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BLACK SOULS II Game Cover

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BLACK SOULS II is a single player role playing game. It was developed by Eeny, meeny, miny, moe? and was released on November 28, 2025. It received overwhelmingly positive reviews from players.

BLACK SOULS II is a dark fairy tale fantasy RPG inspired by "Alice in Wonderland," featuring 45 heroines reimagined as captivating girls. Players explore a twisted, mad world filled with psychological horror and engage in intense life-or-death combat against demon beasts. The unique SEN system affects gameplay by altering the music and atmosphere based on your actions toward NPCs.

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97%
Audience ScoreBased on 630 reviews
story39 positive mentions
grinding8 negative mentions

  • The game features an incredibly deep and engaging story that intertwines dark fantasy elements with classic fairy tales, leaving players emotionally invested.
  • Gameplay mechanics have been significantly improved from the first game, offering strategic turn-based combat and a unique SEN system that affects the narrative and player experience.
  • The art style and atmosphere are hauntingly beautiful, enhancing the overall experience and immersing players in a twisted version of Wonderland.
  • The game requires a patch to access full content, which can be frustrating for players who are unaware of this requirement.
  • Some players may find the difficulty spikes, especially in the DLC, to be overwhelming and frustrating, potentially leading to a negative experience.
  • The graphic and disturbing content may not be suitable for all players, making it a polarizing choice for those sensitive to such themes.
  • story
    144 mentions Positive Neutral Negative

    The story of "Black Souls II" is widely praised for its depth, complexity, and emotional impact, often described as a haunting and unforgettable experience that explores dark themes and human depravity. Many reviewers highlight the game's intricate world-building and character development, noting that it builds upon the narrative foundation of its predecessor while offering multiple endings and hidden lore that encourage replayability. Despite its challenging content, the storytelling is considered a masterclass in interactive narrative, resonating deeply with players and leaving a lasting impression.

    • “The story is amazing and the amount of details and secrets there are that tie everything together is insane.”
    • “This game shows its incredible storytelling, its incredible lore, its incredible characters; everything about this game shines.”
    • “The story of Black Souls II has the same premise as Black Souls I, which is completely fine, but the game hit me right in the heart with all the characters and how they interact with each other and with Grimm.”
    • “This story has left me broken and damaged in ways that cannot be fixed, and I am incredibly grateful for it.”
    • “Black Souls II, in my opinion, is the magnum opus of human storytelling, and I doubt anything will ever top it for me.”
  • gameplay
    59 mentions Positive Neutral Negative

    The gameplay in this game has received mixed reviews, with many praising its strategic depth, improved mechanics, and engaging combat that requires players to adapt their strategies for different bosses. The introduction of the sen system adds a unique layer to the gameplay, intertwining emotional and narrative elements, while some players find the increased difficulty and complexity a barrier. Overall, while the gameplay is seen as a significant improvement over its predecessor, it also presents challenges that may frustrate some players.

    • “Gameplay has been deepened to be even more strategic; there are many more areas to find and explore. The insight mechanic from Bloodborne was borrowed and refined into a crucial element for interaction and exploration.”
    • “Black Souls 2 is one of the most mechanically ambitious and interesting RPG Maker games I've ever played, with impressive depth to the combat system, a huge variety of possible builds and weapon options, and some legitimately genius boss design, especially in the post-main game DLC 3 content.”
    • “The gameplay is very much improved, along with actual endgame challenges that will test your strategies.”
    • “The gameplay in general is just subpar.”
    • “Bringing this back to what I said earlier, this drags out the playtime with a spike in difficulty that makes all the many cracks of the generic gameplay rear their ugly heads until you just want to smash your head against a wall.”
    • “Critics, however, may find the gameplay frustrating and tedious, and the graphic, disturbing content a barrier to entry, even with the content filters in place.”
  • music
    38 mentions Positive Neutral Negative

    The music in the game has received high praise for its emotional impact and quality, with many players noting that it enhances the overall experience, especially in the DLCs. However, some tracks were altered or removed due to copyright issues, leading to mixed feelings about the new soundtrack compared to the original. Despite these changes, the music remains a standout feature, with players encouraged to seek out and restore the original tracks for the best experience.

