Blue Effect VR
- February 8, 2017
- DIVR Labs
In "Blue Effect VR" , you'll find yourself on Planet Exo-277, a terrifying world ruled by a ruthless alien race anything but defeat. Face off against horrifying enemies, utilizing unique controls and extraordinary graphics to survive as long as possible. With the recent addition of a local player vs. player hide and seek mode, the game now offers an even more immersive and exhilarating experience. Brace yourself for a thrilling soundtrack by Jaroslav Beck and prepare to be emotionally captivated.
Reviews
- The game features excellent graphics and sound design, creating a creepy and immersive atmosphere.
- The unique gameplay mechanic of using a light orb adds a fresh twist to the wave shooter genre, enhancing the tension and strategy.
- The asymmetric multiplayer mode is engaging and fun, making it a great option for playing with friends.
- The game suffers from a lack of content, with only a few levels and enemy types, leading to repetitive gameplay.
- Many players feel the game is overpriced for the limited experience it offers, suggesting it should be cheaper.
- The controls can be frustrating, especially for left-handed players, and the tutorial does not adequately explain the mechanics.
- graphics62 mentions
- 61 % positive mentions
- 34 % neutral mentions
- 5 % negative mentions
The graphics of the game have received widespread acclaim, with many reviewers highlighting the impressive lighting, dark environments, and overall visual quality as standout features. Players noted that the graphics significantly enhance the immersive experience, making it one of the best-looking VR titles available. While some consider it more of a graphics demo than a fully fleshed-out game, the visual presentation is often deemed worth the price of admission.
“The graphics are amazing (really brings the interplay of light and dark to the forefront).”
“This is more similar to the Brookhaven experiment but the fear is mostly derived from the dark settings, the atmospheric sound and visuals (which are top notch and some of the best lighting I've seen in VR so far) and the ease at which you can die.”
“The graphics and atmosphere really play to the strengths of VR.”
“But this graphics exhibition title offers much in optimization, lighting, and general ambience, though there is virtually no sound design, music, weapon selection, story, enemy variance, or replayability.”
“For many, the graphics alone will be worth the asking price, but for me, even a half-price sale is too much for what is at its total value, a graphics demo.”
“Implementaion of the orb use in other wave shooters like Rom: Extraction, this quick graphics demo plays like a high-powered resume for the devs, save for replayability and gameplay, which is essentially non-existent.”
- gameplay46 mentions
- 30 % positive mentions
- 63 % neutral mentions
- 7 % negative mentions
The gameplay is characterized by simple mechanics typical of wave shooters, which can lead to quick boredom despite some interesting elements like light orbs and varied enemy engagement strategies. While the game features good graphics and sound, many players find the overall experience lacks depth and replayability, with limited mechanics and a lack of clear objectives. However, the game is generally well-executed, with no significant bugs, and future updates may enhance the gameplay experience further.
“The lighting, the audio, the gameplay mechanics.”
“Gameplay - interesting gameplay mechanic, utilizing the light spheres.”
“Look, the game plays well, there are no bugs that I could find and all the mechanics worked like you'd expect.”
“Implementation of the orb use in other wave shooters like ROM: Extraction, this quick graphics demo plays like a high-powered resume for the devs, save for replayability and gameplay, which is essentially non-existent.”
“That was all... 19 minutes of casual, uninspired gameplay during which I accomplished 6 of the 15 achievements of this game.”
“Biggest con of the game is the fact that it's a wave shooter which means very simple game mechanics that get boring pretty quick.”
- music26 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The music in the game is widely praised for its horror movie quality, effectively building tension and creating a sense of impending doom, reminiscent of iconic scores from films like "Jaws" and "Friday the 13th." While some users find the music repetitive or annoying, many agree that it enhances the overall atmosphere and complements the gameplay well, contributing to a polished experience despite some criticisms regarding other sound design elements.
“The music is really good and sets up the intensity that is coming.”
“The sound and music are polished, and the graphics look great.”
“The music adds to the tension nicely and the sound effects help ramp it up even more; it's literally total darkness, so the monsters' growls are the only clue you have as to where to throw the ball.”
“But this graphics exhibition title offers much in optimization, lighting, and general ambience, though there is virtually no sound design, music, weapon selection, story, enemy variance, or replayability.”
“Sometimes the music slowly builds to a crescendo while nothing happens.”
“- music is repetitive / annoying”
- atmosphere24 mentions
- 75 % positive mentions
- 21 % neutral mentions
- 4 % negative mentions
The atmosphere of the game is widely praised for its exceptional use of lighting, sound, and visuals, creating a tense and immersive experience that enhances gameplay. Reviewers note the game's ability to evoke a creepy ambiance, with well-executed dark settings and atmospheric sound design contributing to a sense of fear and urgency. Overall, the combination of stellar graphics and a captivating atmosphere positions the game as a standout in the wave shooter genre, despite its early access status.
“The way the lighting casts shadows across the maps, the tense listening for where the enemies are when they're moving, the atmosphere it creates is wonderful and with some more content and more variety, it would be an instant classic.”
“This is more similar to the Brookhaven Experiment but the fear is mostly derived from the dark settings, the atmospheric sound and visuals (which are top notch and some of the best lighting I've seen in VR so far) and the ease at which you can die.”
“It does have a creepy atmosphere and equally creepy music, and overall the game is well polished for an early access game.”
- story16 mentions
- 13 % positive mentions
- 69 % neutral mentions
- 19 % negative mentions
The reviews highlight a significant lack of story content in the game, with many users expressing a desire for a campaign or story mode to enhance the experience. While the game excels in graphics and ambiance, it suffers from minimal sound design, character development, and narrative depth, leading players to seek more engaging content and backstory. Overall, there is a strong sentiment that adding a compelling narrative could elevate the game to a top-tier shooter.
“Would love to see a story mode and stages with locomotion!”
“But this graphics exhibition title offers much in optimization, lighting, and general ambience, though there is virtually no sound design, music, weapon selection, story, enemy variance, or replayability.”
“Just add more levels, creatures, and a back story; this has much potential. Do not lose the roll you have going or you're throwing out so much potential customers and notoriety for your brand.”
“Also would give more of a back story than just the guns/light... something like 'you have to hold out until we can get to you' type deal.”
- replayability4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game lacks significant replayability, with users noting that it feels more like a graphics demo than a fully realized experience. There is minimal gameplay variation, and the absence of elements like sound design, story, and enemy diversity further diminishes its replay value.
“This graphics exhibition title offers much in optimization, lighting, and general ambience, though there is virtually no sound design, music, weapon selection, story, enemy variance, or replayability.”
“The implementation of the orb use in other wave shooters like ROM: Extraction, this quick graphics demo plays like a high-powered resume for the devs, save for replayability and gameplay, which is essentially non-existent.”
- optimization2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game excels in optimization, showcasing impressive lighting and general ambiance, but lacks in sound design, music, weapon selection, story, enemy variety, and replayability.
“This graphics exhibition title offers much in optimization, lighting, and general ambience.”
“This graphics exhibition title offers much in optimization, lighting, and general ambience, though there is virtually no sound design, music, weapon selection, story, enemy variance, or replayability.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized as unexpected and consistently elicited laughter from players.
“Unexpected, made me laugh.”
“Unexpected, made me laugh.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is viewed positively, as players appreciate the developers' commitment to quality and originality, indicating that it is not a mere cash grab.