- January 15, 2020
- a_BAHN
Ayahuasca
Platforms
About
"Ayahuasca Kosmik Journey" is a virtual reality experience that immerses users in visions triggered by ayahuasca use, guided by an indigenous shaman. The game uses motion sensors to adjust the intensity of visuals based on user movement, and is filmed in 360 degrees for use with HTC Vive, Oculus, or Playstation VR. The game aims to replicate the transformative and meditative ritual of ayahuasca consumption.
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- Visually stunning and immersive experience that captures the essence of a psychedelic trip, making it a unique VR journey.
- Great for introducing newcomers to VR, as it requires minimal controls and offers a captivating visual experience.
- The audio and visuals work harmoniously to create a profound and thought-provoking atmosphere, often evoking strong emotional responses.
- The experience is very short, lasting only about 20 minutes, which many players feel is not worth the price tag.
- Performance issues and lag have been reported, even on high-end systems, which can detract from the overall experience.
- The heavy use of snakes, bugs, and other creepy imagery may be off-putting for players with phobias, making it a less enjoyable experience for some.
graphics
59 mentions Positive Neutral NegativeThe graphics in this VR experience receive mixed reviews, with some users praising the stunning and trippy visuals that enhance immersion, while others criticize the lack of fidelity and consistency, noting issues like glitchy textures and frame drops on various hardware setups. Despite the impressive artistic design, many feel that the visuals do not compare favorably to other VR experiences, leading to a sense of disappointment for those expecting higher quality. Overall, while the visuals can be captivating and unique, they may not meet the expectations of all players.
“If you have a solid rig, the visuals in this app are off the chart.”
“Beautiful, stunning visuals, and smooth motion graphics.”
“The visuals are absolutely breathtaking; there are some interactive elements that are very subtle but do go a long way to increase immersion.”
“The visuals are lacking compared to other passive VR experiences.”
“Overall, the visuals are so lacking it's not even worth it on sale.”
“When things were rendered, they were a muddy mess at all graphics settings.”