- January 18, 2024
- Farbspiel Interactive
Belonging
Platforms
About
Belonging is a first-person adventure game about a cult and its victims. As the hacktivist Jayce, you are scouting the abandoned estate of the Entelechism cult. You are there to find data you can leak to the public and uncover uncomfortable truths about what happened to the people that lived there. Explore the remains of a reclusive communityEntelechism is a community devoted to self-optimization…
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- The game features an engaging story that keeps players curious and invested, with good voice acting and atmosphere.
- Gameplay is smooth with no significant glitches or lag, providing a relaxing experience for players who enjoy exploration and investigation.
- The environment design is well-crafted, effectively conveying the theme of cults and their insidious nature.
- The game suffers from game-breaking bugs and unfinished elements, leading to frustration and a lack of confidence in its release quality.
- The story is relatively short and predictable, with limited content and character development, making it feel less rewarding.
- The user interface and gameplay mechanics are poorly designed, with unskippable dialogues and tutorial messages that hinder immersion and pacing.
story
22 mentions Positive Neutral NegativeThe game's story is described as engaging and well-researched, with elements that encourage exploration and investigation through notes and audio files. While some players found the narrative to be relatively short and not particularly interesting, others appreciated its depth and the intriguing themes it explores, particularly in relation to human emotions and cult dynamics. Overall, the story offers a mix of immersive dialogue and thoughtful content, appealing to fans of story-driven games.
“The game features an intriguing story that is voice acted.”
“A thoughtful, well-researched story about the bottomless pits in our hearts that would make anyone join a cult, if the circumstances are right.”
“If you like story-driven games and binged a lot of true crime over lockdown, don't sleep on this underrated gem!”
“The story itself is not that long or interesting.”
“The best dialogue, I admit, was 'amazing': here you enter a new location and start the key story where our partner basically tells us that there are, of course, security features in this facility and data will be deleted very soon, so you don't have that much time (which, if we go by key features, is probably not true, but the main character doesn't know this).”
“Actually, later in the game, you can change any previous choices and it does not affect the plot ending, and there are automatic checkpoint saves as well.”