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Azure Striker Gunvolt Trilogy Enhanced

Azure Striker Gunvolt Trilogy Enhanced Game Cover
88%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:music, optimization
88% User Score Based on 82 reviews

Platforms

Nintendo SwitchPCPlaystation 5Steam DeckWindowsPlayStationNintendo Switch 2
Azure Striker Gunvolt Trilogy Enhanced Game Cover

About Azure Striker Gunvolt Trilogy Enhanced

Azure Striker Gunvolt Trilogy Enhanced is a single player platformer game with fantasy, anime and science fiction themes. It was developed by INTI CREATES CO., LTD. and was released on July 23, 2025. It received positive reviews from players.

This release contains the 3 classic side-scrolling 2D action games "Azure Striker Gunvolt" (2014), "Azure Striker Gunvolt 2" (2016), and "Azure Striker Gunvolt 3" (2022), including all available DLC. Enjoy not just the action, but deep story that plays out without interrupting gameplay in "Live Novel" dialog that plays during missions. With full voiceover (Japanese only in Gunvolt 1 and 2) and a …

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Games Like Azure Striker Gunvolt Trilogy Enhanced

Looking for games like Azure Striker Gunvolt Trilogy Enhanced? Here are top platformer recommendations with a fantasy, anime and science fiction focus, selected from player-similarity data — start with Azure Striker Gunvolt 2, Azure Striker GUNVOLT or Mega Man Zero/ZX Legacy Collection.

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Reviews

88%Audience ScoreBased on 82 reviews
story6 positive mentions
optimization3 negative mentions

  • The trilogy offers fast-paced, intricate action platforming gameplay similar to Mega Man Zero, with satisfying score attack mechanics that incentivize replay.
  • This collection is the definitive and most convenient way to experience the main Gunvolt games, especially for new players, including most DLC and quality-of-life improvements like skipping loading screens and implemented cloud saves.
  • The soundtrack is highly praised with catchy J-pop tunes and additional translated audio dramas that enhance the lore and story experience.
  • The 'enhanced' label is often criticized as the collection mostly ports the original games with minimal graphical or gameplay improvements, lacking features such as auto-saving or unified executables, leading to jarring transitions and fragmented settings.
  • Gunvolt 3 receives mixed feelings due to performance issues, a less rewarding kudos system, reduced role for the titular character, and a controversial story that disappointed fans expecting a continuation from Gunvolt 2.
  • Technical issues plagued the initial launch, including a game-breaking save bug in Gunvolt 1, lack of initial cloud saves, and performance slowdowns especially on certain hardware, though many of these have since been patched.
  • story

    30 mentions Positive Neutral Negative
    20% positive mentions, 70% neutral mentions, 10% negative mentions

    The Gunvolt series features engaging and fast-paced platformer gameplay with a story that is fun but can be confusing and inconsistent, especially in the third installment where fans feel the story quality declines. The first two games are praised for their character writing and narrative, with added value from officially translated audio dramas that enrich the lore. However, some modes lack story content and English voice acting, which disappointed fans looking for a complete narrative experience.

    • “Gunvolt 2 takes what GV1 did and made it even better; level design is refined to work more with how GV and Copen play, bosses provide more interesting challenges, and character writing and story feel on par with the Zero games.”
    • “For longtime fans like myself, the addition of the library mode to log every single stage select conversation in the series with the bonus of having the previously Japanese-exclusive Striker Pack audio drama fully translated is a huge deal, and it is a wonderful addition for anyone looking for more story.”
    • “Adding officially translated audio dramas is one of my favorite things this collection does; the story these games tell is something I enjoy, and having additional content that provides more information and context before, during, and after the events of the first two games is a welcome addition.”
    • “Gunvolt 2 ends with a cliffhanger if you obtain the secret ending that is never resolved and is reduced to a joke if you collect most of the image pulses. This is due to an alleged rewrite of Gunvolt 3's plot which led to the widely hated timeskip, removing the cast of Gunvolt 1 and 2 in favor of a new one with only Gunvolt remaining.”
    • “After completing all 3 games many times, I love the first 2 games, the third one is fine in terms of gameplay and level design, but it dropped the ball on the story.”
    • “The deeper themes covered in the game's story are all watered down too.”
  • gameplay

    27 mentions Positive Neutral Negative
    22% positive mentions, 67% neutral mentions, 11% negative mentions

    The gameplay across the Gunvolt series is praised for its fast-paced, satisfying run-and-gun/slash style with a unique targeting mechanic that rewards strategic play, making it highly replayable and fun. However, while Gunvolt 3 retains the core gameplay and level design of its predecessors, it fails to innovate significantly, with some players noting performance slowdowns and less engaging mechanics for certain characters. Overall, the franchise delivers consistently enjoyable gameplay, though it leans heavily on established formulas rather than introducing substantial improvements.

