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About Backrooms: Extractions

Backrooms: Extractions is a single player and multiplayer survival action adventure game with horror and science fiction themes. It was developed by Headlight Studio and was released on April 30, 2025. It received mostly positive reviews from players.

Backrooms: Extractions is a 1-6 player co-op horror game set in 2062. As a MEG operative, enter the Backrooms to locate and extract lost agents while evading lurking entities. Use advanced tools, solve tense puzzles, and survive eerie environments. Stay alert: every sound could be your last!

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Games Like Backrooms: Extractions

Looking for games like Backrooms: Extractions? Here are top survival action adventure recommendations with a horror and science fiction focus, selected from player-similarity data — start with Species: Unknown, Escape the Backrooms or Backrooms: Escape Together.

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Reviews

71%Audience ScoreBased on 295 reviews
gameplay6 positive mentions
stability7 negative mentions

  • Strong atmosphere and sound design that effectively capture the eerie and unsettling Backrooms vibe.
  • Enjoyable cooperative multiplayer experience with tactical gameplay and interesting objectives.
  • Well-optimized graphics and lighting effects that enhance immersion and tension.
  • Frequent bugs and crashes, including multiplayer issues such as host disconnections and lost progress.
  • Limited content and level variety causing repetitiveness and reduced replayability.
  • Enemy AI and difficulty balance issues, including camping monsters and overly punishing progression mechanics.
  • gameplay

    27 mentions Positive Neutral Negative
    22% positive mentions, 67% neutral mentions, 11% negative mentions

    The gameplay offers a tense and engaging cooperative horror experience with original mechanics and a compelling extraction loop, but it can feel repetitive and occasionally overly difficult or confusing in later levels. Communication and coordination are key, though inconsistent AI and unclear mechanics sometimes frustrate players. Despite some pacing and design issues, the game’s unique approach and core gameplay are widely praised and enjoyable, especially with friends.

    • “Co-op gameplay adds tension, making communication and coordination key to surviving encounters.”
    • “If you like cooperative horror, extraction mechanics, and the constant fear of losing everything you brought in, this one is definitely worth checking out.”
    • “The developers have already implemented a significant portion of the core gameplay loop: extraction missions, varied levels, puzzles, and creature encounters.”
    • “If the group is uncoordinated or nobody wants to learn the mechanics, it can get frustrating fast.”
    • “AI and mechanics can be inconsistent, leading to frustrating moments.”
    • “The ramping on the difficulty per level was a bit extreme; while early levels are well balanced, harder levels get overwhelming with too many objectives and monsters at once, making gameplay frustrating and complicated.”
  • graphics

    23 mentions Positive Neutral Negative
    52% positive mentions, 35% neutral mentions, 13% negative mentions

    The game's graphics are generally praised for their impressive, atmospheric visuals that effectively capture the eerie, liminal space vibe essential to backrooms games. However, the graphics are highly demanding, causing poor performance and frequent graphical issues on many systems, which detracts from the overall experience and polish.

    • “Amazing graphics and environments which really give it that backrooms, liminal space feel.”
    • “The graphics are beautiful, and the overall visual quality is excellent regardless of how the assets were procured.”
    • “The visuals are absolutely top-notch and capture the eerie, liminal vibe that any good backrooms game should.”
    • “Graphics are disgusting, often blurry randomly and hurt the eyes, not optimized at all.”
    • “I could only get 10 - 15 fps on the lowest graphics, no ray-tracing, no global illumination or anything.”
    • “Until they fix the framerate on the game for the graphics, I cannot recommend this game.”
  • story

    17 mentions Positive Neutral Negative
    18% positive mentions, 64% neutral mentions, 18% negative mentions

    The story centers around rescue-focused missions with a main objective and side tasks, offering a distinct identity beyond typical survival horror through environmental storytelling and varied levels. However, progress-saving issues and certain bugs, such as crashes and resource management challenges, hinder the overall narrative experience. While the game's leveling and mission structure add depth, some players find the tasks slow or generic compared to other entries in the genre.

    • “If you'd like a Backrooms game that has a leveling up system with different items as you level up as well as a main objective and side missions in different missions, I would recommend this game.”
    • “This rescue-focused mission design immediately gives the game a distinct identity, pushing it beyond the typical survival horror mold.”
    • “The combination of rescue missions, terrifying entities, and layered environments makes for a uniquely nerve-wracking experience that stands apart from other entries in the genre.”
    • “Would be a decent game overall but if you spend the last 30 to an hour doing a mission and the game crashes plus progress doesn't save, you'd be mad too.”
    • “You lose all of that progress and time spent trying to complete a mission that's never going to be completed because the game broke.”
    • “Where other backrooms games manage to create atmosphere through clever asset placement and environmental storytelling, this one just feels like a generic game mode, loosely wrapped in the backrooms setting — and nothing more.”
  • atmosphere

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game's atmosphere is widely praised for its strong, unsettling environments and effective sound design that create genuine tension and memorable experiences. While some find the levels limited and the monster choices mismatched or generic, many players highlight the unique, eerie vibes and immersive, scary ambiance as standout features.

