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OmniBus

Omnibus is an enjoyable game with a fun premise, but the novel concept is brought down by wonky physics.
OmniBus Game Cover
76%Game Brain Score
story, gameplay
grinding, stability
81% User Score Based on 418 reviews
Critic Score 63%Based on 3 reviews

Platforms

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OmniBus Game Cover

About

OmniBus is a single player and multiplayer casual racing game with comedy and science fiction themes. It was developed by Buddy Cops, LLC and was released on May 26, 2016. It received mostly positive reviews from critics and positive reviews from players.

"OmniBus is a comedic physics-based game where players drive the most powerful bus in the universe, completing missions as the bus increases to unsafe speeds. With split-screen local multiplayer for up to four players, players can choose between bizarre mission mode, thrilling trick mode, and multiplayer versus mode. The game offers pretty visuals, good gameplay, and a hilarious experience, with a deep emotional narrative about the significance of buses in times of chaos."

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81%
Audience ScoreBased on 418 reviews
story17 positive mentions
grinding3 negative mentions

  • Omnibus offers a unique and absurd gameplay experience, combining humor with creative level design that keeps players engaged.
  • The game features a variety of missions and challenges, each with its own quirky objectives, making it fun and unpredictable.
  • Despite its frustrating moments, the game provides a satisfying sense of accomplishment when completing levels and collecting hats.
  • The physics can be inconsistent and unpredictable, leading to frustrating gameplay where success often feels like luck rather than skill.
  • Some levels are poorly designed, with challenges that can feel unfair or overly difficult, especially for completionists aiming for gold medals.
  • The lack of camera control and the need to restart levels frequently can detract from the overall enjoyment, making it feel tedious at times.
  • story
    68 mentions Positive Neutral Negative

    The story in "Omnibus" is light and humorous, framing the player as a legendary bus on a quest filled with absurd missions and quirky characters. While the narrative is minimal and primarily serves as a backdrop for the game's varied challenges, it effectively adds charm and entertainment to the gameplay experience. Players appreciate the creativity and humor woven into the missions, even if the overall story lacks depth.

    • “The game never takes itself seriously, and that sense of self-awareness permeates everything from its missions to its in-game story, which jokingly frames the bus as a legendary hero on a quest for greatness.”
    • “The charm and humor in the game is on point, and each level has its own story and twist.”
    • “The story is great fun too and is endlessly creative.”
    • “Omnibus does not really have a story to speak of.”
    • “The story is strung together by these jobs and that's basically all the story you get.”
    • “All in all most missions aren't fun, even if the ideas are funny.”
  • gameplay
    61 mentions Positive Neutral Negative

    The gameplay of Omnibus is a mixed bag, offering a chaotic blend of quirky mechanics and unpredictable physics that can lead to both entertaining moments and significant frustration. While the game features a variety of levels and unique abilities that keep the experience fresh, many players find the controls clunky and the reliance on luck detracts from the overall enjoyment. Despite its retro charm and humorous premise, the gameplay may not appeal to those seeking precision or polished mechanics.

    • “The game isn't very long, so it doesn't overstay its welcome, and there's enough variety to keep surprising you and introducing new twists on the existing gameplay loop.”
    • “Omnibus has 5 worlds of a high variety of gameplay; for a game where you are always driving a bus, you will find yourself growing crops on the moon, herding cattle, robbing a bank, and driving up a tower to stop a giant monkey.”
    • “The right amount of retro feeling with absurd humor and gameplay makes it a very enjoyable game.”
    • “This leads to frustrating gameplay.”
    • “Players looking for precision, progression, or deep mechanics may find its brand of chaos exhausting after a while.”
    • “Unfortunately, I find the single player to be extremely boring due to the bus flipping mechanics.”
  • humor
    50 mentions Positive Neutral Negative

    The humor in "Omnibus" is characterized by its absurdity and unpredictability, creating a chaotic yet entertaining experience that invites players to laugh at the game's many failures and ridiculous scenarios. While the quirky, tongue-in-cheek humor resonates well with some, others find it exhausting over longer play sessions, as the gameplay can shift from amusing to frustrating. Overall, the game offers a unique blend of retro charm and comedic chaos, appealing to those with a taste for unconventional humor.

    • “The absurd narrative tone amplifies the humor—there’s no attempt at realism, only a continuous escalation of silliness.”
    • “Watching multiple buses crash, bounce, and explode simultaneously turns the game into a spectacle of hilarious disaster.”
    • “The charm and humor in the game is on point, and each level has its own story and twist.”
  • graphics
    36 mentions Positive Neutral Negative

    The graphics of Omnibus are characterized by a nostalgic late 90s aesthetic reminiscent of PlayStation 1 and N64 titles, which many players find charming and fitting for the game's chaotic nature. While the low-poly visuals and cartoonish exaggeration enhance the absurdity, some users note that the simplistic design can feel amateurish and may detract from the overall experience. Overall, the art style is appreciated for its fun and retro vibe, though it may not appeal to everyone, especially those unfamiliar with the era's graphical limitations.

