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Battlevoid: First Contact

Battlevoid: First Contact Game Cover
80%Game Brain Score
story, gameplay
monetization, music
80% User Score Based on 1,011 reviews

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TabletPhoneiPadMobile PlatformiPhone
Battlevoid: First Contact Game Cover

About

Battlevoid: First Contact is a single player casual strategy game. It was developed by Bugbyte and was released on October 7, 2014. It received positive reviews from players.

Take command of a space station in this real-time sci-fi roguelike strategy game

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80%
Audience ScoreBased on 1,011 reviews
story4 positive mentions
monetization5 negative mentions

  • The game offers a fun and challenging experience, especially once players learn the right strategies.
  • The graphics and gameplay mechanics are well-designed, making it an enjoyable space strategy game.
  • The developers provide excellent customer support, quickly addressing issues related to purchases.
  • The research system is overly random, making it frustrating when players cannot get the upgrades they need.
  • Many players feel that the game is too difficult, especially on easy mode, leading to a steep learning curve.
  • Purchasing additional levels is required to progress, which some players find off-putting and feel limits the game's accessibility.
  • story
    41 mentions Positive Neutral Negative

    The game's story has received mixed feedback, with many players finding it weak and lacking depth, often feeling that it doesn't justify the cost of unlocking additional missions. While some enjoy the initial gameplay and concept, they express frustration over the limited access to the story and the need to purchase further content. Overall, players desire a more engaging narrative and a clearer progression system that rewards them for completing missions.

    • “Amended: after playing the first story's levels, enough to win and lose in so many ways, I must in good conscience give it 5 stars due to the fact I'm buying the rest of the story.”
    • “I love the story.”
    • “Great game, very hard, still can't get past the first story/level but could use more of a storyline. Can't wait for the full game on PC.”
    • “The graphics and gameplay ideas were spectacular for the mobile platform; however, the storyline was very weak and lacking.”
    • “Srsly, how are you gonna tempt us to buy with only 1 stage as a feature? I suggest you work on the story for more levels.”
    • “Unlocking mission 1 doesn't do squat; to continue, I need to purchase new missions separately!”
  • gameplay
    28 mentions Positive Neutral Negative

    The gameplay is generally well-received, with many players appreciating the interesting mechanics, strategic depth, and engaging ship designs. However, some users find it repetitive and lacking in variety, particularly in the free version, which limits gameplay options. While the game shows promise and has a solid foundation, there are calls for improvements such as a controls manual and more diverse gameplay elements to enhance the overall experience.

    • “Great concept and honestly would be 5 stars if there was an unlimited mode for the unpaid version of the app. The mechanics in the game are a surprise; despite many complaints about 'how complex' it is, it was more interesting to see each ship's design and the hit-and-run tactics you could use to beat ships that would normally tank your small arms fire. Can't wait to see what more comes from these devs!”
    • “Very enjoyable game, well-versed in gameplay and strategy. I can see this game being revamped to a more powerful gaming device with more 3D aspects and destruction. Major fun, great start Bugbyte!”
    • “Challenging, plenty of gameplay depth, and random research results add a ton to replayability.”
    • “The gameplay is decent but is very repetitive, and had I known there would be no significant difference in it, I would not have purchased the rest.”
    • “Gameplay is dull; it's fighters, fighters, fighters, and other combinations fail hard.”
    • “Awful graphics, tedious gameplay, no fast forward, completely random.”
  • graphics
    15 mentions Positive Neutral Negative

    Overall, the graphics in the game are generally well-received, with many users praising their crispness, appeal, and adaptability across different screen sizes. While some reviews highlight the graphics as a strong point, others note that they are merely decent or average, with gameplay often overshadowing visual quality. Despite mixed opinions, the graphics contribute positively to the overall gaming experience, enhancing the fun and addictive nature of the gameplay.

