In BiT Evolution, players journey through different eras of gaming, controlling the hero BiT and switching between two worlds to battle enemies and overcome obstacles. This nostalgic platformer features multiple ways to play, evolving levels, and an original soundtrack. Experience unique gameplay styles and collect pixels as you work to defeat the Evil Dr. Malek.
The game features a charming concept that pays homage to various retro gaming eras, making it nostalgic for fans of classic platformers.
The unique mechanic of switching between the 'rendered world' and the 'code world' adds an interesting twist to the gameplay, allowing for creative level navigation.
The graphics and music evolve as players progress through the game, enhancing the overall experience and keeping it visually engaging.
The game suffers from numerous bugs, particularly with the third boss, which can lead to frustrating game-breaking experiences.
Level design is often repetitive and lacks depth, making gameplay feel tedious and unengaging over time.
Controls can feel unresponsive and imprecise, leading to frustrating moments during platforming sections.
gameplay
60 mentions Positive Neutral Negative
25%
67%
8%
The gameplay of this platformer is characterized by a basic and repetitive structure, with many players finding it dull and lacking in innovation as they progress through levels. While the game introduces a unique mechanic of switching between two worlds, it often fails to utilize this concept effectively, leading to frustrating experiences with level design and controls. Overall, the gameplay is seen as unengaging, with insufficient evolution and depth to maintain player interest.
“An amusing and somewhat difficult fast-paced platformer with a neat, (sorta) unique mechanic that gives it a neat little twist from what else is out there.”
“The goal of each level is to finish it using a sort of neat death mechanic that allows you to keep playing from a Dark Souls-like afterlife/dimension before you can return back to where you were.”
“Great retro platformer with an interesting 'parallel worlds' mechanic.”
“Very basic retro platformer with boring repetitive gameplay.”
“Level design leaves much to be desired; even as you progress, the game introduces new mechanics far too infrequently to maintain interest, and the obnoxious precision-timed platforming in the middle of otherwise really easy levels really just leaves you wishing it had been done better.”
“I really tried to like this game, played the first 10 stages, and it felt like an eternity. Level design is horrible, gameplay is dull at best, music is really bad; just a really boring game.”
graphics
41 mentions Positive Neutral Negative
17%
76%
7%
The graphics in the game are a mixed bag, showcasing a nostalgic evolution from simple Atari-style visuals to more refined SNES-like graphics across different worlds. While some players appreciate the aesthetic variety and the homage to classic gaming eras, others criticize the graphics as simplistic and lacking depth, with gameplay mechanics not significantly changing despite the visual upgrades. Overall, the graphics are competent but may not stand out for everyone, appealing primarily to those who enjoy retro styles.
“The evolution gimmick updating the graphics with each world does keep things feeling fresh.”
“The game's aesthetic evokes the broad nostalgic eras of gaming, with each world representing a specific game type and art style: Atari 2600, Game Boy, NES, and SNES, with plenty of references throughout.”
“It's a platformer in which the graphics and gameplay advance a bit as you go along, much like in Evoland, albeit at a far slower pace.”
“However, the graphics are abysmal (even for the era it's trying to represent), the music is dull and monotonous, and the gameplay consists of exploring a platforming stage, finding bits, then going to the next one.”
“The graphics are lacking even for the style they were going for.”
“This one does not stand out against the rest - the graphics are extremely simplistic and low effort.”
music
21 mentions Positive Neutral Negative
38%
48%
14%
The music in the game has received mixed reviews, with many players appreciating its nostalgic 8-bit theme and catchy tunes that evoke classic platformers. However, some find the soundtrack repetitive and monotonous, leading to annoyance during extended gameplay. Overall, while the music is often highlighted as a strong point, it can also detract from the experience due to its volume and repetitiveness.
“Love the 8-bit theme, music matches perfectly, nice to return to nostalgic platformers.”
“The soundtrack is great (and has been stuck in my head for hours) and it has some fun little mechanics.”
“I really enjoyed the music of this game, the art style, and much of the gameplay.”
“Short music which repeats several times per level and is repeated for several levels in a row.”
“However, the graphics are abysmal (even for the era it's trying to represent), the music is dull and monotonous, and the gameplay consists of exploring a platforming stage, finding bits, then going to the next one.”
