- January 5, 2024
- NewOrderFantasy
Astra
Platforms
About
"ASTRA" is an RPG-lite prequel that lets you explore the town of Cladworn in the world of Gor3, with a character creator, numerous side quests, and an open world with handcrafted environments and dynamic weather. The game features a proper story with lore engagement and free postlaunch content, allowing you to shape your experience through quests and purchases from earned rewards. Create your character, delve into side quests, and uncover the mystery of Cladworn.










- The visuals are charming and the sound design is good, contributing to an enjoyable atmosphere.
- The game has a good foundation with interesting elements and potential for future development.
- Speedrunning the game can be incredibly fun, providing a unique challenge despite its short length.
- The game suffers from a lack of content, with minimal story, limited weapon and enemy variety, and a very short playtime.
- Gameplay mechanics are poorly executed, with no key mapping, lack of visual feedback for attacks, and clunky controls.
- Numerous bugs and design flaws detract from the experience, including glitches and a lack of engaging quests.
graphics
7 mentions Positive Neutral NegativeThe graphics of the game are described as charming and well-crafted, contributing positively to the overall aesthetic, but they do not compensate for shortcomings in gameplay and uniqueness. While some players appreciate the art style and sound design, others feel that the visuals alone are insufficient to elevate the game, emphasizing the need for more distinctive gameplay mechanics. Overall, the graphics are seen as a pleasant aspect, yet they do not define the game's success.
“Astra fixes almost all of the issues I had with GOR3 and Devinica. More content, actually somewhat engaging combat, and a very fun art style.”
“You have worked a lot on the artwork and the story, and it's good that you allowed access to the dev console.”
“Graphics aren't everything; they just need to find their own uniqueness with gameplay mechanics like they have with their unique world building.”
“That being said, the graphical style plus the gameplay unfortunately don't make this game stand out.”
“Graphics aren't everything, but the game needs to find its own uniqueness with gameplay mechanics, similar to its unique world-building.”