- December 19, 2012
- Gaijin Games
BIT.TRIP VOID
Platforms
About
"BIT.TRIP VOID" is a rhythm-based platformer game where players control a black hole, absorbing white blocks while avoiding red ones. The game features fast-paced action, with the player's performance affecting the music and visuals in real-time. Collecting large amounts of blocks grants the player power-ups and bonuses. Success relies on precise timing and quick reflexes to the game's electronic music beat.











- Bit.Trip VOID offers a unique and simple gameplay mechanic that is both fun and relaxing, making it a good way to unwind.
- The game features vibrant graphics and a chill aesthetic, which enhances the overall experience.
- It is one of the easier entries in the BIT.TRIP series, making it accessible for players who enjoy casual gaming.
- The game is quite short and may feel more like a casual browser game rather than a substantial investment.
- Many players find the controls frustrating and the gameplay repetitive, leading to a lack of engagement over time.
- The rhythm aspect of the game is criticized for being inconsistent, as it does not require players to collect dots in time with the music.
music
32 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players finding it to be a lackluster blend of beat and bass, lacking memorable melodies compared to previous titles in the series. While the chiptune style and relaxed beats create a chilled atmosphere reminiscent of club music, many players feel that the gameplay mechanics do not engage with the music effectively, leading to a focus on survival rather than rhythm. Overall, the soundtrack is considered average at best, with some players expressing disappointment in its ability to enhance the gaming experience.
“And the music is good.”
“Trip games have their pixel-based graphics and chiptune style music.”
“However, this game's aesthetic is more chilled out with the backgrounds being mostly solid colors and gradients, and the music having a more relaxed beat.”
“The visuals and music in the game are more sparse and less memorable than previous games.”
“The music compared to the runner series, beat series, and core, seems to be all beat/bass and no melody (in my opinion).”
“This makes the whole concept of 'rhythm' obsolete, as you are not required to collect a dot in time to the beat of the music.”