Automata Empire
- April 8, 2016
- Nonadecimal Creative
Automata Empire is a real-time strategy game with a steampunk aesthetic. Players build and manage their own automata-powered factories, producing and upgrading units to battle rival factions and conquer territory. The game features a procedurally generated world and a variety of strategic options, including espionage and diplomacy.
Reviews
- The game features a unique and interesting concept inspired by cellular automata, providing a fresh take on the RTS genre.
- It is easy to learn but offers depth and complexity, making it addictive and enjoyable for strategy game fans.
- The developer is actively involved in fixing bugs and listening to player feedback, which is a positive aspect of the game's ongoing development.
- The game suffers from a lack of clear tutorials and guidance, making it difficult for new players to understand the mechanics.
- There are issues with the AI and game balance, leading to a lack of challenge and strategy in gameplay.
- The game is currently limited to single-player modes, and many players feel it lacks content and variety, especially without multiplayer support.
- gameplay16 mentions
- 63 % positive mentions
- 19 % neutral mentions
- 19 % negative mentions
The gameplay is characterized by its unique mechanics, inspired by Conway's Game of Life, which allows for creative designs and strategic depth, particularly in multiplayer mode. While the core mechanics are simple, they can be challenging to master, leading to engaging and enjoyable experiences. However, players have suggested that introducing more variety in game types and options to adjust game speed could enhance the overall experience.
“The principle of the game makes for really fun and interesting gameplay which is quite unique.”
“Which has a great multiplayer dynamic with much more interesting gameplay and truly a game difficult to master the strategy to.”
“The mechanic allows for really interesting designs, and I look forward to seeing what people do when multiplayer is added.”
“Maybe more variety in game types that actually include different mechanics and features would help; or some way to speed up and slow down the game.”
“I've noticed a couple of people saying they're confused by the mechanics, but it's just a modified version of Conway's Game of Life, turned into an actual game.”
“The game mechanics are simple but quite tricky.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game is generally described as enjoyable but becomes repetitive and annoying over time, with many players noting that the single track can become grating after just half an hour of play. While it fits the game's "automata" theme, reviewers feel that a more varied soundtrack could significantly enhance the experience.
“The music and sounds were enjoyable, and the gameplay seems like it could be a lot of fun.”
“The music track is quite nice, but there is only one repeating track that can become monotonous after a while.”
“The music gets pretty annoying after a while because it's too repetitive.”
“I understand it's there to fit the 'automata' setting, but I could still imagine a much better soundtrack.”
“My main gripe is the music track; there is only one repeating track which, while quite nice, will destroy your soul after half an hour.”
- graphics6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The graphics are described as cute and fitting for the game's setting, contributing to a satisfying gameplay experience. However, some players may perceive them as overly simplistic. Overall, the graphics received a score of 8/10, highlighting their appealing aesthetic.
“It feels great to build up a swarm and take down a pile of enemies, a satisfying game with a wonderful aesthetic.”
“Graphics: 8/10”
“I found the graphics cute and appropriate for the setting, but I can imagine that many players will find them too simplistic.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game's story is hindered by a lack of a proper tutorial and introductory missions, leaving players confused about the mechanics and narrative progression. This absence detracts from the overall experience, making it difficult for players to fully engage with the story.