- May 5, 2023
- Bananamanhatguy
Bananaguy
Platforms
About
About: Bananaguy wakes up and sees his banana is missing! Make your way through a colorful world filled with hard but fun challenges. Unlock new power ups to make Bananaguys moveset grow! Retrieve your lost banana and consume it in the comfort of your home :D Content: More than 50+ screens of hard challengesAn overworld filled with secrets to explore3 different power ups, easy to learn but with mu…








- Bananaguy is a charming and entertaining platformer that rewards exploration and curiosity, with a colorful world and humorous characters.
- The game features a simple yet enjoyable gameplay loop, reminiscent of classic collectathon platformers, making it accessible and fun for casual play.
- Despite some minor flaws, the game is well-designed for its short length, providing a satisfying experience that doesn't overstay its welcome.
- The wall jumping mechanics are frustrating and can detract from the overall enjoyment, making certain sections of the game feel tedious.
- The game lacks a volume slider and has some bugs that can interrupt gameplay, such as getting stuck in certain situations.
- Some levels feel short and repetitive, with a lack of variety in gameplay mechanics that can lead to a monotonous experience.
gameplay
18 mentions Positive Neutral NegativeThe gameplay of the platformer features ample movement and open-world elements, making it suitable for speedrunning, though it primarily revolves around a core dive mechanic. While the game offers some variety through minigames and level-specific challenges, many mechanics feel underutilized and lack integration into a cohesive challenge. Overall, the experience is enjoyable but marred by frustrating wall-jumping mechanics, with a short playtime that prevents boredom from setting in.
“Very ample movement combined with open-world path-based gameplay; an excellent game for speedrunning.”
“The core mechanic you’ll be using the most is the dive, which makes bananaguy shed his peel and launch himself from mid-air.”
“Gameplay variety is instead achieved with minigames and level-specific mechanics: monkey bars in clubs town, gates and keys in the diamonds cave, platforms with time limits in the hearts sky area, and other such.”
“There are a few nuances to these mechanics (if you dive and jump again right as you’re about to touch the ground, you’ll be launched forward - a very useful trick that is never explained), but otherwise, this is all you get.”
“The issue is that some of these gimmicks are extremely under-utilized (there’s one room with lowered gravity which is the only place that uses this mechanic) and in the end, they’re never combined together into a serious challenge, even in the post-game content.”
“My only gripe with the game is the wall jumping mechanics.”