Asteroidonary
- March 30, 2021
- rozeface
Asteroidonary took around 7 months to produce. I began working on it after 1-2 months using Unity and have it to thank for building my foundational Unity knowledge as well as programming proficiency. Just before the project started, I had recently decided that game dev was a passion I really enjoy. The initial idea was to release this game commercially as a mobile game alongside a friend (who did…