- January 24, 2022
- Studio Wokkel
Blown Away
Platforms
About
Blown Away is a puzzle platformer that lets you explore the world of Yhorba. Let Mylo take you on an adventure and help him solve puzzles and save the island. In these puzzles you need to find certain parts that will help Mylo and the island of Yhorba to restore peace. Are you in for a new journey?











- The game features beautiful artwork and immersive environments, enhancing the overall experience.
- The unique bubble mechanics and creative puzzles provide an interesting and fun gameplay experience.
- Many players appreciate the game's potential for speedrunning and the ability to creatively navigate through levels.
- The game suffers from bugs and performance issues, making it unplayable for some users.
- Many puzzles can be skipped, which detracts from the intended challenge and immersion.
- The game is criticized for its lack of content and linearity, with some players finding it frustrating and overly complicated.
gameplay
7 mentions Positive Neutral NegativeGameplay reviews highlight a stark contrast in experiences: while some players find the platforming mechanics overly complicated and frustrating due to lack of linearity, punishing fall damage, and excessive enemies, others praise the unique and enjoyable bubble mechanics that allow for creative interactions with the environment. Overall, the gameplay seems to evoke strong reactions, with some players feeling overwhelmed and others reveling in the fun and innovative mechanics.
“I was blown away (pun intended) by the environment, sound, and mechanics.”
“Fun and unique bubble mechanic.”
“Especially the mechanics of flying in a bubble and using them to transport obstacles was very interesting!”
“What should be a simple platformer lacks any linearity (the objectives only being presented once per level in the unnecessarily complicated opening cutscenes) and contains many superfluous combat mechanics, unforgiving fall damage, a stupid amount of enemies, and more one-shot obstacles than I've seen in any other game.”
“After the tutorial, I was sick of the mechanics, and by level 3 I had given up on trying to solve the puzzles altogether and just walked to the end after glitching my way out of the map.”
“This game is wildly fun; the amount of abuse you can do to these stages with the mechanics provided shouldn't be legal.”