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Blade & Sorcery

Blade & Sorcery Game Cover
97%Game Brain Score
gameplay, story
stability, grinding
97% User Score Based on 86,003 reviews

Platforms

PCOculus RiftVirtual RealityOculus VRWindows
Blade & Sorcery Game Cover

About

"Blade & Sorcery" is a fantasy combat simulator set in a detailed sandbox environment. Use physics-based fighting techniques and magic spells to battle opponents, with a focus on realism and immersion. The game features a variety of weapons, spells, and enemy types to keep the combat fresh and challenging.

Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
Blade & Sorcery screenshot
+3
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97%
Audience ScoreBased on 86,003 reviews
gameplay1.3k positive mentions
stability535 negative mentions

  • gameplay
    2,974 mentions Positive Neutral Negative

    The gameplay of "Blade & Sorcery" is widely praised for its immersive and dynamic combat mechanics, offering a unique blend of swordplay and magic that feels both satisfying and realistic. Players appreciate the extensive modding community that enhances the experience, although some express frustration with the game's limited content and repetitive gameplay loop. While the core mechanics are solid, there are criticisms regarding the climbing mechanics and AI behavior, indicating room for improvement as the game continues to evolve.

    • “The final release of Blade and Sorcery is an interactive blast, the gameplay and story are both unique and fun, the weapons provide countless playstyles and mechanical freedom.”
    • “The gameplay in this game is so addictive and fun.”
    • “The gameplay is incredibly fun and you never get tired of it.”
    • “Edit: forgot to add, the climbing mechanics are awful.”
    • “And fire the dumbass who thought your clunky ass barely functional climbing mechanic should be this game's main gimmick instead of sword fighting.”
    • “The fact that there is such little variety in bosses and room layouts is extremely baffling to me, especially considering the entire campaign revolves around these things as a gameplay loop.”
  • story
    2,630 mentions Positive Neutral Negative

    The game's story aspect has received mixed feedback, with many players noting that while the newly introduced "Crystal Hunt" mode adds some narrative elements, it often feels repetitive and lacks depth. The story is primarily conveyed through scattered notes and lore, which some find engaging, while others feel it detracts from the overall experience. Overall, players appreciate the combat mechanics and sandbox features but express a desire for a more fleshed-out storyline and varied missions to enhance replayability.

    • “The first time I fought this giant golem monster from the new story felt like I was in a movie, crawling around him and bashing the crystals with my bare hands.”
    • “With the 1.0 release and the addition of the 'crystal hunt' story mode, the longevity and replayability is great.”
    • “The story telling method via the notes and Dalgarian texts create a wonderfully progressive and immersive experience.”
    • “The plot of the game is bare bones and while the buildup is incredible, its resolution feels hollow in its current state.”
    • “After fighting the boss and having a great time I get forced to replay an hour-long mission because it lacks any form of tutorial after you beat the boss; if it wasn't for Outer Rim, I'd be uninstalling this game and never turning back. I waited way too long for a half-assed story.”
    • “However, the story mode consists of repeating the same dungeon and fighting the same boss 6 times before achieving the ending. It's fun for the first or second time around, but by the third time you killed the exact same boss in the exact same dungeon you really wish they would at least switch it up.”
  • graphics
    1,889 mentions Positive Neutral Negative

    The graphics in "Blade and Sorcery" have received widespread acclaim for their stunning visuals and immersive environments, often described as some of the best in VR gaming. Players note that while the graphics can be demanding on hardware, resulting in performance issues for lower-end PCs, the overall aesthetic and detail significantly enhance the gameplay experience. Many reviews highlight the game's ability to create a realistic and engaging atmosphere, making it a standout title in the VR genre.

    • “Incredible graphics for VR and the gameplay overall makes it totally worth it.”
    • “The graphics are stunning, and are really well optimized and I have very little issues with lag.”
    • “The graphics are immaculate, the mobility of your character is very well built and thought out, and the support of mods is welcomed by the creators making it easy to add them to the game for hours of entertainment.”
    • “Unplayable graphical glitches in first cave, makes game useless in current form.”
    • “Performance is kinda abysmal and the graphics are sub-par.”
    • “The graphics, while serviceable, lack polish and fail to fully immerse players in the fantasy world.”
  • optimization
    1,188 mentions Positive Neutral Negative

    The optimization of the game has received mixed feedback from users, with many reporting significant performance issues, including stuttering and lag, especially during intense combat scenarios or when multiple enemies are present. While some updates have improved performance, others have introduced new problems, leading to a perception that the game is not well-optimized overall. Users recommend having a high-end PC for a smoother experience, and many suggest that further optimizations are necessary to enhance gameplay stability and performance.

