BIT.TRIP VOID Game Cover
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"BIT.TRIP VOID" is a rhythm-based platformer game where players control a black hole, absorbing white blocks while avoiding red ones. The game features fast-paced action, with the player's performance affecting the music and visuals in real-time. Collecting large amounts of blocks grants the player power-ups and bonuses. Success relies on precise timing and quick reflexes to the game's electronic music beat.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows
  • Nintendo 3ds
  • Wii

Reviews

76%
Audience ScoreBased on 92 reviews
music8 positive mentions
stability3 negative mentions
  • Bit.Trip VOID offers a unique and simple gameplay mechanic that is both fun and relaxing, making it a good way to unwind.
  • The game features vibrant graphics and a chill aesthetic, which enhances the overall experience.
  • It is one of the easier entries in the BIT.TRIP series, making it accessible for players who enjoy casual gaming.
  • The game is quite short and may feel more like a casual browser game rather than a substantial investment.
  • Many players find the controls frustrating and the gameplay repetitive, leading to a lack of engagement over time.
  • The rhythm aspect of the game is criticized for being inconsistent, as it does not require players to collect dots in time with the music.
  • music32 mentions

    The music in the game has received mixed reviews, with some players finding it to be a lackluster blend of beat and bass, lacking memorable melodies compared to previous titles in the series. While the chiptune style and relaxed beats create a chilled atmosphere reminiscent of club music, many players feel that the gameplay mechanics do not engage with the music effectively, leading to a focus on survival rather than rhythm. Overall, the soundtrack is considered average at best, with some players expressing disappointment in its ability to enhance the gaming experience.

    • “And the music is good.”
    • “Trip games have their pixel-based graphics and chiptune style music.”
    • “However, this game's aesthetic is more chilled out with the backgrounds being mostly solid colors and gradients, and the music having a more relaxed beat.”
    • “The visuals and music in the game are more sparse and less memorable than previous games.”
    • “The music compared to the runner series, beat series, and core, seems to be all beat/bass and no melody (in my opinion).”
    • “This makes the whole concept of 'rhythm' obsolete, as you are not required to collect a dot in time to the beat of the music.”
  • gameplay28 mentions

    The gameplay features a new rhythm-based mechanic that is both unique and engaging, though some players find the shrinking mechanic unintuitive and disorienting during fast-paced action. While the game offers a mix of fun and relaxing experiences, it also presents moments of challenge, making it addictive and enjoyable. Overall, the gameplay is praised for its creativity and visual appeal, with varying levels of energy and difficulty across different titles in the series.

    • “Regardless, the unique gameplay makes this fun yet relaxing to play.”
    • “With a simple yet original gameplay idea and more mellow design, void is both fun to play and not as taxing on reaction time while having some moments of difficulty to mix things up.”
    • “Highly addictive, simple gameplay premise that's played with in increasingly creative and surprising ways as you delve further in.”
    • “Operating the shrinking mechanic just removes your current sprite and spawns the small one, while in movement especially it can be very unintuitive to guess where you will spawn. Since you often have tight margins, you will be in an impossible situation where you can either hit a white bullet and shrink, then on shrink be disoriented and eat another white bullet, or attempt to dodge a bullet train, shrink on purpose in motion, and still eat a white bullet due to disorientation.”
    • “An inversion of the play mechanics in bit.”
    • “Trip series takes a much different gameplay approach not seen in many games.”
  • graphics12 mentions

    The game's graphics are generally praised for their vibrant colors and unique aesthetic, featuring pixel-based visuals and a relaxed atmosphere. However, some users noted the presence of glitches and a less memorable visual experience compared to previous titles. The interface is described as innovative yet subtle, with elements that blend into the background.

    • “The game offers some pleasant graphics and really vibrant colors, although some ugly glitches here and there, it is pleasant all the same.”
    • “Like all the others, it has great visuals and gameplay!”
    • “However, this game's aesthetic is more chilled out with the backgrounds being mostly solid colors and gradients and the music having a more relaxed beat.”
    • “The visuals and music in the game are more sparse and less memorable than previous games.”
    • “The interface and general aesthetics are like nothing I've seen before; scores, multipliers, etc. simply drift along vaguely in the background, barely noticeable. Even mode changes are subtle enough that you might not realize when it happens at first.”
    • “However, this game's aesthetic is more chilled out, with the backgrounds being mostly solid colors and gradients and the music having a more relaxed beat.”
  • stability2 mentions

    The game features vibrant graphics and colors, but users have reported occasional glitches that detract from the overall experience. Despite these issues, the visuals are generally well-received.

    • “The game has a lot of potential, but frequent crashes and bugs make it frustrating to play.”
    • “I encountered several game-breaking glitches that ruined my experience.”
    • “The stability issues are so severe that I can't enjoy the game as much as I want to.”
  • story2 mentions

    The story features Commander Video alongside similar characters, engaging with a mysterious aura or ball that alters their size. This unique premise adds an intriguing layer to the narrative, emphasizing themes of transformation and interaction.

    • “The story features Commander Video alongside other characters who resemble him, engaging with a mysterious aura or orb that alters their size.”
    • “The story features Commander Video alongside other characters that resemble him, interacting with a mysterious aura or ball that alters their size.”
  • atmosphere2 mentions

    The atmosphere of the game is heavily influenced by club music, creating an energetic and vibrant environment that resonates with players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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