Blind
- September 18, 2018
- Tiny Bull Studios
- 4h median play time
Whilst the story is good, and the mansion creates an uneasy atmosphere that begs to be explored, the puzzles are far too specific, and the lighting and design within the environment is hard to process in VR.
"Blind is a single-player, narrative-driven psychological thriller Adventure game for virtual reality, where the player is blind and must use echolocation to explore a perverse mansion, solve puzzles, and uncover a mystery. Players rely on sound waves to reveal the outlines of objects, forcing them to confront their worst enemy: that which they don't or won't see. Originally developed as Come to See My House for the Global Game Jam 2014, Blind won the Best Game award at the Turin jam site."
Reviews
- story79 mentions
- 47 % positive mentions
- 48 % neutral mentions
- 5 % negative mentions
- gameplay61 mentions
- 26 % positive mentions
- 70 % neutral mentions
- 3 % negative mentions
- graphics13 mentions
- 85 % positive mentions
- 15 % neutral mentions
- 0 % negative mentions
- music12 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- atmosphere7 mentions
- 71 % positive mentions
- 29 % neutral mentions
- 0 % negative mentions
- funny2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Critic Reviews
Blind review
Whilst the story is good, and the mansion creates an uneasy atmosphere that begs to be explored, the puzzles are far too specific, and the lighting and design within the environment is hard to process in VR.
60%Blind Review
Blind is a wildly uneven, generally disappointing trip into virtual reality. Its main sticking point, echolocation, shines when used to its fullest, but more often than not, it doesn’t get put to any real use. In between each of the game’s good puzzles, you’ll encounter large stretches of walking, and probably a smattering of technical problems as well. But hey, at least it won’t take too much of your time. The ending impression with Blind that we were left with was largely one of disappointment. We hoped for, and expected, more.
40%Blind (PSVR) REVIEW – Fumbling Around In the Dark
Blind is a great concept marred by illogical puzzle after illogical puzzle that seemingly tries its best to frustrate rather than entice. Microtransactions: none
60%