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Auditorium

Auditorium Game Cover
82%Game Brain Score
music, gameplay
replayability, optimization
82% User Score Based on 207 reviews

Platforms

Playstation 3PCWeb BrowserMac OSPhoneiPadMobile PlatformiPhoneWindowsPlayStationPlaystation VitaPSP
Auditorium Game Cover

About

Auditorium is a single player casual puzzle game. It was developed by Cipher Prime Studios and was released on February 28, 2012. It received positive reviews from players.

Auditorium is a single-player musical puzzle game with wonderful soundtracks. Players solve puzzles by directing particles to audio containers, with no right or wrong answers. The game takes around 2 hours to complete and encourages discovery and play, making it a unique and engaging experience for all.

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82%
Audience ScoreBased on 207 reviews
music67 positive mentions
replayability3 negative mentions

  • Auditorium offers a unique and relaxing puzzle experience, combining beautiful visuals and soothing music that enhances the gameplay.
  • The game encourages creative problem-solving, allowing players to approach puzzles in multiple ways, which keeps the experience engaging.
  • Many players find the game nostalgic and enjoyable, appreciating its calming nature and the satisfaction of completing each level.
  • The game suffers from low resolution graphics and poor audio looping, which detracts from the overall experience and makes it feel outdated.
  • Some players find the controls frustrating and imprecise, leading to trial-and-error gameplay rather than a satisfying puzzle-solving experience.
  • The music tracks are short and repetitive, which can become tedious over time, especially when stuck on difficult levels.
  • music
    208 mentions Positive Neutral Negative

    The music in Auditorium is widely praised for its beauty and soothing qualities, effectively enhancing the puzzle-solving experience. While many players appreciate the unique concept of creating music through gameplay, some criticize the short looping tracks that can become repetitive over time. Overall, the game is recommended for those who enjoy relaxing music and engaging puzzles, despite some concerns about the music's seamlessness and variety.

    • “As an adult, I appreciate the music and programming that it took to create Auditorium, which was made by only two people, showing they put time and effort into making the music and game.”
    • “The music, dynamics, and colors make a great combination!”
    • “Beautiful music and a terrific puzzle game all in one.”
    • “The idea behind this project was okay; however, this game has only one music track and it gets annoying 4 hours into the game.”
    • “One big gripe is considering how this game is heavily audio-based, the looping mechanic leaves pauses in the music.”
    • “Despite ostensibly being a game heavily involving music, the soundtrack is not that great.”
  • gameplay
    45 mentions Positive Neutral Negative

    The gameplay is centered around solving puzzles by manipulating nodes that influence music streams, offering a unique and relaxing experience that gradually introduces new mechanics. While the intuitive mechanics and creative problem-solving are praised, some players find the gameplay overly reliant on trial and error, with repetitive audio and a lack of engaging visuals detracting from the overall experience. Despite mixed feelings about the audio integration and graphical quality, many appreciate the satisfying challenge and the sense of accomplishment that comes from unraveling the puzzles.

    • “The gameplay is very intuitive, so anyone can have a turn with it.”
    • “A smooth ramp of mechanics and difficulty allows the player to feel clever while solving puzzles.”
    • “Despite the straightforward mechanics of the game, the difficulty of the puzzles lies in the ways the different mechanics interact; it's easy enough to get one stream of particles to go towards one sensor, but when you're dealing with 2 streams, 5 sensors (several of which are multi-color), and a black hole, and you only have a few items to work with, things can get a little tricky.”
    • “On the one hand, its graphical quality is quite low, its tracks that form the puzzles are repetitive and poorly looped, and the mechanics rely on a degree of randomness that had me feeling I didn't necessarily 'correctly' solve some of the puzzles, but instead squeaked by because enough particles just happened to flit by their mark in a timely manner instead of scattering in a different direction.”
    • “The 'puzzle' portion, due to the loose mechanics of the game, feels more like a game of trial and error and tweaking rather than something enjoyable.”
    • “Personally, I got bored of the mechanic fast and did not find the music engaging, so I do not recommend playing it.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users noting that they are underwhelming and dated by modern standards, often described as "low resolution" and "pixely." While some appreciate the simple yet elegant visuals and find them enjoyable, others criticize the lack of graphical settings and poor performance, which detracts from the overall experience. Overall, the visuals are seen as a secondary aspect to the game's music, which is generally praised.

