- January 14, 2018
- DimleTeam
BLIK
Platforms
About
"BLIK is a spatial first-person puzzle game where you play as a student at a prestigious academy, solving over 50 varied puzzles to complete the study program. This game develops both your problem-solving skills and reaction speed, preparing you for a future career in top-tier corporations. Immerse yourself in the role of a student of the future and become the pride of the academy."











- The game features clever puzzles that vary in difficulty, providing an engaging challenge for players.
- The voice acting is well-received, adding to the overall enjoyment of the game.
- The visual design is appealing, with good use of reflections and light effects that enhance the atmosphere.
- The puzzles can be overly simplistic and repetitive, lacking innovation and depth compared to other games in the genre.
- Gameplay mechanics, particularly the shooting and reflection system, can be frustrating and imprecise, leading to a tedious experience.
- The game suffers from technical issues, including poor performance on some systems and a complete lack of music during gameplay.
- gameplay26 mentions Positive Neutral Negative
The gameplay in this puzzle game features a limited variety of mechanics, primarily revolving around reflecting mirrors and projectiles, which can become repetitive as players encounter similar puzzles throughout the experience. While the mechanics are not flawless, they offer a degree of entertainment once players acclimate to them; however, the lack of exploration and innovation compared to games like Portal detracts from the overall experience. Despite its shortcomings, the game provides a structured challenge across 60 levels, though it may not satisfy those seeking deeper puzzle complexity.
“As a new student of the academy, you're here to prove your capabilities through 60 levels consisting of reflecting mirrors, your 'laser gun,' and other contraptions that add variation to the intuitive base mechanics such as slowing or speeding barriers, timed doors, color-associated receivers, deadly lasers, and so on.”
“Learning from Portal's lessons, Blik delivers the same atmosphere with similar, yet different mechanics and puzzles to entertain.”
“It doesn't use anything as creative and versatile as Portal's portals, nor is it as precise and flawlessly working, but once you get used to its mechanics, you definitely have an entertaining puzzle game to enjoy.”
“This one room literally killed the gameplay.”
“Almost no exploration or experimentation around the introduced puzzle mechanics.”
“The gameplay consists of dealing with the same puzzles that you encounter in the first 5-30 minutes, with the rest being just permutations of them over and over again.”