- August 19, 2011
- Swing Swing Submarine
- 76h median play time
Blocks That Matter
Platforms
About
Blocks That Matter is a single player casual platformer game with a comedy theme. It was developed by Swing Swing Submarine and was released on August 19, 2011. It received mostly positive reviews from players.
When indie game developers Alexey and Markus are in trouble, their only hope comes from their creation. You are the Tetrobot: a tiny robot that can drill blocks of matter one by one, collect them, and recycle them into new pieces of 4 blocks. You also have the possibility to destroy lines of 8+ blocks in a very «retro russian» game style. Sand, wood, stone, obsidian, iron, diamond: each matter ha…






- Unique and clever puzzle-platformer combining Minecraft and Tetris mechanics.
- Engaging puzzles that become challenging and rewarding to solve, with good difficulty progression.
- Includes additional content: bonus levels, collectibles, and community-created levels via an integrated level editor and Steam Workshop.
- Simple, charming art style and pleasant soundtrack enhance the experience.
- Controls and gameplay mechanics are generally solid, with good keyboard and controller support.
- High replay value due to extra challenges and collectibles that require re-playing levels with new abilities.
- Short and accessible levels keep the pacing steady and manageable.
- References and homages to classic games add a fun nostalgic dimension.
- No undo or rewind function forces restarting entire levels after a single mistake, causing frustration especially in longer or more complex stages.
- Platforming sections, particularly timed or 'big boss' chase levels, feel clunky and out of place, sometimes requiring precise timing beyond the core puzzle gameplay.
- Controls can be finicky or unintuitive, with issues such as overlapping run and drill buttons and poor default keybindings.
- Occasional technical issues such as poor modern system compatibility, resolution scaling problems, and problematic controller support.
- The story and narrative are generally considered weak, cheesy, or intrusive without adding meaningful value.
- Repetitive puzzles and lack of variety can diminish engagement over time, especially in later levels.
- Level design sometimes punishes minor mistakes heavily, leading to tedious repetition and trial-and-error gameplay.
- The level editor interface feels unfinished and unintuitive, limiting user-created content creation.
- Graphics and presentation are basic and may feel dated compared to modern puzzle-platformers.
- gameplay79 mentions Positive Neutral Negative
The gameplay of "Blocks That Matter" is praised for its unique tetromino-based puzzle mechanics, clever level design, and challenging platforming elements that require thoughtful resource and spatial management. While some find the mechanics innovative and engaging, others criticize the lack of an undo feature and punishing difficulty, which can lead to frustration and tedium. Overall, it offers an intriguing and rewarding puzzle-platform experience for those who appreciate careful strategy and skill, though it may feel slow or repetitive to some players.
“I opened "Blocks That Matter" again today and I am just fascinated by all the clever mechanics and amusing references throughout the whole game.”
“The controls are fluent, the graphics are simple and effective, the music is good, and the gameplay challenges you to think not only about minimal use of the resources on hand, but also where they should go so that you'll be able to recollect them later.”
“With the simple tetromino-based puzzle aspect, Swing Swing Submarine made Blocks That Matter with an innovative yet surprisingly intricate gameplay mechanic.”
“Pretty bland and overly punishing, with many contrived gameplay mechanics.”
“The game isn't even merciful enough to have an undo mechanic - if you make one mistake, you have to restart the whole level.”
“This makes every problem you're faced with stale and the introduction of new mechanics does not affect how you play the game as experimentation is punished and trying to learn on the go is a waste of time.”
Games Like Blocks That Matter
Frequently Asked Questions
Blocks That Matter is a casual platformer game with comedy theme.
Blocks That Matter is available on PC, Mac OS, Windows, Linux and others.
On average players spend around 76 hours playing Blocks That Matter.
Blocks That Matter was released on August 19, 2011.
Blocks That Matter was developed by Swing Swing Submarine.
Blocks That Matter has received mostly positive reviews from players. Most players liked Blocks That Matter for its gameplay but disliked it for its grinding.
Blocks That Matter is a single player game.
Similar games include Tetrobot and Co., Adventures of Shuggy, The Bridge, Camera Obscura, Out There Somewhere and others.







