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Bloody Knuckles Street Boxing Game Cover

About Bloody Knuckles Street Boxing

Bloody Knuckles Street Boxing is a single player and multiplayer tactical sport game. It was developed by Luvseatshawty and was released on June 2, 2024. It received neutral reviews from players.

Bloody Knuckles Street Boxing is a physics based boxing game made by a long time boxing enthusiast who also enjoys gritty fighting games. It's time to put your boxing IQ to the test.... IN THE STREETS! Here are some things that you will experience: Total control movement system with user controlled lateral movement and pivots. Over 30 punch animations with user controlled target trackin…

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Games Like Bloody Knuckles Street Boxing

Looking for games like Bloody Knuckles Street Boxing? Here are top tactical sport recommendations, selected from player-similarity data — start with Undisputed, Tactic Boxing or Hellish Quart.

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Reviews

55%Audience ScoreBased on 172 reviews
gameplay23 positive mentions
stability6 negative mentions

  • Highly realistic and technically deep boxing mechanics with satisfying punch control and defense systems.
  • Unique and detailed combat mechanics including head movement, pivoting, and counter windows that reward skill and strategy.
  • Strong community support and active developer engagement with frequent updates improving bugs and gameplay.
  • Currently lacks polish with numerous bugs, clunky movement, poor punch tracking, and problematic AI behavior.
  • Steep learning curve and absence of proper tutorials make initial gameplay frustrating and inaccessible for casual players.
  • Limited content and features such as lack of rounds, scoring system, career mode, and customization; price considered too high for the state of the game.
  • gameplay

    73 mentions Positive Neutral Negative
    32% positive mentions, 64% neutral mentions, 4% negative mentions

    The gameplay is praised for its deep, intricate, and realistic boxing mechanics that offer a rewarding and authentic fighting experience, especially for dedicated boxing fans. However, it is also described as clunky, with janky movement, lack of polish, minimal tutorials, and limited content, which can make it challenging and less accessible for casual players. Overall, the core mechanics show strong potential but the game needs refinement, more modes, and additional features to enhance enjoyment and longevity.

    • “These are the best boxing mechanics ever implemented into a boxing game.”
    • “The pivot mechanic and total punch control (by pressing L2/LT and left stick) combined with analog blocking/leaning systems will give you more freedom and capabilities than any other boxing game.”
    • “The core gameplay is incredibly addictive and it has the potential to be one of, if not, the best boxing games released yet.”
    • “The game is super clunky, no lock-on mechanics, and it feels like you almost have to grind endlessly just to land a clean, crisp combo.”
    • “Ontop of this, the game does not teach you any mechanics—you simply have to learn as you play. The game's tutorial sections are just YouTube videos on how to play... what in the hell.”
    • “This is my first review as I felt like I needed to actually write a decent review coming from someone who has many years of experience playing boxing/MMA games. At this stage of the game's development, I say this game is not worth the $22 AUD. The game has a cool idea but the actual gameplay sucks. I was playing a match and outboxing the opponent, landed 72 head shots, 40 from him, a few power shots, yet no KO happened.”
  • graphics

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The graphics receive mixed feedback, with many users criticizing low FPS, stiff animations, and a lack of polish or cohesion compared to established fighting games. However, some appreciate the focus on gameplay mechanics over visuals and find the art style distinct, evoking a raw, street-fight atmosphere despite its relatively dated appearance. Overall, visuals are seen as secondary to mechanics, with hopes for graphical improvements in future updates.

    • “That said, the focus on mechanics over visuals aligns with the developer’s priorities, making the presentation feel more like a consequence of scope than a misunderstanding of intent.”
    • “High camera is the best for good and realistic looking fights but it isn't aesthetic and only good as you can understand what you're doing better.”
    • “It may look like PS2 graphics but dammit, it feels like next gen boxing.”
    • “The fluff update ruined the game... need to lower graphics fps is low npc or cpu player doesn't fight back 1.0 was great and even had a mobile port at one point... I understand the update but also it was overcooked.”
    • “Animations can appear stiff, and the overall aesthetic lacks the cohesion or polish seen in more established fighting titles.”
    • “It's like a Bare Knuckles on the street vibe more than boxing from the art style and lack of traditional boxing mechanics (ref, no knockdowns, only one continuous round etc).”
  • stability

    6 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's stability is currently a major issue, with frequent bugs and glitches significantly impacting the experience. Despite its promising gameplay mechanics, the lack of optimization and physics support makes it frustrating to play, especially in single-player modes. Overall, it is considered too buggy to recommend at this time.

    • “I played like a year ago and I loved it, and now it's a buggy, unoptimized mess.”
    • “It has a lot of potential with the amount of control you get over your character, and if finished right I think it can be the best boxing game since Fight Night, potentially ever, but it's just very buggy right now, and doesn't seem to have any real physics behind it unless you have a friend to play PvP with.”
    • “Very buggy game, not worth buying right now.”
  • music

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The music in the game is generally praised for its high quality and fitting hip hop and instrumental soundtracks, which enhance the overall experience. While the soundtrack is well-received, some users feel the audio could be improved with added voice elements for coaches, crowd, and referees to prevent it from becoming stale. Overall, the soundtrack is appreciated and considered a strong aspect of the game.

    • “The music is high quality to me as I saw some comments somewhere saying otherwise.”
    • “I love the hip hop and instrumental soundtracks in the game, really adds to the experience plus all the sound effects, which is fitting.”
    • “Hands off to whoever did the soundtrack.”
    • “Such as the UI needs a major update, the physics need to be better explained, and put some voices for the coaches, crowd, and refs, because even with the music, it gets stale.”
    • “- have decent music and not those AI generated ones.”
    • “A roster of fighters caricatures of the creators of the music like Def Jam.”
  • optimization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game suffers from poor optimization, leading to a frustrating experience despite its fun concept. Players report long load times and a lack of guidance, which hampers gameplay enjoyment.

    • “This is generally the worst 16 dollars spent. I know this game looks fun on TikTok and YouTube, but I beg you to please not waste your money on this game. It's an unoptimized slop, and there is no tutorial. It took me over 30 minutes to learn how to get into a fight.”
  • story

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The story is seen as inspirational, highlighting the developer's self-taught programming journey, but is criticized for being affected by poor business choices. Players also desire more variety in story modes and diverse fighting locations to enhance engagement.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users perceive the monetization as overly focused on extracting money, suggesting it feels like a cash grab.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the emotional aspect of the game touching and impactful, as exemplified by meaningful moments like the touching gloves scene.

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Play Times

5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Bloody Knuckles Street Boxing is a tactical sport game. Common tags for Bloody Knuckles Street Boxing include indie, third person, early access, combat, 3D and others.

Bloody Knuckles Street Boxing is available on PC and Windows.

On average players spend around 5 hours playing Bloody Knuckles Street Boxing.

Bloody Knuckles Street Boxing was released on June 2, 2024.

Bloody Knuckles Street Boxing was developed by Luvseatshawty.

Bloody Knuckles Street Boxing has received neutral reviews from players. Most players liked Bloody Knuckles Street Boxing for its gameplay but disliked it for its graphics.

Bloody Knuckles Street Boxing is a single player game with multiplayer and local co-op support.

Similar games include Undisputed, Tactic Boxing, Hellish Quart, Punch A Bunch, Real Boxing and others.