Beast Agenda 2030
- November 26, 2019
- Ouch Giver Games
The Watchers claimed to be humankind’s alien Progenitors. They claimed their Technology and Ancient Knowledge would advance human evolution. Resisters were exiled to the island of Fleece and promised to be left alone, but in 2030 the Watchers have come for Fleece as well. The remaining Resisters are fighting to survive and ultimately escape the New World Order.
Reviews
- The game features addictive gameplay reminiscent of challenging childhood games, encouraging players to keep trying despite repeated failures.
- The pixel art is beautifully crafted and adds charm to the game's atmosphere, enhancing the overall experience.
- There is a strong variety of gameplay mechanics, including stealth, hacking, and resource management, which allows for multiple approaches to missions.
- The maps are excessively large, making exploration tedious and frustrating at times.
- Some tutorial instructions are unclear, leading to potential confusion for new players, especially regarding small objects that blend into the environment.
- The camera perspective is too far away, making it difficult to appreciate the detailed art and to spot smaller items during gameplay.
- story21 mentions
- 14 % positive mentions
- 71 % neutral mentions
- 14 % negative mentions
The game's story revolves around a resistance narrative where humanity fights against a seemingly benevolent alien force, echoing themes found in the Deus Ex and Shadowrun franchises. Players engage in varied missions that involve gathering supplies, rescuing survivors, and contributing to a larger plan for freedom, all while navigating a humorously dark and absurd storyline. Despite some frustrations with gameplay mechanics, the engaging plot and mission structure keep players invested in the adventure.
“It's a resistance story, the last bastion of free humanity against a new world order of aliens who merely claimed to come in peace; a conspiracy tale that lends well to the game's mechanical similarities with Deus Ex.”
“That little aesthetic, coupled with some of the more incredulous parts of the storyline, had me completely hooked and reeled in.”
“Aside from rescuing survivors and completing missions, if you happen to play the story mode, which you most definitely should, you'll also get to play an important part in Winston's plan to get whatever survivors you can rescue off to a remote island where unchipped people can live free once again.”
“It didn't take me long to just stop playing because the joy of searching out mission goals was heavily overshadowed by the frustration of two easily fixable issues.”
“Funnily enough, despite the dire-sounding story, the game visualizes the people from the world police corps as squid-like aliens, complete with their UFOs.”
“Aside from rescuing survivors and completing missions, if you happened to play the story mode, which you most definitely should, you'll also get to play an important part in Winston's plan to get whatever survivors you can rescue off to a remote island where unchipped people can live free once again.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is described as addictive and reminiscent of challenging childhood games, combining elements of stealth, scavenging, and base-building within a narrative of resistance against alien forces. Players engage in procedurally-generated environments, utilizing various mechanics such as hacking and sneaking, while the overall structure supports both individual objectives and a broader resistance arc. While the mechanics are solid and enjoyable, some players noted that instructions could be clearer.
“It's a resistance story, the last bastion of free humanity against a new world order of aliens who merely claimed to come in peace; a conspiracy tale that lends well to the game's mechanical similarities with Deus Ex.”
“It's very charming with its throwback to old school graphics, but don't let that fool you; this game has a lot of depth in its gameplay with many ways to solve problems.”
“I've only played 4.5 hours, and still haven't engaged with much of the actual mechanics for building up your resistance base, so can't yet comment on how that works (will edit to do so), but the basic structure of the game is that you begin at your resistance hub, take posted jobs, and head out into procedurally-generated city blocks patrolled by squid cops, at which point you pursue whatever your primary objective may be while simultaneously sneaking around, looting supplies for both yourself and your base, and rescuing other survivors to bring back to your base and add to your resistance movement.”
“The game would be fun enough if it was simply a procedurally-generated extraction looter with Deus Ex-style tools and hacking in place of outright weapons, but the fact it has a broader arc, both mechanically and narratively, in the form of building up your resistance, really ties it together.”
“It's very charming with its throwback to old school graphics but don't let that fool you, this game has a lot of depth in its gameplay with many ways to solve problems.”
- graphics5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The graphics of the game are characterized by a charming retro aesthetic that appeals to players, enhancing the overall experience. Despite its old-school visuals, the game offers depth in gameplay, making it both entertaining and engaging. Players appreciate the nostalgic design while being drawn into the storyline and gameplay mechanics.
“+ cool retro graphics”
“Don't be fooled by the odd title or the old-school retro graphics; Beast Agenda 2030 is a game that's insanely entertaining to play, especially if you're into scavenging games and like sneaking around 'stealing' stuff from under the squid-police's noses... if they even have one!”
“It's very charming with its throwback to old-school graphics, but don't let that fool you; this game has a lot of depth in its gameplay with many ways to solve problems.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its immersive quality, enhanced by a well-crafted soundtrack that effectively conveys an eerie sense of impending doom and the end of humanity. Players are encouraged to experience it firsthand to fully appreciate its impact.
“I feel this is a game you will want to try for yourself and immediately feel the atmosphere of the game, especially with the spot-on soundtrack that adds to the eerie feel of the end of humankind.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's soundtrack is highly praised for its ability to enhance the eerie atmosphere, effectively immersing players in the apocalyptic setting. Reviewers emphasize that the music significantly contributes to the overall experience, making it a key element of the game's ambiance.
“I feel this is a game you will want to try for yourself and immediately feel the atmosphere of the game, especially with the spot-on soundtrack that adds to the eerie feel of the end of humankind.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a dark comedic tone, with players finding amusement in the mini-stories created by combining notes, which often lead to unexpectedly humorous outcomes.
“These notes, when combined, form a mini-story that can be pretty funny in a dark way.”