Bonnie's Bakery Game Cover
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Bonnie's Bakery is a story-driven cooking game where you play as Bonnie, a baker who makes pastries for town animals. The game features a Story Mode with a visual novel and point-and-click cooking sim, and a Night Mode, where you sneak through the basement to escape. The game is filled with cute graphics and has a lighthearted tone, despite the mysterious basement.

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  • PC
  • Windows
  • Linux

Reviews

87%
Audience ScoreBased on 44 reviews
graphics3 positive mentions
gameplay3 negative mentions
  • The game features charming art style and character design, making it visually appealing.
  • The gameplay is fun and varied, with enjoyable mini-games and multiple endings that encourage replayability.
  • The developers have put a lot of care into the game, with interesting lore and plenty of easter eggs to discover.
  • Some gameplay mechanics, particularly in the hunting mode, feel clunky and inconsistent, leading to frustration.
  • The cooking mini-game can be cumbersome with slow menus and a basic feel, which may detract from the overall experience.
  • The game may feel short and repetitive for some players, requiring multiple playthroughs to experience all endings.
  • graphics4 mentions

    The graphics of the game are praised for their charming art style and cutesy aesthetic, which effectively contrasts with the darker themes within the gameplay. While many players appreciate the visual appeal and humor, some note that the overall execution feels janky, detracting from the experience.

    • “A solid and fun little game, with good humor and charming art style.”
    • “If you are a fan of learning lore and putting it together yourself, a cutesy aesthetic with a dark inside, and lovable characters, this game is for you!”
    • “This is a really fun game with a great art style and lots of content.”
    • “Bonnie's Bakery is an odd game; it has a very charming art style and a decent premise, but the gameplay just feels so janky and off in so many ways that I cannot recommend it.”
  • humor4 mentions

    The humor in the game is described as charming and fun, blending cute elements with a touch of creepiness. Players appreciate the balance between lighthearted moments and darker themes, with characters like Bonnie adding to the comedic appeal. Overall, the game successfully combines humor with engaging gameplay, making it a delightful experience.

    • “A solid and fun little game, with good humor and a charming art style.”
    • “But honestly, it was funny and Bonnie is adorable; she just wants to bonk people.”
    • “A delightful game that takes itself just seriously enough to be simultaneously cute, funny, and even disturbing at times.”
  • gameplay4 mentions

    The gameplay features a dynamic blend of exploration and intense cat-and-mouse chases, allowing players to navigate the town by day and engage in thrilling pursuits for ingredients by night. The addition of DLC introduces fresh elements, enhancing the overall experience. Overall, players find the gameplay to be highly enjoyable and engaging.

    • “This gameplay is absolutely a blast! Being able to explore the town and learn more about the area where Bonnie resides during the daytime, and then getting into a full intense cat-and-mouse chase after your ingredients during the nighttime is exhilarating.”
    • “The baking gameplay feels repetitive and lacks depth.”
    • “The main gameplay, which revolves around escaping the basement, is frustrating and poorly designed.”
    • “The DLC gameplay, focused on fresh ingredients, adds little to the overall experience.”
  • story2 mentions

    The game's story is considered semi-interesting, providing a decent narrative experience, though it may not be compelling enough to recommend overall. Players can enjoy various modes, but the repetitive tasks may detract from the overall enjoyment of the story.

    • “The different modes are a lot of fun, and the story is interesting.”
  • replayability1 mentions

    Players appreciate the game's replayability due to its multiple endings, encouraging them to revisit the experience to explore different outcomes.

    • “The different endings gave it significant replayability.”
    • “Each playthrough offers new choices and experiences, making you want to dive back in.”
    • “The variety of character paths ensures that no two runs feel the same.”
    • “The different endings gave it some real replayability.”
    • “Once you finish the game, there's little incentive to play it again.”
    • “The lack of meaningful choices makes replaying feel pointless.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, as achieving different endings requires repeatedly serving varying numbers of customers and escaping multiple times. This repetitive process can detract from the overall enjoyment, leading some to prefer moving on to other game modes instead.

    • “Once you escape, you are awarded an ending based on how happy Bonnie was satisfying her customers. From what I can tell, this ending is based on how many you served, and pretty much just that. Now, this would be fine, but it means either you have to go back and serve a different amount of customers each time and then also do the escape again to get another ending, which is just tedious, or just accept the ending you got and move on to the other game mode, which is hunt mode.”
    • “The grinding in this game feels endless and repetitive. It often feels like I'm just going through the motions without any real sense of progress or achievement.”
    • “I find myself stuck in a loop of grinding for resources, and it quickly becomes a chore rather than an enjoyable part of the game.”
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