    • “Very good game, and since the last update (1.0.3) the game is way more optimized and runs way better on my PC now.”
    • “The graphics are stunning, and are really well optimized and I have very little issues with lag.”
    • “The optimization is also really good.”
    • “Personally, I get rather low performance on this game, with constant stutters and lag.”
    • “One bad thing I have to say is the performance is dogshit.”
    • “The game isn't the best when it comes to optimization.”
  • humor
    792 mentions Positive Neutral Negative

    The humor in this game is a standout feature, with players frequently highlighting its absurd and chaotic comedic moments, particularly through its physics and ragdoll mechanics. Many reviews mention the enjoyment derived from the game's sandbox nature, allowing for hilarious interactions and creative violence, often enhanced by mods that introduce even more ridiculous elements. Overall, the game is described as a source of endless laughter, making it a must-try for those who appreciate dark humor and slapstick comedy in a virtual reality setting.

    • “I know Monty Python and the Holy Grail is over-referenced thanks to comedy nerds, but this game legitimately lets you recreate the scene where Lancelot runs around the castle stabbing people, and I think it's so funny for that.”
    • “There is something fun about grabbing a bandit by their ankle, hanging them over a cliff, laughing manically before dropping them to their doom.”
    • “The fact that you can literally grab a dead enemy and chuck it at other enemies is so funny; the weapons feel like they have actual weight to them.”
    • “The reviews are a little exuberant (aka unfunny), but I guess they are just different kinds of gamers than me.”
    • “You're not funny!”
  • stability
    570 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting frequent bugs, glitches, and performance issues that can severely impact gameplay. While some players find the experience enjoyable despite these problems, many recommend caution, especially for those with lower-end PCs or those seeking a polished experience. Overall, the game is described as fun but plagued by instability, making it difficult to recommend without reservations.

    • “It looks great, it runs great, and it feels great.”
    • “Almost no glitches, fun content, and immersive controls.”
    • “This game gets great updates, runs great, and the mods also help it so much!”
    • “Can't recommend this game as it's just too unpolished and buggy to have a good experience.”
    • “Unplayable graphical glitches in first cave, makes game useless in current form.”
    • “However, there are too many game-breaking glitches for me to recommend.”
  • replayability
    391 mentions Positive Neutral Negative

    The replayability of "Blade and Sorcery" is highly praised, with many players highlighting the game's extensive modding community as a key factor that significantly enhances its longevity and variety. The recent updates, including the "crystal hunt" story mode and dungeon features, have added fresh challenges and gameplay options, making the experience even more engaging. Overall, players report near-infinite replayability, especially when utilizing mods, solidifying its status as one of the most replayable VR titles available.

    • “With the 1.0 release and the addition of the 'crystal hunt' story mode, the longevity and replayability is great.”
    • “The replayability here is unmatched by any other VR title.”
    • “The amazing moddability just adds a wonderful element of replayability and the constant content updates like the new dungeons keep the game constantly fresh.”
    • “Still lacking a little in replayability because the environments get same-y after a while, but it's absolutely worth picking up (or getting back into if you first played a long time ago)!”
    • “This game falls into that first category, beautifully polished by the small studio behind it, but with only two gamemodes (basically creative mode or a limited dungeon crawler with one main map), it lacks replayability besides its other major redeeming feature, extensive mod support.”
    • “Good game, not much replayability though.”
  • music
    238 mentions Positive Neutral Negative

    The music in the game is described as a mixed bag, with some players praising its epic moments and immersive sound design, particularly during combat and key events. However, others find the soundtrack repetitive and suggest enhancing the experience with personal playlists or popular soundtracks, like those from "Doom" or "The Witcher." Overall, while the music contributes to the atmosphere, many players recommend modding or using external music to elevate their gameplay experience.

