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Betrayal At Club Low

A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
Betrayal At Club Low Game Cover
90%Game Brain Score
gameplay, music
97% User Score Based on 473 reviews
Critic Score 81%Based on 8 reviews

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Betrayal At Club Low Game Cover

About

Betrayal At Club Low is a single player role playing game with mystery and comedy themes. It was developed by Cosmo D and was released on September 9, 2022. It received positive reviews from critics and overwhelmingly positive reviews from players.

Betrayal At Club Low is a narrative-driven game set in a surrealist world. As a down-on-their-luck spy, you'll need to infiltrate a mysterious club to uncover its secrets. Along the way, you'll meet eccentric characters, uncover hidden plots, and make choices that affect the outcome of your mission. With its unique blend of humor, intrigue, and style, Betrayal At Club Low offers a truly unforgettable experience.

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97%
Audience ScoreBased on 473 reviews
gameplay62 positive mentions

  • Unique and engaging dice mechanics that add depth to gameplay.
  • Surreal atmosphere and humor that is characteristic of Cosmo D's games.
  • High replayability with multiple endings and different character builds.
  • Gameplay can feel punishing, especially with the risk of failure leading to negative status effects.
  • Short playtime, with some players wishing for a larger world to explore.
  • The transition to a dice-based system may not appeal to fans of previous titles' exploration-focused gameplay.
  • gameplay
    182 mentions Positive Neutral Negative

    The gameplay of "Betrayal at Club Low" is characterized by its innovative dice-rolling mechanics, which blend tabletop RPG elements with strategic decision-making, creating a unique and engaging experience. Players appreciate the humor, quirky art style, and the depth of the mechanics, although some find the transition from previous titles' exploration-focused gameplay to this more structured approach challenging. Overall, the game offers a fun, replayable adventure that rewards experimentation and strategic thinking, despite some initial learning curves and occasional frustrations.

    • “The gameplay was very addicting - rolling dice, leveling them up, seeking out encounters to use and get rid of conditions.”
    • “The integration of dice mechanics feels natural and effortless, which is a massive accomplishment.”
    • “Betrayal at Club Low captures that same night feeling as his previous installments, while bringing new, addictive game mechanics into the mix.”
    • “To be honest, I really don't like this style of gameplay.”
    • “It looks like a bunch of store-bought assets thrown together with janky animations, and the gameplay is purely dice rolls based on your stats.”
    • “I'm glad this isn't going to be the series going forward because the dice mechanics are just not engaging at all and it's way too easy to screw yourself on normal.”
  • music
    102 mentions Positive Neutral Negative

    The music in the game is consistently praised for its high quality, eclectic style, and strong integration into the gameplay, enhancing the overall atmosphere and experience. Many reviewers highlight the soundtrack as a standout feature, with a mix of electronic and house influences that complement the quirky visuals and humor. Overall, the music is described as a significant draw for players, contributing to the game's unique charm and replayability.

    • “The soundtrack transcends its medium and is a legitimate creative masterpiece.”
    • “The music is fantastic, the visuals and atmosphere are amazing and the writing is great.”
    • “The music and sounds are brilliant.”
    • “The gameplay mechanics of Disco Elysium minus the fantastic writing, character design, world building, atmosphere, soundtrack, dialogue, and RPG elements.”
    • “I do think that the Off Peak games and Norwood Suite have a bit more character in terms of the environment and music, likely due to the fact that they're played in first person and take place in larger areas, with more to see.”
    • “The plot, world, characters, graphics, and especially music are all in line with previous Cosmo D experiences, which is to say weird and amazing and like they fell through a wormhole from a parallel universe.”
  • story
    53 mentions Positive Neutral Negative

    The story of "Betrayal at Club Low" is a quirky and surreal espionage narrative that blends humor with strategy, featuring a unique dice-rolling mechanic that influences gameplay and outcomes. While some players find the interconnectedness with previous titles confusing, the game offers a captivating experience with multiple paths and replayability, though its brevity leaves some wanting more depth. Overall, the writing, atmosphere, and character interactions are praised, making it an enjoyable, albeit unconventional, storytelling experience.

    • “Well balanced gameplay, captivating story, unique world building, and clever dialogue.”
    • “A genuinely interesting story that feels much more like a real 'game' than Cosmo D's previous games, with an absolutely stellar soundtrack that is worth listening to on its own.”
    • “The music is fantastic and there is a wild amount of replayability with the dice roll mechanic and branching nature of the storytelling.”
    • “Betrayal at Club Low is part of a class of games that, while they do have a plot and an ending, see reaching that ending as a disappointment rather than the point of the game.”
    • “The surreal story (which requires informal rules) doesn't mesh well with the challenging gameplay (which requires formal rules).”
    • “The overarching story and writing won't blow your mind, and I think it's a bit too short to really leave an impact.”
  • humor
    45 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its quirky, absurd, and witty writing, which enhances the engaging gameplay and unique mechanics. Players appreciate the blend of humor with strategic elements, making for a fun and entertaining experience, even if the game is relatively short. Overall, the humor is described as charming and well-executed, fitting seamlessly into the game's aesthetic and narrative.

