- July 14, 2010
- Zombie Studios
Blacklight: Tango Down
The game is great especially considering the price of $15. The only down side of the game is it takes a little while to get used to how to customize you loadouts and such.
Platforms
About
"Blacklight: Tango Down" is a warfare shooter game with various modes including 2-player co-op and multi-player supporting up to 16 players. The game offers a hyper-realistic battlefield experience with seven game modes across 12 maps. Customize your character and weapons, earn new attachments and abilities, and engage your Hyper Reality Visor to locate enemies. The game also includes four intense Black Ops missions that can be played solo or with a team of up to four players.











- The game offers a unique wall-hack mechanic that adds a tactical layer to gameplay, reminiscent of titles like Rainbow Six Siege.
- For its low price, the single-player and co-op modes provide decent entertainment, especially for fans of the Blacklight series.
- The art style is influenced by 90's cyberpunk aesthetics, creating an interesting visual experience.
- The game is heavily reliant on the now-defunct Games for Windows Live, making it nearly unplayable for many users.
- The multiplayer community is virtually non-existent, leading to long wait times for matches or an inability to find players at all.
- Gameplay can feel repetitive and lacks depth, with only a few missions available and limited content overall.
story
66 mentions Positive Neutral NegativeThe game's story is largely criticized for being minimal and poorly developed, with many reviewers noting that it feels tacked on and lacks depth. Players mention that the single-player and co-op modes consist of only four linear missions, which do not provide a compelling narrative experience. While the atmospheric setting is appreciated, the overall consensus is that the story is weak and not a significant draw for the game.
“Very minimal first-person gunplay combined with a small but unique story while all being focused on a convincingly real futuristic world of electronic warfare.”
“Although it has a decent story, you need to play because no one plays it for good reason.”
“The executive producers and the developers put out a couple of minisodes that explained the universe behind Blacklight, but I was terribly shocked by the quality of the game to retain a rather drab story.”
“The campaign only knows four missions; you die, you start all over again.”
“There's not really so much a story as much as it was a tacked on description of the two factions -- the Blacklight team and the Order -- which I will be copying word for word directly from the game for notes.”
“The storyline sucks; sometimes it makes me wonder if there is even a story at all, very amateurishly written.”