    • “Some of the new soundtrack, like when you complete the crystal dungeons and are about to unlock a new ability, is just so epic it's unreal.”
    • “The game is very immersive, the music and sounds are great and match the atmosphere perfectly.”
    • “The sound design further enhances the immersion, with realistic weapon clashing sounds and epic music that intensifies the gameplay.”
    • “Utter garbage that you can't turn off, super irritating and crap, thank the gods that you can download a mod named 'no music'.”
    • “Most stupid developers choice ever to force music upon a player.”
    • “The ambient sounds and occasional music add to the atmosphere, though the soundtrack is not particularly memorable.”
  • grinding
    228 mentions Positive Neutral Negative

    The grinding aspect of the game is widely regarded as tedious and time-consuming, with many players feeling it detracts from the overall enjoyment. While some appreciate the depth it adds to character progression, the repetitive nature of grinding for resources and skills can become frustrating, especially with increased enemy difficulty and mechanics that feel unbalanced. Overall, players suggest that significant time investment is required, often humorously noting that one might need "a second life" to fully engage with the grinding elements.

    • “Would recommend for everyone who is looking for a well-made and captivating game with rather quick and not grindy progression.”
    • “A bit grindy... sometimes.”
    • “Nexus is fine, if not tedious, for the time being though.”
    • “It's really intimidating at first, but once you know how to fight it, it just becomes tedious.”
    • “Been playing since early access, crystal hunt isn't fun as it's just a grindy chore that has zero replayability and only really was fun after the first run through of the crystal boss.”
    • “This made playing the game very tedious and nauseating for me.”
  • emotional
    132 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of feelings, from heartwarming connections with the developers and immersive gameplay to intense experiences of guilt and psychopathy during violent interactions. Players express a mix of joy and discomfort, often feeling powerful yet morally conflicted, with some even shedding tears during gameplay. Overall, the game successfully engages players on an emotional level, making them feel deeply connected to their actions and the game's world.

    • “This game made me feel like the main character. 10/10 game.”
    • “Tears welled up in his eyes when he realized exactly what was at stake.”
    • “From the life fleeing the squirming mass, to the moaning exhale of a dying breath, and then the climactic limpness of the body, the feeling was brought to an intense emotional peak of which words cannot describe.”
  • atmosphere
    27 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its impressive graphical fidelity, immersive sound design, and detailed environments that enhance the overall experience. Players appreciate the unique and captivating ambiance, which draws them deeper into the virtual world, although some suggest that additional atmospheric sounds could further enrich certain areas. Overall, the combination of stunning visuals and fitting audio creates a memorable and engaging atmosphere that stands out in the VR genre.

    • “The graphical fidelity is impressive, and the atmospheric lighting and sound design further enhance the sense of immersion.”
    • “The visuals are stunning, adding to the sense of presence in the virtual world and creating an atmosphere that draws you deeper into the game.”
    • “The game is very immersive, the music and sounds are great and match the atmosphere perfectly.”
    • “The ambient sounds and occasional music add to the atmosphere, though the soundtrack is not particularly memorable.”
    • “The atmosphere of the game, and the effects of the spells are something else... and about the climbing thing...”
    • “The setting, scenery, environments and general atmosphere remind me of one of my all-time favorite games, Dark Messiah of Might and Magic - except in VR.”
  • monetization
    22 mentions Positive Neutral Negative

    The monetization aspect of the game has received mixed feedback, with some players appreciating the absence of microtransactions and expressing a desire for optional in-game purchases to support the developers. However, others criticize the game as a cash grab, particularly in the context of VR swordfighting, while some hope for future DLC that enhances the experience without feeling exploitative. Overall, players seem to value developer transparency and community engagement over aggressive monetization strategies.

    • “I actually want some in-game purchases to buy just to support the developers more.”
    • “0/10 shitty cash grab + no fishing”
    • “Just another VR swordfighting cash grab.”
    • “Get microtransactions for armor skins.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is currently limited, with players expressing a desire for more environments to enhance skill testing in combat and puzzles. An upcoming update promises to introduce a campaign mode, inventory system, and expanded character development features, which players are eagerly anticipating.

    • “Content: not a lot yet, but the upcoming update alleges to contain campaign mode, inventory, and character development, plus a ton of other stuff you can look at in the update notes on the store page.”
    • “We need more environments to really test our player skills in both combat and puzzle mechanics. I believe this is needed most of all in high priority to world exploration and character development.”
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36h Median play time
73h Average play time
7-100h Spent by most gamers
*Based on 218 analyzed playthroughs
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