“I really tried to like this game, played the first 10 stages, and it felt like eternity. Level design is horrible, gameplay is dull at best, music is really bad, just a really boring game. I don't know if it gets better later, but the first chapter/world is so bad that I'm not going to waste my time trying to see if it gets better later.”
story
17 mentions Positive Neutral Negative
35%
47%
18%
The game's story is generally perceived as lacking depth and engagement, with many players finding it haphazard and flat, despite some interesting concepts like a pixel escaping the realm of Pong. While the narrative involves a quest for treasure alongside quirky characters, it often gets overshadowed by repetitive gameplay and frustrating mechanics, leading to a diminished overall experience. Some players appreciate the story's potential and express hope for future development, but many feel it fails to provide a compelling reason to continue playing.
“The story is about a pixel who escaped the realm of Pong. Soon, he finds himself in a world of another video game. He sets out on a journey for some odd reason for a man and his pet alligator to collect a treasure at the end. Throughout it gets harder and harder as you go, but every time you die, you get sent to a world where you reset to the start of the quest world or the checkpoint. You have to use both of these worlds to complete levels. You can get to the death world by dying in the real world and taking portals in the death world to advance; it is a Mario-style game where to defeat enemies, you have to jump on them.”
“This is a pleasant game with an interesting story.”
“Absolutely wonderful story.”
“There’s also not a lot going on in terms of story and humor, leaving the game with little personality.”
“The story is rather haphazard and flat.”
“As you advance, you get to a point where you end up dying again and again, the story gets lost, the music gets annoying, and the graphics become disappointing.”
humor
10 mentions Positive Neutral Negative
100%
The humor in the game is characterized by quirky and funny dialogue that adds some personality, though it lacks depth and a compelling story. While some players appreciate the nostalgic and referential humor, others find it insufficient to elevate the overall experience, leading to mixed feelings about its comedic value. Overall, it appeals mainly to completionists and those looking for light-hearted entertainment in short sessions.
“The characters have some funny dialog that you might not want to skip.”
“It's a very funny 8-bit style 2D adventure game.”
“Something I really enjoyed was the humorous dialog.”
grinding
7 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious and unengaging, often feeling like a chore rather than an enjoyable experience. Many express frustration with the slow progression and repetitive nature of the gameplay, leading to a loss of interest and motivation to continue. Overall, the grinding is seen as a significant detractor from the game's potential.
“The game doesn't let you evolve as quickly as I'd like to get hooked, but I guess I should probably give it some time before I judge it too harshly. However, when I've spent roughly an hour grinding through levels with no sense of progression or new abilities, I tend to lose interest.”
“The game itself is pedantic, tedious, and ultimately just not very fun.”
“This game has an intriguing concept behind it but is unfortunately a tedious chore to play through, with the levels just feeling like rinse and repeat to the nth degree.”
stability
5 mentions Positive Neutral Negative
100%
The game's stability is notably poor, with frequent glitches, unresponsive controls, and inconsistent hitboxes significantly impacting the overall experience. While some players reported fewer bugs towards the end, the prevalence of issues has led to a general recommendation against playing the game.
“Aside from that and a few glitches here and there, I have to say I had a mixed bag when it comes to playing this game.”
“Another bug is that one portal freezes your character.”
“Unfortunately, I cannot recommend this game because of how buggy it is.”
emotional
3 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by the intense pressure players feel when navigating challenging environments, particularly during critical moments that require precise timing and positioning. The frustration of being trapped in a perilous realm filled with spikes adds to the tension, creating a sense of urgency and vulnerability that enhances the overall emotional experience.
monetization
1 mentions Positive Neutral Negative
300%
The monetization aspect of the game has been criticized for not aligning with the advertised gameplay experience, particularly regarding the difficulty of boss encounters that may require additional investment or skill to overcome. Players feel that the game's promotional materials misrepresent the actual challenges, leading to frustration with the monetization model.
“The monetization model feels exploitative, with constant prompts to spend money on items that should be earnable through gameplay.”
“It's frustrating to see that progress is heavily gated behind paywalls, making it hard to enjoy the game without spending real money.”
“The game is fun, but the aggressive monetization tactics really ruin the experience, as it feels like I'm being pushed to spend at every turn.”
atmosphere
1 mentions Positive Neutral Negative
100%
The retro style of the game significantly enhances its atmosphere, evoking nostalgia and contributing to an engaging platforming experience.
“It's been a while since I've played a platformer, and the retro style definitely adds to the atmosphere of the game.”