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In ASTROSWARM, fight as a lone astronaut against an incoming swarm of zombified astronauts. Travel from planet to planet to find the source of this blight! Build a variety of different turrets to stave on the unrelenting waves of enemies. Protect your module from attackers or face certain death. Defeat enemies to level up and gain game-changing power-ups and weapons. Find synergies that wil…

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ASTROSWARM screenshot
ASTROSWARM screenshot
ASTROSWARM screenshot
ASTROSWARM screenshot
ASTROSWARM screenshot
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93%
Audience ScoreBased on 60 reviews
gameplay18 positive mentions
story3 negative mentions

  • Engaging gameplay loop that combines tower defense and FPS mechanics, providing a fun and addictive experience.
  • Variety of upgrades, weapons, and modifiers that enhance replayability and allow for different playstyles.
  • Retro graphics and dynamic enemy designs contribute to a charming aesthetic and enjoyable atmosphere.
  • Limited content and variety, with many players feeling they can exhaust the game's offerings in just a few hours.
  • Game balance issues, where certain upgrades and weapons are significantly more effective than others, leading to a lack of challenge.
  • Technical issues such as random crashes and a steep difficulty spike early on can detract from the overall experience.
  • gameplay
    40 mentions Positive Neutral Negative

    The gameplay in "Astroswarm" is characterized by a dynamic and addictive loop that involves defending your ship against waves of zombified astronauts, with impactful modifiers and upgrades enhancing the experience. Players appreciate the smooth controls and engaging mechanics, which blend elements of roguelite and classic shooter genres, though some find certain aspects overwhelming rather than challenging. Overall, the game offers a fun and polished experience, making it enjoyable for both casual players and completionists alike.

    • “The gameplay modifiers you can unlock are very impactful and fun to mess around with.”
    • “A game that on the surface looks relatively simple, but hidden under that is an addictive gameplay cycle and surprising depth.”
    • “It has an addictive gameplay loop that'll have you saying 'just one more run' long after you should've stopped for the day.”
    • “My issue with it is, some gameplay elements make it feel more stressful and overwhelming rather than challenging.”
    • “The game's core gameplay loop revolves around defending your ship through five waves of enemies, with each successful defense granting rewards.”
    • “Has the look and feel of a boomer shooter, with tower defense style play and roguelite mechanics in-game for guns, power-ups, and stats, and then permanent upgrades and modifiers from run currency and achievements.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming low-poly retro style reminiscent of PS1 and early PS2 titles, which many players appreciate as "old but gold." This aesthetic, combined with a variety of visual elements and a fitting soundtrack, contributes to an enjoyable gaming experience, despite some concerns about game balance. Overall, the retro graphics effectively enhance the game's nostalgic appeal and gameplay loop.

    • “The graphics are quite nice and there are a decent variety of guns.”
    • “A simple but well thought out basic game loop coupled with retro graphics and a matching soundtrack make for an entertaining few hours of gameplay.”
    • “Presentation is in low-poly style graphics.”
    • “I really like the retro style graphics and the roguelite upgrades, but game balance is a bit questionable in my opinion.”
    • “[h2]"astroswarm" offers a straightforward gaming experience, comprising 10 levels with a retro aesthetic that pay homage to celestial bodies within our solar system, culminating in a challenging boss encounter.”
  • story
    12 mentions Positive Neutral Negative

    The story in the game is minimal, with limited narrative development, though the enemy designs contribute intriguing lore implications. Players engage in missions focused on resource collection and combat against zombified astronauts, supported by various upgrades and machine assistance. Overall, while the gameplay mechanics are robust, the story itself lacks depth.

    • “The enemy designs themselves are great and hold some very interesting implications for the lore.”
    • “In addition to the roguelike upgrades you can buy during an ongoing mission, there are also permanent upgrades you can get before starting a mission, which can be a major game changer.”
    • “The enemy designs themselves are great and hold some very interesting implications to the lore, though there isn't much going on story-wise.”
    • “Aside from your lonesome, you'll have the aid of your own machines in your quest of exterminating those zombified astronauts.”
    • “In each mission, you collect resources, place/upgrade/repair turrets, and shoot waves of zombies.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is described as fitting and well-matched to the retro graphics, enhancing the overall experience. While the sound design is considered decent, the combination of a thoughtful game loop and the soundtrack contributes to an entertaining gameplay experience.

    • “A simple but well thought out basic game loop coupled with retro graphics and a matching soundtrack make for an entertaining few hours of gameplay.”
  • replayability
    4 mentions Positive Neutral Negative

    Players highlight the game's strong replayability due to its dynamic levels featuring new enemies and multiple attacking forces, alongside a robust modifier system that introduces unlockable content. This variety keeps gameplay fresh and engaging, making it a worthwhile investment.

    • “Each level will throw new enemies and multiple forces attacking you, keeping you on your toes. With the modifier system, there's a lot of replayability here as well - for the money, this is a bargain!”
    • “The game has a bunch of unlockable modifiers, which should greatly enhance replayability.”
    • “With the variety of challenges and unlockable modifiers, the replayability factor is incredibly high.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability has been criticized for being poor, with multiple users noting that while the concept is intriguing, the execution is plagued by bugs and a lack of polish.

    • “Neat concept for a game, but lazy, buggy execution.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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