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Blackjack! For QLearning

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This is the forth entry in my series of Unity for AI Education. Code is available for this and all other projects on my GitHub (username MLivanos), released under an MIT license.  Explore the inner workings of the Q-Learning algorithm for blackjack, a classic casino game where two players receive a hand of two cards and the goal is to get a value of 21 without going over. Aces count as either 1 or…

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