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BATTLETECH is a single player and multiplayer turn-based strategy game with a science fiction theme. It was developed by Harebrained Schemes and was released on April 24, 2018. It received overwhelmingly positive reviews from critics and positive reviews from players.

BattleTech is a turn-based tactical 'Mech combat set in the classic 3025 era of the BattleTech Universe. From the creators of the Shadowrun Series!

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85%
Audience ScoreBased on 25,895 reviews
story3.1k positive mentions
optimization396 negative mentions

  • Deep and strategic turn-based gameplay with extensive mech customization and compelling tactical combat.
  • Immersive atmosphere enhanced by a highly praised orchestral soundtrack, detailed sound design, and fitting visual style.
  • Engaging campaign with well-written characters, political intrigue, and emotional moments that appeal to fans of the Battletech universe.
  • The story and character development are inconsistent, with some finding the narrative predictable, shallow, and unable to influence outcomes significantly.
  • Performance issues including poor optimization, long loading times, crashes, and bugs detract from the overall experience on many systems.
  • The gameplay loop outside the main story is repetitive and grind-heavy, with slow pacing and mission variety that can feel tedious over extended play.
  • story
    15,591 mentions Positive Neutral Negative

    The story in Battletech offers a solid, engaging campaign centered on political intrigue and mercenary warfare within the Battletech universe, enriched by well-written characters and immersive world-building. However, many players find the narrative somewhat predictable and conventional, with limited player agency and occasional pacing issues. While story missions provide meaningful context and progression, the overarching plot can feel overshadowed by repetitive mission structures and RNG-driven combat challenges.

    • “The storytelling is by far the best video game treatment Battletech has gotten in ages.”
    • “From the moment you take command of your mercenary company, you're plunged into a rich and engaging world filled with political intrigue, challenging missions, and, of course, epic mech battles. The game's story is gripping, filled with memorable characters and branching narratives that make you feel like you're truly shaping the fate of the Inner Sphere.”
    • “The campaign is a fantastic emotional journey and has great storytelling.”
    • “The story is generic writing and voice work, awful to listen to, no character is special or interesting or matters that much, and story missions are the worst kind to play.”
    • “I really didn't think the story was worth how annoyed these missions made me.”
    • “The story/writing of the campaign are laughably terrible (even worse than most of the battletech novels from the 80's/90's) and the characters in the story are extremely unlikable.”
  • gameplay
    4,496 mentions Positive Neutral Negative

    The gameplay offers a deep, strategic turn-based tactical experience reminiscent of tabletop Battletech and xcom, with extensive mech customization and resource management. While rich and engaging once mechanics are understood, it suffers from a steep learning curve, slow pacing, occasional repetitiveness, and technical issues like long load times and bugs. However, strong mod support and a compelling core loop provide considerable replay value for fans of tactical mech combat and strategy.

    • “The core gameplay is very fun.”
    • “Gameplay revolves around commanding a lance of up to four mechs in turn-based missions across diverse planetary environments. You have to learn the mechanics and make the right strategic and tactical decisions.”
    • “The turn-based gameplay is strategic, exciting, and hasn't gotten old after 96 hours. The other 40% of the gameplay takes place on your dropship, where you can customize your mechs with a dizzying, deadly array of legitimate and black-market weapons and upgrades.”
    • “Unfortunately the gameplay loop (aside from the very short main story campaign, which is also very basic and mid) consists strictly of repeatable skirmishes which are just an unbelievable slog, take forever to complete and feel unrewarding.”
    • “The turn based gameplay is just awfully slow and boring.”
    • “It looks and feels like an indie game built by hobbyists in their free time... everything is just disjointed and just a mesh of patchwork art styles and mechanics, only made to work with sheer luck it seems... once paradox took over nothing happened any longer, just DLCs to milk the game as much as possible... but fixing, balancing it... forget about it!”
  • graphics
    2,378 mentions Positive Neutral Negative

    The graphics in Battletech are generally considered good and fitting for a turn-based strategy game, featuring detailed mech models and immersive environments that capture the Battletech universe’s gritty aesthetic. While not cutting-edge or AAA-quality, the art style and visual effects, especially in cutscenes and combat, are praised for their unique charm and contribution to the game’s atmosphere. However, some users note that graphics can feel dated, suffer from occasional glitches, and the game is sometimes poorly optimized, causing lag and long load times even on capable hardware.