    • “I ended up deeply attached to the characters, and even now hearing the game’s music gives me chills as I’m taken back to specific moments and emotions from the game.”
    • “The music is amazing, especially in DLC 1 and DLC 3, holy crap!”
    • “Musically, this game has some of the best tracks you'll ever hear, which is incredible given that 99% of this soundtrack is royalty-free stuff you can find on YouTube.”
    • “The only criticism I have of this game is that the Steam version changes a few music tracks, presumably for copyright reasons.”
    • “I'd recommend replacing the audio with the old OST, however, as some tracks had to be removed.”
    • “This release uses the new (in my opinion worse) soundtrack, so if you want the old one back, just copy the audio folder from the old release and replace the files.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are characterized by hand-drawn, sketch-style artwork that creates a dark, distorted fairy-tale atmosphere, effectively blending madness-themed imagery with explicit horror elements. While not polished in a traditional sense, the unique art style is praised for its aesthetic appeal and emotional depth, enhancing the storytelling and overall experience. Critics note that the visuals, combined with the game's mature themes, contribute to a memorable and immersive environment, despite some finding the graphic content a potential barrier to entry.

    • “This game is extremely good at using its environment, art style, and sound effects to make you unsettled, creeped out, or even scared at times. There were also many heartbreaking moments in this game that made me tear up or even cry.”
    • “The art style feels good to look at, and the background music is so memorable it plays in my head.”
    • “Hand-drawn, sketch-style artwork by Sushi Hero Toro gives the game a dark and distorted fairy-tale atmosphere with madness-themed imagery and explicit horror elements.”
    • “Critics, however, may find the gameplay frustrating and tedious, and the graphic, disturbing content a barrier to entry, even with the content filters in place.”
    • “Hand-drawn, sketch-style artwork by Sushi Hero Toro (寿司勇者トロ), giving the game a dark and distorted fairy-tale atmosphere with madness-themed imagery and explicit horror elements.”
    • “While not being shiny and polished HD wallpapers like in Rance, the art style is aesthetic and unique.”
  • emotional
    21 mentions Positive Neutral Negative

    The game excels in evoking deep emotional responses through its art style, sound design, and narrative, often leading players to tears with its heartbreaking moments and intimate character interactions. Its storytelling, while cryptic, resonates profoundly, exploring themes of emotional depth, mental health, and the contrast between innocence and defilement, making it a memorable experience that lingers long after completion. Players appreciate the emotional weight woven into the gameplay, which enhances the overall impact of the narrative.

    • “This will be my 7th or 8th time completing this game now that it's out on Steam. This game is extremely good at using its environment, art style, and sound effects to make you unsettled, creeped out, or even scared at times. There were also many heartbreaking moments in this game that made me tear up or even cry at times.”
    • “I never thought a game like this would make me so emotional.”
    • “It is one of the rare indie erotic RPGs that leaves a real emotional mark — a game that is not only played, but lived, and eventually remembered like a wound.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its haunting and immersive qualities, blending dark fantasy with psychological horror elements that challenge players' perceptions and decisions. The hand-drawn artwork and atmospheric music enhance the experience, creating a distorted fairy-tale vibe that complements the intense storytelling and world-building. Players appreciate the emotional depth and complexity, with the atmosphere leaving a lasting impact that resonates long after the game concludes.

    • “Despite its intensity, the game has earned an overwhelmingly positive reception, with players praising its ambitious world-building, haunting atmosphere, and willingness to explore psychological terror without compromise.”
    • “An experience worthy of standing alongside authors such as Lovecraft, Chambers, and other giants of horror literature in terms of atmosphere and intent.”
    • “The developers use the familiar structure of a dark fantasy RPG only as a vessel; underneath lies a psychological horror experience shaped by unstable characters, shifting realities, and an atmosphere that constantly questions your decisions.”
    • “Hand-drawn, sketch-style artwork by Sushi Hero Toro (寿司勇者トロ) gives the game a dark and distorted fairy-tale atmosphere with madness-themed imagery and explicit horror elements.”
    • “This influence appears in the game’s cosmic atmosphere, in the characters who lose themselves to forbidden knowledge, and in the themes of identity dissolving before something vast and unknowable.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of the game is a mixed bag; while it can lead to strategic depth and enjoyment in combat, many players find it tedious and time-consuming, particularly with the need for extensive stat grinding. Critics highlight that the grinding can disrupt the overall enjoyment, especially when it feels obligatory rather than rewarding. However, fans of the genre may appreciate the challenge and depth it adds to the gameplay experience.

