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Bone: Out From Boneville Game Cover

About Bone: Out From Boneville

Bone: Out From Boneville is a single player puzzle game. It was developed by Telltale Games and was released on September 15, 2005. It received mostly positive reviews from critics and neutral reviews from players.

After an attack by a swarm of locusts leaves Fone Bone lost in the mountains, he sets out to find his cousins, with a little help from a mysterious red dragon, a couple of talking bugs, and a pretty girl named Thorn. But with hungry rat creatures on his tail, will Fone Bone ever make his way back to Boneville?

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Games Like Bone: Out From Boneville

Looking for games like Bone: Out From Boneville? Here are top puzzle recommendations, selected from player-similarity data — start with Bone: The Great Cow Race, The Uncertain or Still Life.

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Reviews

53%Audience ScoreBased on 152 reviews
story17 positive mentions
graphics8 negative mentions

  • Faithful adaptation of the Bone comic series with charming characters and humor appealing especially to fans and children.
  • Simple and accessible point-and-click gameplay with easy puzzles and skippable mini-games suitable for younger audiences.
  • Good voice acting for its time and a pleasant, hand-drawn art style that captures the look and spirit of the comics.
  • Very short game length with incomplete story, requiring the sequel for resolution, making it feel like an unfinished experience.
  • Outdated graphics, clunky controls, and technical issues including bugs and lack of widescreen support that hinder gameplay.
  • Puzzles are overly simple or tedious, with unnecessary filler mini-games and inability to skip voiced dialogue, leading to a slow and repetitive pace.
  • story

    65 mentions Positive Neutral Negative
    26% positive mentions, 65% neutral mentions, 9% negative mentions

    The story closely follows the Bone comic books, offering faithful adaptation and some humorous dialogue, but it is short, linear, and often unengaging, with limited character development and little narrative depth. Many players found it incomplete due to missing episodes, resulting in a fragmented experience better suited for hardcore fans or readers of the original comics. Overall, while the story has charm and is appropriate for younger audiences, it lacks the captivation and polish of other Telltale titles.

    • “The story is that you play (mainly) as Fone Bone, who together with your cousins Smiley and Phoney have been kicked out of Boneville for, a to the player, unknown reason.”
    • “The original writing that's there though is also very good, very in character for everyone, and fits its way into the story effortlessly.”
    • “It's got great humor for people of all ages, puzzles are fair (only had to use the in-game help once to figure what I was doing wrong), the dialogues and story are very fun and the characters are remarkable and professionally voiced.”
    • “The protagonists are unlikeable and the story is nonexistent.”
    • “By the time I was 30 minutes in I felt like I was almost done with the story, so I kept trudging through the horrible graphics and mediocre storytelling.”
    • “Episode 1 is abbreviated and completely linear: there's only about 20 screens (many of which are revisited with minimal new stuff), a handful of inventory items allowing very few interactions, plenty of optional dialogue that often circles plot points ad nauseam, and very little to actually do.”
  • graphics

    23 mentions Positive Neutral Negative
    30% positive mentions, 35% neutral mentions, 35% negative mentions

    The graphics are generally considered outdated, clunky, and uneven, often reflecting a mid-2000s or early indie game style that may feel tedious or low resolution by modern standards. However, some users find the art design charming and fitting for its era, with occasional praise for a comic-inspired aesthetic and overall artistic charm despite technical limitations.

    • “In general, despite the dated graphics, the art design is fantastic.”
    • “Telltale's first adventure game is a fairly short, graphically charming game which is clearly aimed at children.”
    • “Visuals are nice, the characters are pretty funny/interesting.”
    • “The art style is really uneven.”
    • “Outdated and empty looking graphics, boring voice-acting and tedious dialogue puzzling.”
    • “The old graphics and low resolution may seem painful after playing a modern video game.”
  • gameplay

    22 mentions Positive Neutral Negative
    14% positive mentions, 68% neutral mentions, 18% negative mentions

    The gameplay is a straightforward point-and-click style typical of early Telltale games, featuring simple puzzles and some mini-games with mixed quality. While animations and mechanics show promise, many find the puzzles unchallenging or tedious, and issues like clunky controls, poor voice acting, and occasional glitches detract from the experience. Overall, it feels like an underdeveloped early attempt with limited depth and engagement compared to later Telltale titles.

