- October 26, 2016
- Toster12D3
Behold!
Platforms
About
"Behold" is a 2D twin-stick shooter set in a dark fantasy world, where you control a monstrous aberration caught between two warring armies. Fight off relentless waves of soldiers, knights, mages, and giants, using deadly rays, melee attacks, and consuming foes for power-ups. Choose perks, strategize, and endure as long as possible in this brutal and engaging fantasy struggle.




- The game offers chaotic and satisfying gameplay with a variety of powers and abilities, making it fun and engaging.
- The pixel art and heavy metal soundtrack create a strong thematic experience that enhances the overall enjoyment.
- It's an affordable game that provides good value for players looking for quick, action-packed sessions.
- There are significant control issues, including unresponsive mouse and controller inputs, making the game unplayable for some users.
- The gameplay can become repetitive, with limited upgrades and a lack of meaningful story content.
- The absence of customizable controls and poor menu navigation detracts from the overall user experience.
story
16 mentions Positive Neutral NegativeThe game's "story" is minimal and primarily serves as a backdrop for its gameplay, with most players noting that it lacks depth beyond a brief introduction. The campaign consists of four levels with repetitive wave patterns, and while it offers some upgrades, the focus remains on action rather than narrative. Overall, many players feel that the absence of a substantial story does not detract from the enjoyment of the game, reminiscent of titles like Monster Hunter.
“As you progress through the waves of enemies in the story mode, you unlock upgrades for your beholder.”
“Story mode has 4 levels, every level consists of several stages with a set pattern of waves which will loop upon completion.”
“The story must be played through in one sitting and death results in a game over screen that presents your score and then you are returned to the brief tutorial.”
“The 'story' campaign is a bit misleading because there’s no actual story to speak of behind the gratuitous violence that the game presents.”
“The story must be played through in one sitting, and death results in a game over screen that presents your score and then you are returned to the brief tutorial.”
“There’s a 'story' mode but not much story.”