, making the overall experience feel less immersive.”
“While the art style is unique, the execution falls flat, resulting in visuals that feel unpolished and detract from the gameplay.”