    • “If you love music and various visual/graphical art, you'll love this game!”
    • “This game's visuals and sound are really impressive.”
    • “The visuals are simple but are elegant and stunning.”
    • “Due to poor performance, dated visuals, and noticeable looping noise when the track ends, Auditorium is a ragged sapphire of a game - rough, coarse, but with glimpses of brilliance.”
    • “The graphics are underpowered by modern standards, and the audio doesn't loop cleanly.”
    • “There is no excuse for such low-resolution visuals.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers limited replayability due to its short length and puzzle-based nature, with players noting that once completed, there is little motivation to revisit it despite the potential for exploring alternate solutions. While it serves as an enjoyable short time killer, the absence of score tracking and a finite number of rounds further restricts its replay value.

    • “It's not a long game and, as it's puzzle-based, it doesn't have a lot of replay value.”
    • “There's probably not much replay value once you beat it; though theoretically you could mess around and find alternate solutions for each stage, there's no real motivation to do so.”
    • “Limited number of rounds hampers replayability, as well as the lack of score tracking, but it doesn't make it any less fun!”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is criticized for poor performance, outdated visuals, and audio issues, leading to a rough experience despite its creative potential. While it performed well on iOS, the current version feels like an unrefined flash adaptation, detracting from the overall enjoyment.

    • “If you love puzzles, that sense of wonder that comes from hearing amazing performance, exploring new ideas, and enjoying color, light, and music, then you'll probably enjoy this game.”
    • “Due to poor performance, dated visuals, and noticeable looping noise when the track ends, Auditorium is a ragged sapphire of a game - rough, coarse, but with glimpses of brilliance.”
    • “It was near perfect on iOS, but this feels like a giant unoptimized Flash version.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, users report that any previous bugs or glitches have been resolved or are easily manageable, indicating a stable gaming experience.

    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I encountered several game-breaking bugs that ruined my experience.”
    • “The stability issues are frustrating; I often find myself restarting the game due to freezes.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for its calming and meditative quality, enhanced by soothing music and flowing particles, which effectively alleviate stress and immerse players in a tranquil experience.

    • “The atmosphere and music, combined with the peacefully flowing particles, create a meditative trance that entirely drains away all of your stress.”
    • “The game's atmosphere is incredibly immersive, making you feel like you're truly part of its world.”
    • “Every detail in the environment contributes to a sense of wonder and exploration, enhancing the overall experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find that grinding in later levels can become tedious and requires a high level of precision, leading to a potentially frustrating experience over time.

    • “Later levels get tedious and precise.”
    • “This can grow tedious after a while.”
  • story
    1 mentions Positive Neutral Negative

    The game's story is minimal and lacks depth, which may leave some players wanting more; however, its concise length prevents boredom and maintains engagement until the end.

    • “It isn’t all that long of a game, but for me, it was a good length. I didn't get bored before the finish, and I didn't end up saying, 'Is that it?' since there was a storyline that kept me hooked.”
    • “It isn’t all that long of a game, but for me it was a good length. I didn't get bored before the finish, and I didn't end up saying 'Is that it?' since there isn’t a storyline to keep me hooked.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Auditorium is a casual puzzle game.

Auditorium is available on PC, Web Browser, Mac OS, Phone and others.

On average players spend around 2 hours playing Auditorium.

Auditorium was released on February 28, 2012.

Auditorium was developed by Cipher Prime Studios.

Auditorium has received positive reviews from players. Most players liked this game for its music but disliked it for its replayability.

Auditorium is a single player game.

Similar games include LYNE, Splice, Chime, PixelJunk Eden, Circuits and others.