- January 16, 2021
- ondydev
Binky's Trash Service
Platforms
About
"Binky's Trash Service" is a precision platformer where you play as a garbage collector in evil lairs with 15 stages, a 30-song soundtrack, and cool gimmicks like portals and waterfalls. It features speedrun challenges, forgiving respawn points, and an easy mode. The game utilizes only three buttons for various moves, including dashing, wall jumping, and back flipping.
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- The game features charming and colorful sprite work, satisfying sound design, and catchy chiptune music, creating an enjoyable atmosphere.
- Levels are creatively themed and varied, offering unique mechanics that build on each other, making for engaging gameplay.
- It's a fun and challenging platformer that is well-suited for speedrunning, with simple mechanics that become increasingly complex.
- The controls are often described as clunky and slippery, making precise platforming frustrating and difficult.
- Level design can be chaotic and maze-like, leading to confusion and a lack of enjoyment for players who prefer more straightforward navigation.
- Some players found the game lacking in content, feeling it doesn't fully deliver on the metroidvania experience.
gameplay
12 mentions Positive Neutral NegativeThe gameplay is characterized by a unique and satisfying experience, featuring simple yet deceptively challenging mechanics that evolve with each level. Players appreciate the interesting move-set and the way new mechanics are introduced, allowing for increasingly complex navigation as they progress. While some find the controls a bit clunky, it does not significantly detract from the overall enjoyment of the game.
“Unique level themes and ideas, an interesting move-set which is very fun to use once you get used to it, and satisfying gameplay!”
“It was pretty clunky, but it didn't affect the gameplay that much.”
“This game has very simple mechanics that are deceptively difficult as they are implemented in the levels.”
“Each level introduces a new mechanic, whether it's presents that send you dashing or pumpkins that launch you upwards, mouse pointers that put you in new places or disappearing sand blocks.”