- April 29, 2022
- LogLog Games
BITGUN
Platforms
About
"BITGUN is a challenging, top-down roguelite shooter with brutal combat and hordes of zombies. Every encounter is unpredictable, with randomly statted weapons and enemies, jumpy AI, and limited gun durability. Its retro hand-drawn pixel art aesthetic and blood-drenched environments create a unique, immersive experience for players seeking a punishingly difficult and satisfyingly gory adventure."









- Fast-paced gameplay with satisfying combat mechanics and good sound effects.
- Creative level design allows for different approaches to farming and combat.
- Fun for quick sessions, making it suitable for casual players looking for zombie action.
- Lack of character progression and meaningful rewards, leading to repetitive gameplay.
- Technical issues such as poor UI, bugs, and visibility problems with enemies detract from the experience.
- Weapons break quickly and lack variety, making combat feel unbalanced and frustrating.
story
22 mentions Positive Neutral NegativeThe game's story revolves around a repetitive structure of three main missions that increase in difficulty, with players needing to farm for resources to continue. While the narrative is straightforward and doesn't aim for depth, it offers a decent framework for short gameplay sessions, complemented by side quests. However, some missions feel more like monster maps than engaging story-driven experiences.
“It doesn't pretend to be anything more than it should be (story-wise).”
“Good for a short pew pew session, looks big enough with side quests and a storyline!”
“The game feels 'right' on that mission.”
“There are basically 3 missions that you keep repeating with increasing difficulties.”
“You have to... pay... to start a mission, so if you do not have enough money to start one, you need to go outside and keep farming.”
“Some of the campaign missions feel a bit like a map with monsters just standing waiting for you, but in horde mode everything just clicked better.”