    • “Graphics are excellent for a 2018 title: mechs look great, move fluidly, and explode with satisfying spectacle.”
    • “Its deep tactical gameplay, stunning graphics, immersive sound design, compelling storyline, and extensive customisation options make it a standout title in the genre.”
    • “The graphics are top-notch, and Battletech is a must-play for both fans of the franchise and newcomers looking for a deep and rewarding strategy experience.”
    • “Maybe it has great gameplay i don't know but with the graphics, sound and overall presentation so bad, student level!”
    • “It's amazing how bad it looks and how long the loadings are for such terrible graphics.”
    • “The graphics are terrible- truly terrible.”
  • optimization
    1,472 mentions Positive Neutral Negative

    The game suffers from widespread poor optimization, marked by long loading times, frequent stuttering, frame rate drops, memory leaks, and occasional crashes even on high-end PCs. While some patches and mods have improved stability and performance somewhat, many users still experience sluggish gameplay, especially on complex urban maps or during extended sessions. Overall, the subpar optimization notably detracts from the experience, requiring a powerful rig or patience with performance quirks.

    • “Excellent strategy game - initially a little rough performance wise but updates have really improved UI and overall performance.”
    • “The game runs smoothly and I have experienced no glitches or crashes.”
    • “Performance-wise, it runs well (especially after installing the GeForce game ready driver for Battletech), but I have a very high-end system with an i7-8700k and a GeForce GTX 1080.”
    • “The performance is atrocious and makes the game legitimately unplayable on a 5700x/9070 xt.”
    • “Urban maps added in one of the DLCs cause performance to tank and there is a 100% chance of crashing if you play for too long; the game is formally abandoned and will never be fixed.”
    • “The base game is poorly optimized with memory leaks, long loading screen wait times, and content was cut before release.”
  • music
    893 mentions Positive Neutral Negative

    The music in the game receives widespread acclaim for its immersive, atmospheric, and emotionally moving orchestral and choral soundtrack, which effectively enhances the storytelling and combat experience. Many reviewers highlight the soundtrack as a standout feature, often describing it as franchise-defining, hauntingly beautiful, and comparable in quality to classic mech game scores. Some note occasional repetitiveness or a mismatch in tone during battles, but overall the music is praised for deeply capturing the game's mood and elevating its world-building and narrative.

    • “The soundtrack is on a whole other level and has no right to be this disgustingly good.”
    • “The soundtrack complements the game perfectly, with epic orchestral scores that heighten the intensity of battles and quieter, atmospheric pieces that enhance the storytelling.”
    • “The combination of the orchestral soundtrack done by Jon Everist and the alluring artwork depicted in every major cutscene are some of the greatest aspects of Battletech.”
    • “The shadowrun game and expansions by this same studio had killer soundtracks, but the music in this game is a bit too mellow - doesn't match the tension of the fights.”
    • “The sound effects are great, the mechwarrior banter mid battle is fun, the soundtrack gets repetitive very quickly so your own playlist recommended.”
    • “I have slightly above average PC which doesn't have troubles with other titles, but here I was surprised with lags in menus, noticeable frame drop when planning turnaround lots of enemies etc. Also audio for some reason starts stuttering on my machine after 30-60 min to the point that I muted music completely.”
  • stability
    599 mentions Positive Neutral Negative

    The game is widely reported to suffer from significant stability issues, including frequent crashes, freezes, long load times, and various bugs affecting gameplay, UI, and missions. While some players experience minor glitches or smooth performance, many find it frustratingly buggy and occasionally unplayable, especially on certain platforms or when using mods. Ongoing patches have improved stability somewhat, but overall the game remains prone to technical problems that impact user experience.

    • “The game looks great, plays smoothly (12GB RAM, GeForce 1060), and has been largely bug free.”
    • “No glitches, so worth the buy!”
    • “The game runs smoothly and I have experienced no glitches or crashes.”
    • “Buggy as hell with many reliability issues and lots of lag.”
    • “The game crashes and freezes a lot; for me, it happened in the second half of the story, which was frustrating as I was invested in the game.”
    • “Plus, the game micro freezes every time I try to navigate menus and completely freezes when I close the game.”
  • replayability
    548 mentions Positive Neutral Negative

    BattleTech offers high replayability through its deep tactical combat, extensive mech customization, and career mode, with procedurally generated missions adding variety beyond the main campaign. The game's modding community significantly enhances replay value, with popular mods extending content and complexity, often making it nearly infinitely replayable. While some find the base campaign limited in replay value, the combination of mod support, DLCs, difficulty settings, and sandbox elements ensures lasting engagement for fans of turn-based strategy and mech customization.

