- January 8, 2021
- Kiddy
Bigfoot Forest
Platforms
About
"Bigfoot Forest is a first-person indie horror game where you, while on a road trip, run out of gas and find yourself in a forested town inhabited by a dangerous Bigfoot-like creature. Armed with a gun, your mission is to kill the creature and survive the night to continue your journey. Watch your back, as any misstep could lead to becoming the creature's next victim."


- The game is entertaining and provides a few jump scares, making it a fun experience for its low price.
- Many players found the gunplay enjoyable and better than some mainstream titles, adding to the thrill of hunting Bigfoot.
- Despite its simplicity, the game allows for creative gameplay and can be a good time-killer for those looking for a short, spooky experience.
- The game suffers from poor graphics and design, with Bigfoot spawning too close to players, making it frustratingly difficult to survive.
- There is a lack of clear instructions and controls, leading to confusion about gameplay mechanics, such as how to use the gun.
- Many players felt the game was too short and lacked replayability, with limited content and objectives to keep them engaged.
story
8 mentions Positive Neutral NegativeThe game's story is described as lacking a clear narrative or details, which can lead to confusion about objectives, such as hunting Bigfoot. However, players appreciate the opportunity to create their own stories through simple concepts and lore, with some finding deeper moral lessons about perseverance and unexpected life challenges. Overall, while the storytelling may be minimal, it allows for personal interpretation and engagement.
“Moral of the story: you never know what life holds in store for you. If I had given up when all the odds were stacked against me, I wouldn't be where I am today.”
“No storyline or details is the reason many at first could not realize the gun, as there is nothing to indicate you need to hunt the Bigfoot.”
“With a simple concept and lore, you're able to build your own story.”
“Peak gameplay, peak storytelling.”