    • “The atmosphere, sound design, and tension are all really well done.”
    • “Strong atmosphere, with unsettling environments that capture the empty, uncanny feel of the backrooms.”
    • “The sound design, lighting, atmosphere, and co-op gameplay come together to create something genuinely memorable.”
    • “Where other backrooms games manage to create atmosphere through clever asset placement and environmental storytelling, this one just feels like a generic game mode, loosely wrapped in the backrooms setting — and nothing more.”
    • “The monsters feel poorly chosen, disconnected from the atmosphere that the game should be aiming for.”
    • “It doesn’t resemble the iconic backrooms level at all: the music is off, the childlike, unsettling atmosphere is completely absent, and the objective feels weak and directionless.”
  • stability

    8 mentions Positive Neutral Negative
    13% positive mentions, -1% neutral mentions, 88% negative mentions

    The game currently suffers from frequent crashes, glitches, and lag, making it quite buggy and sometimes unusable. However, multiplayer performance is notably smoother, and stability has improved over time, enhancing the overall experience despite persistent issues.

    • “Multiplayer is surprisingly smooth and relatively bug-free.”
    • “Bit buggy right now - randomly crashes often.”
    • “It becomes laggy, buggy, and unusable.”
    • “Not to mention the insane amount of unmissable bugs and glitches this game has.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Optimization in the game is mixed, with many users noting generally smooth performance and good optimization at moderate settings, though some experience stuttering, bugs, and crashes. While updates are actively addressing issues, graphical fidelity and stability remain problematic for some players.

    • “My god this game is good, the 16GB RAM minimum is false, it runs really well (with moderate settings). Very well optimized, and the enemies are cool.”
    • “Pretty fun game, most levels are really interesting, and the game is very polished and optimized.”
    • “Performance is generally smooth, and updates are rolling out consistently to address bugs and enhance features.”
    • “Now there are stuttering issues, I've had the mimics and the monsters tweak and bug out.”
    • “Unstable performance and horrible level design... 10 minutes of gameplay ended with a UE fatal error.”
    • “Graphics are disgusting, often blurry randomly and hurt the eyes, not optimized at all.”
  • music

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game's music is praised for its energetic and enjoyable level tracks, though some users experience loading issues and copyright restrictions when streaming. However, it is criticized for lacking the eerie, unsettling atmosphere expected of the setting, which diminishes the overall ambiance.

    • “Only thing I'd like the developers to do is add a soundtrack that we could download, because that fun level music is fire.”
    • “Only thing I'd like the developers to do is add a soundtrack that we could download, because that fun level music is fire.”
    • “I have to load it again and again until eventually I somehow manage to load it and I actually hear the menu music and it goes through to the lobby.”
    • “Music in game can cause issues if streaming on YouTube because of copyright problems.”
    • “I have to reload the game multiple times until I finally hear the menu music and it progresses to the lobby.”
    • “It doesn’t resemble the iconic backrooms level at all: the music is off, the childlike unsettling atmosphere is completely absent, and the objective feels weak and directionless.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is often highlighted as a fun and enjoyable element, especially when playing with friends, with some accidental glitches adding unintended but amusing moments. While primarily noted for being both funny and scary, players suggest that additional features like a surveillance drone could enhance gameplay and add to the entertaining experience.

    • “Very funny and fun with friends :)”
    • “One notable bug we encountered involved getting stuck behind doors in the meg facility, where the game kept awarding us for failing the mission over and over again — clearly unintended, but oddly funny at first.”
    • “Funny and scary game to play with friends”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    Replayability is mixed; while procedural generation and varied level designs add freshness, limited overall content and a significant difficulty drop after learning layouts can reduce long-term engagement for some players.

    • “The level designs are different and I love how a lot of things are procedurally generated, making it replayable even on the same levels.”
    • “Limited content, which may not hold long-term replay value for everyone.”
    • “Once you learn the layout, the difficulty drops significantly, and replayability takes a hit.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as tedious and time-consuming, with players spending extensive hours for rewards that may later be removed. The repetitive objectives and clunky controls contribute to a frustrating experience, especially during early access.

    • “I spent 27 hours grinding for relics, just to get enough meg credits to buy the reaper outfit... and now that they've released the game, the outfit I spent weeks grinding for is suddenly gone.”
    • “It is still early access but within 30 minutes I was bored with the objectives feeling tedious, bugs left and right, confusing gameplay and clunky controls.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a strong emotional impact by embedding a sense of responsibility for others into the gameplay, adding urgency and strategic depth that intensifies each decision's emotional weight.

    • “You're not just looking for an exit—you’re responsible for others, and that extra layer of responsibility adds urgency, strategy, and emotional weight to every decision.”
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Play Times

13h Median play time
12h Average play time
8-15h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Backrooms: Extractions is a survival action adventure game with horror and science fiction themes. Common tags for Backrooms: Extractions include first-person, realistic, indie, psychological, exploration and others.

Backrooms: Extractions is available on PC and Windows.

On average players spend around 12 hours playing Backrooms: Extractions.

Backrooms: Extractions was released on April 30, 2025.

Backrooms: Extractions was developed by Headlight Studio.

Backrooms: Extractions has received mostly positive reviews from players. Most players liked Backrooms: Extractions for its gameplay but disliked it for its story.

Backrooms: Extractions is a single player game with multiplayer and local co-op support.

Similar games include Species: Unknown, Escape the Backrooms, Backrooms: Escape Together, Dark Hours, Nuclear Nightmare and others.