    • “Battletech has a lot of replayability, especially with its career mode.”
    • “Roguetech is a big ol' sticking-out-of-the-hood supercharger for Battletech, extending the replayability of the game almost indefinitely.”
    • “The campaign has a well written story and the career mode allows for endless replayability.”
    • “I do feel like the base game lacks a bit of replay value after you've exhausted all the stories, missions, and career mode, but with 700+ hours played, money's worth was obtained.”
    • “Eventually it gets pretty same-y with very few mission types and only so many maps, so it doesn't have much replay value beyond one or two campaigns, but it's quite enjoyable for that.”
    • “Replay value is near zilch without mods.”
  • grinding
    537 mentions Positive Neutral Negative

    Grinding in the game is widely described as slow, repetitive, and often tedious, involving repeated mission farming to earn money, salvage parts, and level up pilots and mechs. While some players find satisfaction in mech customization and progression, many criticize the pacing, long animations, and the necessity to grind similar missions multiple times as frustrating and fatiguing, detracting from the overall enjoyment. The grind-heavy design, compounded by inconsistent mission difficulty and cumbersome management mechanics, can make the experience feel monotonous and overwhelming, especially for those not enamored with grind-centric strategy games.

    • “Fun to play, not too grindy.”
    • “The threat is real but it's not tedious.”
    • “Your mechwarrior's skill progression wasn't a tedious grind fest; each point bought felt worth it and made notable differences in combat.”
    • “The game is a bit unforgiving when it comes to purchasing things; money is hard to come by in game, and you're going to spend a lot of time grinding the same missions over and over again in order to build up enough capitol to buy that railgun to headshot that zeus....but oh is it so satisfying to do.”
    • “So instead you have to tailor mechs to roles and then put that mech in your team, however this is hampered by initially only having room for 2 spare mechs though later you get to upgrade, though still hampered by the lack of mechs you have to kill and salvage 3 of the same make and model mechs before you can repair it; this means that 9/10 the mechs you take into a mission at least in the early mid game are the only mechs you have working until you have accomplished MMO levels of grinding to get more mechs.”
    • “This happens every single mission and, as the repair bills rack up, the challenge of keeping a mercenary company in the black transforms from an interesting resource management exercise into a gigantic, tedious grind.”
  • atmosphere
    176 mentions Positive Neutral Negative

    The game excels in creating a rich, immersive atmosphere that faithfully captures the gritty, war-torn Battletech universe through detailed sound design, atmospheric music, and compelling visuals. Reviewers consistently praise its blend of strategic depth with a somber, engaging tone, enhanced by cinematic cutscenes and environmental effects that deepen immersion. While some note pacing and repetitive elements as minor drawbacks, the overall atmosphere is widely regarded as a standout strength that draws players deeply into the Battletech world.

    • “Where Battletech excels is in atmosphere and sound design: the thudding steps of heavy mechs, the rumble of missile salvos, and the radio chatter between pilots all contribute to an immersive battlefield experience.”
    • “The story may be just ok, but the atmospherics of playing as a mercenary company in the Battletech universe are done absolutely perfectly.”
    • “From the very beginning, the game oozes atmosphere, with a fantastic soundtrack, stellar art, and a story that hooks you in before setting you on your mercenary path.”
    • “I tried to enjoy this steaming pile of ♥♥♥♥ because of the atmosphere but this can't pull the game alone.”
    • “The game lacks any atmosphere that feels 'battletech'.”
    • “The atmosphere just isn't there.”
  • emotional
    104 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed reactions; while some players find the story and character interactions heartfelt and engaging, evoking genuine attachment and emotional resonance, many others criticize the narrative as boring, shallow, and poorly written with unmemorable characters and limited impact on gameplay. The soundtrack and cutscenes are often praised for enhancing emotional moments, but overall, the emotional depth is seen as inconsistent, leaving some players disconnected from the story and characters.

