Blake Stone: Planet Strike
- May 5, 2015
- JAM Productions
"Blake Stone: Planet Strike" is a first-person shooter game where you play as agent Blake Stone, tasked with stopping the evil Dr. Pyrus Goldfire from taking over the galaxy. Explore various alien-infested planets, battling Goldfire's minions and uncovering his nefarious plans. With an arsenal of futuristic weapons and gadgets, outsmart and outgun enemies in this thrilling sci-fi adventure.
Reviews
- Offers nostalgic retro FPS fun with classic gameplay reminiscent of the original Blake Stone: Aliens of Gold.
- Improvements to the Wolfenstein 3D engine enhance the visual presentation and add new weapons and enemies.
- The game features interesting settings and a variety of gameplay elements, including stealth mechanics and collectible items.
- The game is considered too short, feeling more like an expansion pack than a full sequel, with only 20 levels compared to the original's 60.
- Some gameplay additions, like the minimap and invisible enemies, detract from the overall experience and can be frustrating.
- Difficulty scaling issues lead to an uneven challenge, making early levels feel more tedious compared to later ones.
- story7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The story serves as an extension of the "Aliens of Gold" narrative, following Dr. Goldfire's escape to the planet Selon, where he repurposes an abandoned facility for his mutant experiments. While the gameplay remains similar, it introduces new enemies and weapons, culminating in a significant plot twist where players confront and kill Goldfire. The narrative leaves some ambiguity regarding the existence of non-human sentient beings, adding depth to the overall experience.
“Pretty much everything you could expect from Wolfy with some flourish and more story.”
“As for the story, it's more of an extension to the storyline of 'Aliens of Gold' where Dr. Goldfire has escaped following the events of episode 6 to the planet Selon, where he's taken over an old abandoned training facility and converted it into a lab to continue work on his mutant experiments.”
“Basically the same gameplay with a new storyline, enemies, and weapons.”
“Or more exactly like a mission pack, with some small additions.”
- music2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The music in Blake Stone is praised for its enchanting quality, featuring new Sound Blaster tracks that enhance the game's atmosphere and overall experience.
“Welcome back to the music, the secrets, and the magic of Blake Stone!”
“It features all new Sound Blaster music as well, which is still fantastic.”
“The music feels repetitive and lacks variety, making it hard to stay engaged.”
“The soundtrack doesn't match the game's atmosphere, resulting in a disjointed experience.”
“The audio quality is subpar, which detracts from the overall enjoyment of the game.”
- gameplay2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The gameplay remains largely unchanged, featuring a familiar structure with a fresh storyline, new enemies, and weapons. The most significant enhancement is the introduction of a new map system.
“The gameplay remains fundamentally the same, but with an exciting new storyline, fresh enemies, and innovative weapons.”
“The biggest addition to the gameplay has to be the new map system.”
“Basically the same gameplay with a new storyline, enemies, and weapons.”
“The biggest addition to gameplay has to be the new map system.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics feature a pleasing art style that continues to be well-received by users.
“The art style is still nice, though.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from the creative use of reversed old voice sounds, which adds a comedic twist and enhances the overall playful atmosphere.
“The old voice sounds were cleverly reversed to create new ones, resulting in some hilarious moments.”
“The humor in the game is spot-on, with witty dialogue that keeps you laughing throughout.”
“I love how the game incorporates absurd situations that catch you off guard and make you chuckle.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviews indicate that the grinding aspect in the game is characterized by tedious and repetitive actions, such as wall pressing to discover secrets, reminiscent of the Wolfenstein 3D era. Players find this lack of a systematic approach to uncovering secrets frustrating and time-consuming.
“As you know, in the Wolf3D era, secret pushwalls could be anywhere, and there was no system to guide you on how to access them, only tedious wall pressing.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged.”
“I spent hours grinding for resources, and it felt more like a chore than an enjoyable part of the game.”