    • “The writing in this game is so funny and the art direction and gameplay are very compelling too.”
    • “A surprisingly challenging and engaging dice game with the same unique style of humor expected from the developers.”
    • “The writing is delightfully understated and humorous.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game are characterized by a unique, surreal aesthetic that blends funky, stylized visuals with a quirky charm, though some players note that the character models can feel simplistic or familiar. While the visuals may not be technically impressive, they are consistent and effectively complement the game's humor and engaging soundtrack, creating an immersive experience. Overall, the art style is a defining feature that resonates with fans of the developer's previous works, offering a distinct and cohesive atmosphere that enhances gameplay.

    • “The graphics are very simple but shine due to the funky artsy/stylized approach you take, it's even further emphasized as the music/scores in the game are intentionally chosen.”
    • “An incredible tabletop experience with a unique surreal aesthetic that I loved from front to back.”
    • “The music is fantastic, the visuals and atmosphere are amazing and the writing is great.”
    • “Its graphical style, while unique in its color scheme, isn’t unique in how its characters look, feel, and move.”
    • “Cosmo D's style is here and pizza is involved; however, I do find the overall visuals rather weak compared to previous games. It's all kind of too... normal? Maybe it's because of the new perspective that makes it harder to show off cool stuff, or maybe I'm just too used to it by now.”
    • “I encourage players who like a good narrative and dice-focused gameplay to get past the limited graphics and potential initial failures to see as much as possible of what Betrayal at Club Low has to offer.”
  • replayability
    30 mentions Positive Neutral Negative

    The game boasts high replayability, featuring multiple endings, various difficulty settings, and different gameplay modes that encourage experimentation with character builds and paths. Players appreciate the blend of engaging mechanics, humor, and a captivating soundtrack, making it a compact yet rich experience worth revisiting. Overall, it offers a unique and addictive gameplay experience that invites players to explore its many facets.

    • “The perfect blend of point-and-click adventure game and dice-based RPG, and it's endlessly replayable.”
    • “This game is immensely replayable, with a large handful of endings and a variety of modifiers to change the game up.”
    • “The experience is short, but offers a good amount of replay value, allowing players to experiment with new character builds, endings, and modes.”
    • “Not very replayable, but a cool experience.”
    • “The game is a bit short if you just want to get one ending, but the new gameplay adds multiple endings and replay value to it.”
    • “There is a high amount of replayability with different endings, modes and paths through events.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The atmosphere in "Betrayal at Club Low" is consistently praised for its surreal and immersive qualities, blending quirky visuals, engaging sound design, and a unique narrative style that captivates players. Reviewers highlight the game's ability to create a bizarre yet delightful world, where the combination of music, dialogue, and gameplay enhances replayability and overall enjoyment. While some note a slight dip in atmospheric depth compared to previous titles, the game's distinctive charm and humor continue to resonate strongly with fans.

    • “Somehow the atmosphere, the gameplay, the music, and the dialogue all come together to create this brilliant little gem.”
    • “But what truly surprised me was just how atmospheric yet engaging Betrayal at Club Low ended up being.”
    • “The music is fantastic, the visuals and atmosphere are amazing, and the writing is great.”
    • “Really helps immerse you in this weird atmosphere where people are flying through the ceiling and you're serving pizza made out of brain matter.”
    • “The delightfulness of betrayal at Club Low is not just in its bizarre atmosphere and strange world.”
    • “The atmosphere and world building just is not the same experience in third-person view.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is noted for its potential, offering freedom that encourages multiple playthroughs and alternative paths reminiscent of titles like Disco Elysium. However, the execution falls short due to weak writing and character design, which detracts from the overall role-playing experience and fails to match the depth found in similar games.

    • “The freedom in character development encourages repeat playthroughs, particularly because there are some Deus Ex-style alternative paths.”
    • “Cosmo D generally made their name with broadly music-themed, surrealist walking sims, but their next venture into the genre of Disco Elysium-clones showcases impressive character development.”
    • “The character development is a standout feature, offering players a rich and immersive experience that enhances the overall gameplay.”
    • “Unfortunately, there are some issues with the system: the freedom in character development encourages repeat playthroughs - particularly because there are some Deus Ex-style alternative paths - but ultimately the gameplay fights the role-playing in this respect.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a wholesome yet poignant experience, where players navigate the delicate balance of delivering difficult news to an aspiring DJ, highlighting the game's ability to evoke empathy and emotional depth.

    • “A very wholesome and concise experience.”
    • “You don't want to break bad news to an up-and-coming DJ, but sometimes you need the emotional leverage.”
  • optimization
    1 mentions Positive Neutral Negative

    Players appreciate the game's dice management and optimization mechanics, highlighting them as a strong and enjoyable aspect of the gameplay.

    • “I personally really liked the dice management and optimization that comes with this game.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game engaging rather than tedious, as the element of chance adds variety and keeps the experience fresh.

    • “Circling back through the game is not tedious because the chance factor keeps things interesting.”
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6h Median play time
6h Average play time
5-6h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Betrayal At Club Low is a role playing game with mystery and comedy themes.

Betrayal At Club Low is available on PC, Mac OS, Windows and Linux.

On average players spend around 6 hours playing Betrayal At Club Low.

Betrayal At Club Low was released on September 9, 2022.

Betrayal At Club Low was developed by Cosmo D.

Betrayal At Club Low has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay.

Betrayal At Club Low is a single player game.

Similar games include Yuppie Psycho, Deep Sleep: Labyrinth of the Forsaken, Renowned Explorers: International Society, Look Outside, Hand of Fate and others.