    • “The campaign is a fantastic emotional journey and has great storytelling.”
    • “Losses have an emotional impact beyond the gameplay; the event and morale systems make your pilots and your mercenary company feel alive, dynamic, and valuable.”
    • “The campaign took me through an emotional journey, while I had so much nostalgia choosing and using the mechs.”
    • “Boring story with cardboard characters; nothing the NPCs say matters; nothing you say influences the story in any way; story is very linear, too.”
    • “The story is boring, not very engaging, and none of your dialogue choices have any effect, so anyone thinking this is an RPG is wrong; it's more like reading a very long, boring storybook about MechWarrior before it ever got interesting.”
    • “Besides the hamfisted political narrative, you get an emotionless, boring storyline that made me not care what happened, and the insufferable main character was bland and uninteresting.”
  • humor
    94 mentions Positive Neutral Negative

    The game's humor is widely appreciated for its witty pilot dialogue, hilarious one-liners (especially by characters like Glitch), and dark comedic touches that add charm amid intense mech battles. While some find the humor quirky or uneven—such as mismatched voice acting or tonal shifts—the overall writing and character interactions provide enjoyable, often laugh-out-loud moments that enrich the experience.

    • “Glitch's comments in battle are hilarious.”
    • “The writers throw enough comedic relief and subtle, humorous references to the universe to really seal the deal.”
    • “Most of the mech pilots' voice overs are quality with decent lines of dialogue, some are funny, etc., and it helps give the game character.”
    • “All the while time is ticking away on loans, contracts, salaries and you start to feel the unfunny part of being a fair play mercenary boss.”
    • “It is not annoying on its own, but when you need to overcome it again and again, then it becomes not funny.”
    • “The voice overs when you are in the ship, the 'funny ones' are not funny.”
  • monetization
    42 mentions Positive Neutral Negative

    The monetization of this game is widely criticized as a cash grab, with DLC priced disproportionately high relative to content, often seen as features that should have been included in the base game or free updates. However, the absence of microtransactions and the game's solid base experience receive some praise, though many players feel the overall DLC pricing model undermines the game's value.

    • “With design unhindered by microtransactions or online balancing and security measures.”
    • “No microtransactions - this developer wants to see the game succeed so that they can give us fully fleshed out expansion campaigns.”
    • “The price is very reasonable and there are no microtransactions.”
    • “The DLC price is nothing more than a blood sucking cash grab after years of the game being out.”
    • “All the mods for this game are amazing; however, this game was set up for greatness and Paradox does what it does best since it became a publicly traded company and just turned all of the DLC into cash grab garbage that should have been $5-$10, not $20 for basically nothing.”
    • “My purchasing recommendation is only for the base game - the DLC and its pricing policy from the devs and the publisher are questionable at best, ridiculously cash grabbing looking at it objectively.”
  • character development
    42 mentions Positive Neutral Negative

    Character development in these games is generally praised for adding narrative depth, immersion, and emotional engagement with crew and allies, often enhancing strategic gameplay through customization. However, opinions vary, with some noting sparse or inconsistent character development, bland or odd designs, and occasional disappointment with story or progression depth. Overall, character development is a key feature appreciated by fans of tactical, story-driven mech games, though execution quality can be uneven.

    • “This narrative depth is further enhanced by the excellent character development and voice acting, which breathe life into your crew and allies.”
    • “Tons of great character development and seemingly unlimited customization options.”
    • “Although I've read that some found the storyline bland, I've found the story arc and underlying character development quite well done: there is a great deal of revelation and subtlety in the various characters' dialogues, and the Weldry speech was riveting.”
    • “Hamlette is a poor Hamlet, and I really didn't like her or her character development the more I was forced to kill for her.”
    • “Character designs are odd and inconsistent across the board and I guess they didn't pay their artists enough because characters all kind of look like amorphous, vague, and uninteresting.”
    • “There is little to no character development for my own team of mechwarriors.”
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73h Median play time
177h Average play time
22-182h Spent by most gamers
*Based on 306 analyzed playthroughs
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BATTLETECH is a turn-based strategy game with science fiction theme.

BATTLETECH is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 177 hours playing BATTLETECH.

BATTLETECH was released on April 24, 2018.

BATTLETECH was developed by Harebrained Schemes.

BATTLETECH has received overwhelmingly positive reviews from players and overwhelmingly positive reviews from critics. Most players liked this game for its story but disliked it for its optimization.

BATTLETECH is a single player game with multiplayer support.

Similar games include MechWarrior 5: Mercenaries, MechWarrior 5: Clans, Phantom Brigade, Warhammer 40,000: Battlesector, Battlestar Galactica Deadlock and others.