    • “The aesthetic choice is deliberate: Omnibus pretends to be a lost relic from the PlayStation 1 era, a forgotten cult classic rediscovered and re-released for modern audiences.”
    • “Graphically, the game rocks a late 90s aesthetic, like this is something that would have been released for the PSX or the N64 and there's definitely nothing wrong with that.”
    • “The problem is, when the rudimentary low poly aesthetic and occasional goat sim-esque cluster of physics objects wears off, the game's amateurish design and gameplay are what remain.”
    • “Visually, Omnibus leans into its absurdity with an art style that looks like something ripped straight from the late 1990s.”
    • “Lazy low effort low poly graphics and ear-piercingly bad soundtrack aside, the game will be unplayable for many as the developer chose to map gaming peripherals (hotas, pedals, racing wheels, etc.) as if they are console peasant children's toy gamepads.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising its upbeat and charming soundtrack that enhances the overall experience, while others criticize it as grating and unremarkable. Notably, the chip tune elements and catchy tracks are highlighted as memorable, even if they can become repetitive. Overall, the soundtrack is seen as a standout feature for some players, while others find it detracts from the gameplay.

    • “The soundtrack matches the tone perfectly, delivering upbeat, slightly goofy tracks that keep the mood light even as your bus spirals uncontrollably through the air.”
    • “This is all without mentioning the pure charm radiating from both the chiptune soundtrack and the characters who, even in the one picture of their face and the small box of dialogue we get, have more personality than most companions in the games of the modern day.”
    • “You'll swear and curse and throw your hands up - you may even smash your keyboard - but when you go to bed that night and are on the way to sleep... that bumping soundtrack, those endlessly turning wheels on the bus, those hilarious problems people keep asking omnibus to solve... this will play in your head as you drift off.”
    • “The grimy music loops gnaw away at your eardrums and the bright colorful visuals only juxtapose your torment.”
    • “The soundtrack will haunt your dreams.”
    • “The music was promising, though, before I binned it.”
  • replayability
    7 mentions Positive Neutral Negative

    The game boasts high replayability due to its diverse selection of busses with unique abilities, the challenge of achieving gold medals, and the pursuit of hidden worlds and collectibles. Players find the experience enjoyable and easy to return to, with local multiplayer adding to its replay value. Despite its shorter length, the variety of tasks and minigames keeps players engaged for hours.

    • “Combine that with a wide array of busses, each with their own special powers, and you've got a very replayable experience.”
    • “Easy to sink some hours into and has high replayability value; overall, I would recommend.”
    • “Though it may be short, there is a lot of replay value here.”
    • “The maps are pretty simple and offer a variety of different tasks and minigames; however, beating the gold times and collecting all the hats are challenging and offer a bit of replayability.”
  • grinding
    4 mentions Positive Neutral Negative

    Reviews on grinding highlight a mixed experience; while some players find the grind engaging and manageable, with forgiving collectible challenges, others feel it can become tedious, especially when repeated failures force them to restart missions. Overall, the grinding aspect can either enhance the gameplay or detract from it, depending on individual tolerance for repetition.

    • “You'll need a second life for grinding.”
    • “If you stop even for a second or flip over by accident, that means you died and have to redo the entire mission from the start. This could range from a minor inconvenience to a tedious loop of doing the same mission over and over again to get it finished.”
    • “Some beg you to be entertained, trying to occupy your time with so many elements such as organization, grinding, side quests, etc.”
  • stability
    3 mentions Positive Neutral Negative

    The game features appealing graphics and a unique style, but users have reported noticeable glitches that detract from the experience. Despite these issues, it runs smoothly on laptops, indicating a generally stable performance overall.

    • “Runs great on laptops.”
    • “I know, I know, weird things are supposed to happen in this game, but there are still obvious glitches that make no physical sense.”
    • “The game offers some pleasant graphics and graphical style, although there are some ugly glitches here and there.”
  • emotional
    1 mentions Positive Neutral Negative

    Players overwhelmingly express that the game evokes strong emotional responses, with many stating they would experience the tears it brings again, highlighting its impactful storytelling and character development.

    • “6/6 would cry again”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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OmniBus is a casual racing game with comedy and science fiction themes.

OmniBus is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing OmniBus.

OmniBus was released on May 26, 2016.

OmniBus was developed by Buddy Cops, LLC.

OmniBus has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

OmniBus is a single player game with multiplayer and local co-op support.

Similar games include Clustertruck, WHAT THE GOLF?, Steel Rats, Squirrel with a Gun, I Am Fish and others.