    • “The gameplay is very simple point and click, reminding me a lot of Sam & Max Hit the Road where you interact with the environment with the pointer and use only dialogue when speaking to other characters.”
    • “The half-dozen or fewer puzzles that appear interspersed throughout the 2 hours of gameplay are mostly organic, and the designers do not hold the player's hand (unless you're spamming hints, but that's on you, friend).”
    • “There are three scenes with their own puzzle mechanics—labyrinth, hide and seek—which is nice.”
    • “The game mechanics are okay and the animations are quite good, but the characters are pretty shallow and the puzzles are neither very challenging nor rewarding.”
    • “The gameplay compared to the high-energy of Telltale's later titles is rather dull and either boringly simple or annoyingly complicated, with no real balance.”
    • “The puzzles are boring and the few funny scenes are not enough to overcome the bad gameplay and a lot of glitches.”
  • humor

    13 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally light-hearted, family-friendly, and well-executed with funny dialogue and professionally voiced characters, appealing to a broad age range. However, some find the humor simplistic or more suited for younger audiences, and a few feel the comedic moments are insufficient to offset gameplay issues. Overall, it offers a charming and amusing experience for fans of classic adventure games.

    • “A old school point and click adventure with a sense of humor.”
    • “It's got great humor for people of all ages, puzzles are fair (only had to use the in-game help once to figure what I was doing wrong), the dialogues and story are very fun and the characters are remarkable and professionally voiced.”
    • “Generally, the game makes a good effort on taking the scenes from plot and expanding the dialogue in often hilarious manners.”
  • grinding

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in Bone: Out from Boneville is widely considered tedious and boring, characterized by slow, repetitive tasks and unnecessary mini-games that do little to enhance the story. While some find the simplistic gameplay and puzzles somewhat charming, the overall experience is marked by monotonous chores that detract from engagement.

    • “A fairly charming and quirky point-and-click adventure game ruined by a lack of puzzles and an abundance of unnecessary and tedious mini-games, most of which serve no purpose to the game's story and are only present to pad out the playtime.”
    • “Negatives: it's tedious and boring, making it feel much longer than the short runtime.”
    • “Game play is point and click, with 2 chase sequences that you can skip, most of the tasks are tedious chores, but nothing outrageously bad.”
  • stability

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous stability issues, including frequent bugs, sound glitches, and occasional character control problems that can force players to replay sections. While widescreen support can be enabled with third-party tools, minor visual glitches persist. These stability problems significantly detract from the overall experience despite some enjoyable voice acting and graphics.

    • “It's also a bit buggy, a trait Telltale keeps for a while.”
    • “This wouldn't be a deal breaker in itself, but what's a deal breaker for me is how buggy it started getting at the 'grandma's farm' area.”
    • “Game isn't bad overall, but it's extremely buggy and you can be forced to replay the entire game at certain points due to bugged inventory code.”
  • music

    6 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The music is generally well-received, with several users praising the soundtrack as fantastic and fitting the scenes nicely. However, some criticisms include poor audio mixing, where the music can overpower dialogue, and concerns about temporary or rough audio elements needing improvement. Overall, the soundtrack is considered a strong aspect of the game.

    • “It has a really good soundtrack, although the graphics might not fully hold up - it reminds me very much of Escape from Monkey Island, although a bit smoother!”
    • “The music is fantastic and I'd recommend at least listening to the soundtrack for it.”
    • “The music wasn't anything too special, but fit the scenes quite well.”
    • “The audio mixing is awful; sometimes the music overshadows the characters’ dialogues.”
    • “The music wasn't anything special, but it fit the scenes quite well.”
  • atmosphere

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game's atmosphere is mixed, successfully creating mystery when appropriate but often feeling empty and uninspired overall.

    • “Knows how to create a mysterious atmosphere when needed for the occasion”
    • “It's a rather empty game, lacking in atmosphere and inspiration.”
  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Character development is minimal and straightforward, with simple character designs that match the sparse and disconnected world layout.

  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's optimization is mixed, with character designs ranging from well-executed cartoonish styles to less appealing CGI-like models; however, strong voice acting helps elevate the overall experience.

  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game lacks replayability, offering little incentive for players to return after the initial playthrough.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect is closely tied to the game's design and voice acting, which resemble the style of Sam & Max adventures. However, users suggest experiencing the original Sam & Max games first, implying this game's emotional impact may feel derivative or less compelling in comparison.

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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Bone: Out From Boneville is a puzzle game.

Bone: Out From Boneville is available on PC and Windows.

On average players spend around 2 hours playing Bone: Out From Boneville.

Bone: Out From Boneville was released on September 15, 2005.

Bone: Out From Boneville was developed by Telltale Games.

Bone: Out From Boneville has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Bone: Out From Boneville for its story but disliked it for its graphics.

Bone: Out From Boneville is a single player game.

Similar games include Bone: The Great Cow Race, The Uncertain, Still Life, The Book of Unwritten Tales, The Blackwell Legacy and others.