Autumn Games

This anthology cart started a year ago as an idea for an entry for a seasonal GB game jam made in GBStudio, but when I missed the deadline, I decided to use it as a vehicle to experiment with different game styles and to try some new things with GBStudio (such as a maze created on the fly using procedural generation!). I don't think any particular game is a knock-out hit, but I tried to make engag…

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