    • “The series features Inti Creates' fast-paced run-and-gun/slash gameplay similar to Mega Man Zero, with the unique wrinkle that you have to lock on to your targets for significant damage.”
    • “Fast-paced, score and replay-heavy gameplay that is extremely satisfying and fun to play.”
    • “The tag and shock mechanic on Gunvolt is a unique take on the side-scrolling shoot-'em-up formula, but it can sometimes feel like you need to stop frequently to fully tag enemies in order to do real damage.”
    • “Gunvolt being reduced to a devil trigger-esque mechanic for Kirin outside of side modes is a massive letdown; not to mention the game heavily disincentivizes playing him thanks to the reduced Kudos he gains. The basic building blocks for the most fun version of Gunvolt are there, but Kirin is more than enough to get you through the game, and Gunvolt, the title character himself, doesn't get the same love Kirin does.”
    • “The tag and shock mechanic in Gunvolt is a unique take on the side-scrolling shoot-'em-up formula, but it can ultimately feel like it requires players to keep stopping while playing because in order to do any real damage, you're going to need to fully tag enemies.”
    • “Gunvolt 2 is more of the same; it has a slightly more interesting system for crafting and equipping parts on Gunvolt, but its gameplay loop still suffers from the same tag-and-shock flaws.”
  • music

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The music in the game is widely praised for its high-quality, catchy synth and J-pop-inspired tracks, enhancing the gameplay experience significantly. However, many users express frustration over the absence of an in-game music player or music gallery, making it difficult to fully enjoy the soundtrack outside of gameplay. Overall, the soundtrack is considered a standout feature, though some desire better audio controls and dedicated music access.

    • “If you are more of a gameplay and soundtrack type of player, these games are perfect.”
    • “Reaching 1000 kudos makes a song play in the background, and it is so satisfying.”
    • “Audio-wise, there are higher-quality versions of GV1 and 2's music; Japanese voice-acting has been added to GV1 and 2; localized versions of the previously Japan-exclusive audio dramas.”
    • “- The lack of an in-game music player feels a little sad, given how great GV's music is.”
    • “- I wish there was a volume slider to manage sound levels if, for example, we wanted to highlight the music but make the sound effects quieter.”
    • “If only they added a music box where you can listen to the game's OSTs even if it means I have to buy external music DLC; it's kinda strange because these games emphasize a lot on their soundtracks with the whole muse thing.”
  • optimization

    10 mentions Positive Neutral Negative
    20% positive mentions, 50% neutral mentions, 30% negative mentions

    The optimization varies across the Gunvolt series, with Gv1 and Gv2 experiencing notable performance issues such as lag, crashes, and frame drops, while Gv3 and Connect IX generally run better but still exhibit occasional dips even on high-end systems. Recent updates have addressed some launch problems, and the games utilize DirectX 11 for improved VRR support, but persistent performance concerns remain for some users. Improvement in optimization, especially for Gv3, is awaited to enhance the overall experience.

    • “Gv1 and 2 are less optimized than gv3 and Connect IX; GV2 Copen is really laggy in some stages.”
    • “All three games are rebuilt to use DirectX 11, which is very good for VRR support in borderless mode. If you activate 'Windows 11 optimization for windowed games' and mark the game as 'a game' in the Windows Game Bar, it's enough.”
    • “Gv1 and 2 are less optimized than GV3 and Connect IX. GV2 Copen is really laggy in some stages.”
    • “GV1 was crashing because of a save data error, and GV3 was apparently dropping frames and having performance issues.”
    • “Horrible performance issues on GV3 (my system is violently overkill for this game, and it still struggles).”
  • graphics

    3 mentions Positive Neutral Negative
    33% positive mentions, -33% neutral mentions, 100% negative mentions

    Users feel that while GV1 and GV2 maintain their original pixelated graphics without significant enhancements despite being remade on the current engine, they do offer better display options and smoother UI transitions compared to their original versions. Overall, the graphics are seen as low-budget with minimal improvements from the originals.

    • “GV1 and GV2 are still in their handheld pixel count; while it would be hard to bring them up to GV3's graphical standards, they were supposed to be enhanced for the current engine.”
    • “Lastly and perhaps the only gripe I can sorta understand; GV1 and GV2 still use their handheld pixel count. I understand it'd be very hard to bring them up to the standards of GV3 graphically, but considering how they were supposedly remade for the current engine and are supposed to be enhanced, it feels like low-budget effort.”
    • “I don't believe there are any graphical improvements over the original versions of the games.”
    • “Graphically: GV1 and 2 have better display options; UI transitions are smoother.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is largely derived from using certain characters or moves in unconventional, often absurd ways, leading to a comedic and playful experience. However, this humor is somewhat limited to non-serious playthroughs, as it isn't viable for optimal progression.

  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The voice acting effectively conveys Copen's emotional range, capturing his anger and growth throughout the series. Reviewers praise the VA's performance for adding depth and fitting the character's development from earlier games to the spinoffs.

    • “The voice actor does an excellent job of making Copen sound angry or emotional in certain scenes, which fits him really well. The performance is fantastic, especially considering his character development from the first two games to the spinoffs where he mellows out.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is perceived as overly focused on profit, giving the impression of a cash grab rather than a player-friendly system.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is highly rewarding, especially for those aiming for S+ ranks, making it a worthwhile and enjoyable effort.

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Azure Striker Gunvolt Trilogy Enhanced is a platformer game with fantasy, anime and science fiction themes. Common tags for Azure Striker Gunvolt Trilogy Enhanced include 2d and pixel graphics.

Azure Striker Gunvolt Trilogy Enhanced is available on Nintendo Switch, PC, PlayStation 5, Steam Deck and others.

Azure Striker Gunvolt Trilogy Enhanced was released on July 23, 2025.

Azure Striker Gunvolt Trilogy Enhanced was developed by INTI CREATES CO., LTD..

Azure Striker Gunvolt Trilogy Enhanced has received positive reviews from players. Most players liked Azure Striker Gunvolt Trilogy Enhanced for its story but disliked it for its music.

Azure Striker Gunvolt Trilogy Enhanced is a single player game.

Similar games include Azure Striker Gunvolt 2, Azure Striker GUNVOLT, Mega Man Zero/ZX Legacy Collection, Azure Striker GUNVOLT 3, Mega Man X Legacy Collection and others.