    • “The weakest part of BS2 for me is the combat, but even so, it is very fun once you get past the monotonous stats/souls grinding and actually requiring some thought into how you fight and so on.”
    • “I can't understate just how much the 10-15 hour grinding detour brought my enjoyment of the game to a sudden halt.”
    • “It's just really tedious when I had been walking around for a couple of hours just to come to the reviews to see that I needed it.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by a blend of dark, cruel, and absurd elements, with many players finding it both funny and cute despite some critiques labeling it otherwise. The game features a variety of quirky characters and moments that contribute to its comedic tone, while also provoking discussions about its deeper themes and the nature of humor itself. Overall, it successfully balances lightheartedness with a more provocative, satirical edge.

    • “It had expanded (story and lore wise) some of the previous characters, and added a whole bunch of cute and funny characters as well!”
    • “Has lots of cute and funny content, which I don't mind.”
    • “Lot of funny moments.”
  • character development
    6 mentions Positive Neutral Negative

    The character development in the game is highly praised for its intricate storytelling and exceptional character designs, with standout characters like Black Arbiter Hein and Jabberwock receiving particular acclaim. Players appreciate the depth of character interactions and the overall visual artistry, which enhances the immersive experience. Overall, the game is regarded as a masterclass in character development and world-building.

    • “This is not a game, it is a masterclass in storytelling, character development, and world building.”
    • “Amazing character design and execution.”
    • “The poetry, the character designs, the way character interactions are carried out, I can't write how I feel about it without jumping from topic to topic.”
    • “The poetry, the character designs, the way character interactions are carried out; I can't express how I feel about it without jumping from topic to topic.”
    • “Visually, the game is a treat as well, thanks in large part to the horrifying monster designs by Mazeran and especially the character designs the creator draws themselves.”
    • “This is not a game; it is a masterclass in storytelling, character development, and world-building.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability through multiple endings, optional content, and unique encounters, encouraging players to explore its open structure and hidden paths. The depth of the narrative and mechanics, along with features like the chaos dungeon for endless exploration, further enhance its replay value. Overall, players appreciate the game's ability to provide a fresh experience with each playthrough.

    • “There's a lot of replayability due to multiple endings, optional content, unique encounters, and weapons.”
    • “The depth of the game, the story, the mechanics, decisions and consequences, and high replay value are impressive, especially for a game built on a 14-year-old engine.”
    • “The game’s freedom, open structure, and hidden paths encourage replayability, as no single run can reveal the entire depth of its narrative labyrinth.”
    • “The addition of the chaos dungeon is brilliant, providing an area to endlessly explore and grind for OP items, spells, weapons, and of course, souls, giving it immense replayability.”
    • “There's a lot of replayability for multiple endings, optional content, unique encounters, and weapons.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is generally well-optimized, with users reporting that it runs smoothly overall.

    • “The game runs smoothly overall.”
    • “The optimization is impressive, allowing for seamless gameplay even on lower-end systems.”
    • “I appreciate how well the game is optimized; it maintains a steady frame rate without sacrificing graphics quality.”
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1h Median play time
1h Average play time
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*Based on 1 analyzed playthroughs
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Frequently Asked Questions

BLACK SOULS II is a role playing game.

BLACK SOULS II is available on PC and Windows.

On average players spend around 1 hours playing BLACK SOULS II.

BLACK SOULS II was released on November 28, 2025.

BLACK SOULS II was developed by Eeny, meeny, miny, moe?.

BLACK SOULS II has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

BLACK SOULS II is a single player game.

Similar games include LISA: The UNDONE, Demons Roots, Clair Obscur: Expedition 33, In Stars And Time, SIGNALIS and others.