- April 28, 2016
- United Independent Entertainment
Blaster Simulator
Platforms
About
The player assumes the role of a blaster, who works his way up from small jobs to big ones. A level is considered to be solved, if the predetermined demolition rate has been reached and all set targets have been met. The buildings are made of in real-time calculated walls, pillars and carriers which explode or collapse back upon themselves according to the used explosive. Every single action can …







- Some players find the game somewhat fun, especially if they have nostalgia for it.
- The game can provide a good laugh and is entertaining in a 'so bad it's good' way for some.
- It runs well on modern systems like Windows 10, which is a plus for compatibility.
- The graphics and controls are outdated and poorly implemented, making the game frustrating to play.
- The physics engine is unreliable, leading to gameplay that often feels unfair and unpolished.
- Many players feel the game lacks substance and is not worth the price, with some even suggesting it is unplayable.
graphics
12 mentions Positive Neutral NegativeThe graphics of the game are widely criticized for being outdated and poorly executed, with many users noting issues such as illegible text and buttons on larger screens. The overall visual quality is deemed subpar, contributing to a frustrating gameplay experience alongside awkward controls and poor physics. Despite some users finding the concept appealing, the execution in terms of graphics and gameplay leaves much to be desired.
“Its age is apparent in its outdated graphics, and it lacks support for larger screens, resulting in illegible text and buttons.”
“Unfortunately, the graphics and controls are of very poor quality, as is the crucial element for such a game, the physics.”
“Bought this game expecting a fun sandbox game, but I got a game with poor graphics, awkward controls (sensitivity is very high, unable to change), and just boring gameplay.”