Astral Traveler
- September 13, 2017
- Dragon Slumber
Blaze your way through 47 challenging tracks as you dodge obstacles at breakneck speeds, shooting down the enemy raiders blocking your path and phasing through pulsars for an extra burst of speed. Your astral core is fading, but the warp gate to the next track is just up ahead, if your skills are tight enough to reach it.
Reviews
- The gameplay is fast-paced and addictive, with a nice flow that keeps players engaged.
- There is a good variety of visually distinct tracks and obstacles, enhancing the overall experience.
- The game offers a high skill ceiling, making it rewarding for players who enjoy perfecting their performance and chasing leaderboards.
- The music is limited in quantity, leading to repetitive audio experiences over time.
- Some players have reported technical issues, such as the game not starting on certain systems or controller support problems.
- The controls can feel restrictive, especially on keyboard, and the game lacks a tutorial to help new players adjust.
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by fast-paced, adrenaline-fueled action that requires quick reflexes, making it feel exhilarating and engaging. Players must navigate through levels to reach warp gates as quickly as possible, with a mix of shooting mechanics that enhance the experience. While the game starts off easy, it progressively becomes more challenging, though some users noted a lack of a practice mode and minor bugs that could affect the experience.
“Accompanying each of the five nebulas (a group of sectors) is an energetic and suitably high-tempo electro song, which gives another dose of adrenaline amidst the insanely speedy gameplay.”
“There's enough exhilarating gameplay to last you a while, and for only $4.99, it's worth it even if you're not typically a fan of such a game.”
“Gameplay is very nice, has a nice flow to it, starts out easy and gets harder as you play.”
“Sets the gameplay off and turns me away.”
“The first thing that concerns me is that you are placed into the action without any pre-level to practice your gameplay/controls.”
“When it comes down to the core gameplay, it seems mostly like a time attack game and not a casual type of game you try to finish.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in "Astral Traveler" is described as intense and fitting for its space theme, with electro sounds enhancing the experience. However, the limited number of tracks—only five songs for the entire game—leads to a loss of appeal over time, ultimately diminishing the overall audio experience.
“The music of Astral Traveler is suitably intense, and the electro sounds coincide perfectly with the space nature of the game.”
“While each song is good, there are far too few, with only a single song per nebula.”
“With only 5 songs for the whole game, eventually the music loses its appeal and the audio of Astral Traveler falters in consequence.”
“The music, though good, lacks in quantity.”
“With only 5 songs for the whole game, eventually the music loses its appeal and the audio of Astral Traveler falters in consequence.”
- graphics4 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally praised for their beauty and variety, even if they don't feature the highest quality. Players feel that the visuals are sufficient for the fast-paced gameplay, where intricate details may not be necessary.
“The game looks quite beautiful despite not having the best graphical quality.”
“Overall, Astral Traveler has nice and varied visuals.”
“When traveling at such insane speeds, great graphical detail would be superfluous and squandered anyway.”
- replayability2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
Players find the game's replayability appealing, particularly due to the challenge of achieving higher ranks on each stage, such as A or S ranks. This aspect contributes to its decent longevity, promising many hours of enjoyment.
“The decent longevity and replayability potential ensures many hours of enjoyment.”
“For me, the big appeal of this game is replaying each stage to achieve an A rank (or hopefully an S rank).”
“Once you complete the game, there isn't much incentive to go back and play it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally recommend grinding for effective game farming, suggesting that it can be a beneficial strategy for resource accumulation and character progression.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I spent hours grinding for resources, only to realize it was all for nothing.”
“The repetitive nature of grinding takes away from the overall enjoyment of the game.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the game is criticized for lacking a coherent narrative or setup, leaving players without an understanding of the context or purpose behind the gameplay, such as the rapid traversal through nebulas.
“There is no story or setup, and no explanation of why we're speeding through various nebulas.”
“The narrative feels disjointed and lacks any meaningful character development.”
“I found the plot to be predictable and uninspired, making it hard to stay engaged.”