- April 9, 2020
- Unlimited Fly Games
Blind Spot
Platforms
About
"Blind Spot" is a story-driven VR game that combines elements of walking sims and escape rooms. Players explore a mansion filled with over 20 puzzles, delving into a narrative about psychological disorder and uncovering the truth of what happened. With top-notch graphics and music, the game offers a realistic and immersive experience. Note: This game is VR-exclusive and features 6 secret puzzles for those who carefully examine the game.





- The graphics are very good, showcasing elegant visuals and good lighting that enhance the overall experience.
- The game features a variety of puzzles that can be challenging and engaging for players who enjoy problem-solving.
- The story, centered around family themes of loss and forgiveness, adds an emotional depth to the gameplay.
- The movement speed is frustratingly slow, making exploration tedious and detracting from the overall enjoyment.
- Many puzzles lack clear hints or guidance, leading to confusion and reliance on walkthroughs to progress.
- The inventory system is poorly designed, allowing players to carry only a limited number of items, which can complicate gameplay.
story
14 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players finding it engaging and centered on themes of family, loss, and forgiveness, while others criticize its delivery through convoluted text messaging and unpolished dialogue. The environmental storytelling and collectibles are praised for providing depth, but the pacing and overall execution leave some feeling disconnected and frustrated. Additionally, certain elements, such as a controversial mural, have raised concerns among players, overshadowing the otherwise intriguing narrative.
“Great story, recommend.”
“You are essentially solving puzzles throughout a mansion and trying to uncover a story about a family behind all of it.”
“The story is told through text descriptions of objects and rooms, as well as ongoing text messaging with an 'unknown number.' It is a story about family - loss and forgiveness.”
“From the small bits I did see, the general game feels very unpolished, especially for the price: slow walking, repetitive sound effects, clunky interaction spots, and the bits of dialogue that portray the story don't feel natural at all.”
“Sadly, the movement speed, pacing, slapdash storytelling, and bad translations mixed with puzzles that are more busy work than brain work made me finally give up with the annoyance.”
“On the negative side, the developers try to tell the story through text messaging as well and it gets overly convoluted.”