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BattleCON: Online

BattleCON: Online Game Cover
72%Game Brain Score
gameplay, graphics
story, stability
72% User Score Based on 213 reviews

Platforms

LinuxPCMac OSWindows
BattleCON: Online Game Cover

About

BattleCON: Online is a single player and multiplayer strategy game. It was developed by Level 99 Games and was released on September 3, 2018. It received mostly positive reviews from players.

In this deeply strategic, full-information battle card game, choose your fighter from a diverse roster of spell-slinging duelists, tag-teaming werewolves, time-traveling boxers, dimensional knights, and more!

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72%
Audience ScoreBased on 213 reviews
gameplay13 positive mentions
stability4 negative mentions

  • BattleCON offers deep strategic gameplay by combining fighting game mechanics with card game elements, providing a unique and satisfying mental challenge.
  • The game features a diverse and growing roster of distinct characters with unique playstyles, ensuring varied and engaging matches.
  • It has a dedicated and friendly community with active developers who support the game and offer practice modes and quests for player progression.
  • The digital version suffers from low player base resulting in long matchmaking wait times and difficulty finding online matches.
  • The tutorial and onboarding experience are inadequate, confusing new players and lacking comprehensive explanations for complex mechanics.
  • Monetization and character unlocking models are criticized for being expensive and restrictive, with many characters locked behind real money purchases and no passive unlocking from gameplay.
  • gameplay
    49 mentions Positive Neutral Negative

    The gameplay offers deep strategic complexity through simple core mechanics, effectively translating fighting game dynamics into a turn-based, card-driven format. With a diverse roster featuring unique character mechanics and engaging mind-games, it rewards tactical planning and outwitting opponents despite its steep learning curve and challenging tutorial. Overall, it provides satisfying, expressive gameplay for fans of fighting and card games alike.

    • “Very underrated game, extreme strategic depth for such relatively simple mechanics.”
    • “The card pair mechanic simply works, and although the fundamentals of the game are rock-paper-scissors-esque, the number of creative ways you can counter an opponent's hand is pretty incredible in its own right.”
    • “Overall the game has a lot of depth and translates fighting game mechanics to a board game very well.”
    • “I have more than 3 hours of gameplay... which were all in queue for matches that never happened.”
    • “A more real problem is the tutorial, which is extremely fast paced and only mentions every mechanic once, and this game is not super simple or intuitive in the first place.”
    • “The tutorial was a bit boring and doesn't do that well of a job at explaining the more complex mechanics.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics feature impressive and striking character artwork, especially the main splash art, which many users praise. However, there is inconsistency in quality across different visuals, and some outside elements suffer from poor or basic graphic design. Overall, while the artwork is a highlight, the game's static and sometimes clashing visuals may not fully satisfy all players.

    • “The graphic design in this game is actually incredible!”
    • “Seriously, every character's artwork in this game looks phenomenal.”
    • “The main splash art for the characters is amazing, but the rest of the artwork is just not up to the same level of quality.”
    • “Horrid graphic quality on many outside of the game aspect, even with highest setting.”
    • “About the graphics department: the game fails on that part, but honestly it is not a big deal; BattleCON is still enjoyable.”
    • “My other con is that the artwork is really inconsistent.”
  • story
    13 mentions Positive Neutral Negative

    The game currently lacks a dedicated story mode, focusing instead on quests and competitive matches to earn in-game currency for unlocking characters. While the quest system provides some progression, it can be repetitive, with some daily quests feeling lengthy or overlapping with friend-related objectives. Players express interest in more individual character milestones and story content to enrich the game's universe.

    • “Quests and competitive matches provide a way to earn in-game currency to unlock new characters.”
    • “Every fighter can be bought with in-game currency with rotating quests to help you get some more.”
    • “I'm not sure if or when story modes will be added, but it's a wonderful universe to explore across BattleCON, Pixel Tactics, Argent: The Consortium, and Empyreal: Spells and Steam.”
    • “Sadly, this game is dead; it would be awesome if there was a story or other ways to make coins other than paying with money.”
    • “Winning doesn't really reward you unless you have a quest condition for it.”
    • “Some daily quests are very tedious and take hours to complete.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is widely praised for its diverse and memorable soundtrack, featuring catchy battle and menu themes that enhance the gameplay experience. While some tracks may be less appealing to certain players, overall the soundtrack is seen as a strong asset, complementing the game's art and character variety. Many users expressed enthusiasm and would even consider purchasing the OST.

    • “Diverse soundtrack with quite a few tracks.”
    • “The music in this game is terrific; to whoever made it, good job.”
    • “I'd buy that OST in a heartbeat.”
    • “Some of the music is pretty annoying guitar porn.”
    • “The soundtrack is decent.”
    • “The battle music and menu music is catchy.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is mixed, with users reporting frequent bugs, crashes, and an unresponsive developer, leading to a frustrating experience despite the game running well overall. While the port faithfully represents the board game, technical issues and lack of updates negatively impact player retention and satisfaction.

    • “The board game BattleCON is actually pretty great but this version is ugly, buggy, and due to these other problems completely vacant of players.”
    • “The last update was in November 2019, the bug reports aren't being acted upon, the interface is buggy, one of the characters literally crashes the game when selected... and yet you still can buy DLC and stuff... really disappointing.”
    • “It's a little buggy and you can't get champions that aren't on the free roster any other way than real money (though you get enough in-game currency to buy two when you start), but it's a pretty ideal port of the board game.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization is generally reasonable, with characters and skins priced modestly; however, the game's lack of updates and incomplete content limit the value of in-game purchases. Despite minimal aggressive advertising, the abandoned state hinders full utilization of microtransactions, though the developer is respected for quality work.

    • “Monetization is pretty reasonable, I think. Characters cost $3 (or 300 battlecoins) with skins for those characters costing $2-5.”
    • “It has the worst of both worlds: a free game with in-game purchases would be fine if it was updated; an abandoned game would be fine if all the content was made available.”
    • “As it stands, it's a neat idea that hasn't been worked on for years so there's no way to complete the microtransactions.”
  • grinding
    2 mentions Positive Neutral Negative

    Grinding is required to fully learn cards and level up heroes, which may take some time, though the tutorial helps ease players into the process. Overall, the initial effort is balanced by an enjoyable learning experience and a supportive community.

    • “Do be warned that cards do take some time to learn, and quite some grinding is needed for all the heroes.”
  • humor
    1 mentions Positive Neutral Negative

    Users find the humor in the game's contrast between the easily defeated AI in practice mode and the slow-paced online matches amusing. This highlights a comedic disparity in gameplay experiences.

  • emotional
    1 mentions Positive Neutral Negative

    Users felt that the game lacked emotional engagement and failed to capture their interest compared to other games like Yomi or Pixel Tactics Online, which they found deeper and more compelling. Despite some appreciation for features like cross-platform play, the emotional impact was generally underwhelming.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers exceptional replayability, supported by a very high skill ceiling that encourages ongoing mastery and engagement.

  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization currently presents performance issues and a scattered UI, but these problems are somewhat understandable given its early release stage.

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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

BattleCON: Online is a strategy game.

BattleCON: Online is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing BattleCON: Online.

BattleCON: Online was released on September 3, 2018.

BattleCON: Online was developed by Level 99 Games.

BattleCON: Online has received mostly positive reviews from players. Most players liked BattleCON: Online for its gameplay but disliked it for its story.

BattleCON: Online is a single player game with multiplayer support.

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