Baezult
- August 14, 2015
- Atapki
Baezult is a puzzle/action platformer set in a lost temple hidden for thousands of years behind a waterfall. You play as a brave explorer looking to find riches beyond his wildest dreams. But be careful, the people of the temple have protected their wealth very well.
Reviews
- Baezult is a fun and challenging retro platformer that offers clever puzzles and secrets to discover.
- The game has a nostalgic feel reminiscent of classic 2D platformers, making it enjoyable for fans of the genre.
- It's completely free, providing good value for players looking for a compact gaming experience.
- The graphics and overall visual quality are low, which may deter some players from fully enjoying the game.
- The difficulty can be frustrating, with some puzzles being either too easy or excessively hard, leading to a potential lack of balance.
- There are limited options for controls and audio, which can negatively impact the gameplay experience for some users.
- graphics8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The graphics of the game have received mixed reviews, with many users criticizing the use of outdated retro pixel art as a substitute for modern visuals. While some appreciate the simplistic design and how it complements the gameplay, others find it uninspired and sub-par, lacking in options and overall appeal.
“The retro aesthetic and sound are pleasant, and the more intense levels translate that well with the change in the color scheme.”
“It has interesting level design using puzzles and enemies, simplistic yet fitting graphics, and core mechanics that get more in-depth as you continue to play.”
“Not many options, and the graphics and sound are beyond sub-par, but they work for the type of game it is.”
“They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
“Not many (any) options and the graphics/sound is beyond sub-par, but they work for the type of game it is.”
“The art style is boring and uninspired, and the puzzles are either really easy or annoyingly hard.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game has received mixed reviews, with some players appreciating its balance and progression, while others criticize it for being repetitive, poorly looped, or entirely absent in levels. Overall, many feel that an improved soundtrack could significantly enhance the gaming experience.
“I really love the music and the progression seems balanced.”
“It wasn't too bad, but better music would've definitely helped the game out.”
“The only thing I can complain about is the music.”
“My one criticism, which may just be an error on my part, was that the music didn't play in the levels.”
“Sadly, this game has no music.”
- story7 mentions
- 14 % positive mentions
- 43 % neutral mentions
- 43 % negative mentions
The story in the game is largely criticized for being uninteresting and lacking depth, with players noting a simplistic narrative that revolves around finding relics and escaping a cave. There is minimal backstory provided, primarily through a few images at the beginning and end, leaving many feeling that the plot does not enhance the gameplay experience. Overall, the narrative is seen as a weak aspect of the game.
“A wonderful story filled 3D MMORPG.”
“The story is not interesting though; you go behind a waterfall, enter some weird dungeon, and then you go out...”
“This game puts you in control of an adventurer who is looking for relics. There isn't much backstory, just a few pictures at the beginning and end of the game.”
“The story behind it is literally 'you found a cave, you escaped the cave'.”
- gameplay7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The gameplay is reminiscent of classic DOS-era games, featuring challenging platforming and clever puzzles that require strategic use of limited resources like bullets and dynamite. While the mechanics are simple, the level design and increasing complexity keep the experience engaging and fun, offering a good balance of challenge and replayability. Overall, players find the gameplay to be enjoyable and well-crafted.
“Gameplay is a mix of platforming and tricky puzzles.”
“It has interesting level design using puzzles and enemies, simplistic yet fitting graphics, and core mechanics that become more in-depth as you continue to play.”
“It's pretty short and mechanics-wise, simple.”
“Gameplay is platforming mixed with a bit of tricky puzzles.”
“This plays like an authentic DOS-era game, incorporating clever puzzles to solve in each map. The gameplay consists of difficult jumps and using a limited amount of bullets and dynamite on screen to avoid traps, break walls, and kill monsters.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a playful and irreverent tone, appealing to players who enjoy a lighthearted approach, though it may not resonate with those who are easily frustrated or sensitive to in-game mishaps.
“If you are not willing to break your stuff or you are a shroud-level anti-tilt dummy, then don't buy the game or your mom is going to whoop your a$$. Not gonna lie, I'm funny!”
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I was getting nowhere.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is noted for its high replayability, offering a challenging platforming experience that encourages players to return for more.
“Fun (and very, very hard) little platformer with a lot of replay value.”