- January 14, 2018
- DimleTeam
BLIK
Platforms
About
"BLIK is a spatial first-person puzzle game where you play as a student at a prestigious academy, solving over 50 varied puzzles to complete the study program. This game develops both your problem-solving skills and reaction speed, preparing you for a future career in top-tier corporations. Immerse yourself in the role of a student of the future and become the pride of the academy."
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- The game features clever puzzles that can be both fun and challenging, providing a satisfying experience for puzzle enthusiasts.
- The voice acting is well-received, adding a layer of immersion to the gameplay.
- The graphics and visual effects, particularly the reflections and lighting, create a strong aesthetic impact.
- The puzzles can be overly simplistic and repetitive, lacking the depth and variety found in other first-person puzzle games.
- The shooting mechanics are flawed, leading to frustration as players struggle with inconsistent projectile trajectories.
- The game suffers from a lack of music and poor optimization, which detracts from the overall experience.
gameplay
13 mentions Positive Neutral NegativeThe gameplay is characterized by a limited variety of puzzle mechanics, primarily revolving around reflection and beams, which can lead to repetitive experiences as players encounter similar challenges throughout the game. While the mechanics are not as polished or innovative as those found in Portal, players may still find enjoyment in the puzzles once they adapt to the game's framework. However, the lack of exploration and experimentation diminishes the overall gameplay experience.
“Learning from Portal's lessons, Blik delivers a similar atmosphere with different mechanics and puzzles to entertain.”
“As a new student of the academy, you're here to prove your capabilities through 60 levels consisting of reflecting mirrors, your 'laser gun', and other contraptions that add variation to the intuitive base mechanics such as slowing or speeding barriers, timed doors, color-associated receivers, deadly lasers, and so on.”
“It doesn't use anything as creative and versatile as Portal's portals, nor is it as precise and flawlessly working, but once you get used to its mechanics, you definitely have an entertaining puzzle game to enjoy.”
“This one room literally killed the gameplay.”
“Almost no exploration or experimentation around the introduced puzzle mechanics.”
“Its puzzles rely almost entirely on a flawed and tedious reflection mechanic where players bounce projectiles off mirrors.”