    • “The graphics are crisp and appealing, and the UI is responsive and well laid out.”
    • “Refreshing, highly addictive gameplay, cool graphics.”
    • “I love it, the graphics, gameplay, and tactics.”
    • “Awful graphics, tedious gameplay, no fast forward, completely random.”
    • “One station under attack, okay graphics, easy mechanics.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, players highlight a strong sense of replayability in the game, particularly due to its randomized elements and diverse tech research options, which enhance the experience. Titles like Harbinger and Sector Siege are noted for their high replay value, while some users express disappointment with games that lack depth and challenge, leading to minimal replayability. The combination of engaging gameplay and variability contributes significantly to the game's appeal for repeated playthroughs.

    • “Harbinger and sector siege have a much higher replay value.”
    • “The randomized nature plus the rogue style elements provide a game with great replayability.”
    • “Challenging, plenty of gameplay depth, and random research results add a ton to replayability.”
    • “Little harsh for a quick game with little replay value, easily beatable every time.”
    • “Has zero replayability as any other combination gets you nowhere.”
    • “If there is only an option to select specific tech to research such as laser upgrade or shield recharge, then the replay value of this game will go up.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization model of the game is generally well-received, with players appreciating the absence of intrusive ads and the option for reasonable one-time purchases. However, some users have experienced issues with restoring previous purchases and suggest that in-app purchases could be more meaningful, such as offering special abilities. Overall, the game strikes a balance between monetization and user experience, though there are calls for more flexible options, like a free version supported by ads.

    • “What we always wished mobile gaming was: actual games, no BS energy/currency, no ads, very reasonable one-time prices.”
    • “But there are no advertising or spam trying to get you to buy the game; if you like it... buy it.”
    • “If I like what it is about, I promise to make in-app purchases.”
    • “When I got a new phone, it was one of the first games to redownload, but I had an issue with the in-game purchase; I had already bought it, but I couldn't restore my purchase.”
    • “Has ads as notifications.”
    • “And pay to remove ads.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game, composed by Lombus, is highly praised for perfectly complementing the game's theme and atmosphere, particularly during intense moments with enemies. Reviewers highlight its excellence, although some have experienced issues with the music continuing to play even after closing the application.

    • “The music of it is perfect.”
    • “Excellent music.”
    • “Oh and do give my compliments to the soundtrack designer, it really matches the game theme/atmosphere, especially when enemies start jumping in.”
    • “Now it gets stuck on the loading screen, and even if I close the application with Task Manager, I can still hear music from the game until I restart.”
    • “What they fail to mention is that the music is by Lombus.”
    • “Oh, and do give my compliments to the soundtrack designer; it really matches the game theme and atmosphere, especially when enemies start jumping in.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting frequent crashes and freezes during gameplay, which detracts from the overall experience.

    • “It's constantly crashing and freezing on my phone.”
    • “As per title, I get a lot of freezes while playing.”
    • “Nice game, but it always freezes.”
  • humor
    2 mentions Positive Neutral Negative

    Users find the humor in the game to be unique and entertaining, highlighting its ability to deliver one-of-a-kind comedic moments that resonate well with players.

    • “It's so funny! I love the way you can border on one of a kind.”
    • “So funny!”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the high cost of ships, which can make progression feel slow and frustrating. While the overall combat is easy to understand, the lack of fast-forward options and poor graphics contribute to a less enjoyable experience.

    • “The grinding is tedious, and the fact that ships are so expensive to buy makes it frustrating.”
    • “Awful graphics and tedious gameplay make the grinding experience unbearable.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, particularly for its effective soundtrack that complements the theme and enhances the experience, especially during intense moments with enemy encounters.

    • “Oh, and please give my compliments to the soundtrack designer; it truly complements the game's theme and atmosphere, especially when enemies start appearing.”
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Frequently Asked Questions

Battlevoid: First Contact is a casual strategy game.

Battlevoid: First Contact is available on Phone, iPad, iPhone, Tablet and others.

Battlevoid: First Contact was released on October 7, 2014.

Battlevoid: First Contact was developed by Bugbyte.

Battlevoid: First Contact has received positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Battlevoid: First Contact is a single player game.

Similar games include Battlevoid: Harbinger, Tactical War: Tower Defense, Last Hope TD - Tower Defense, Ancient Planet Tower Defense, REDCON and others.